Hard Light Productions Forums

Hosted Projects - FS2 Required => FreeSpace Conversion => Topic started by: Wanderer on December 29, 2005, 07:02:14 am

Title: FS1 vs FS2 weapons
Post by: Wanderer on December 29, 2005, 07:02:14 am
I have recently made sort of database to FSwiki about the weapons from both FS1 and FS2. I just noted that you are using FS2 in FSport (i have got version 2.3) weapons if they happen to be overlapping. Couldn't this break balance in some of the missions, as for example fs2 prometheus S is a different weapon than the prometheus from fs 1 as are the FS2 'child' warheads compared to FS1 versions?

It was just something i came across while doing the comparison lists.
Title: Re: FS1 vs FS2 weapons
Post by: Cobra on December 29, 2005, 11:48:43 am
The Prometheus S is the same as the Prometheus from FS1, maybe just slightly more powerful.

AFAIK the child warheads were carried over from FS1 for reasons beyond me.
Title: Re: FS1 vs FS2 weapons
Post by: Spicious on December 29, 2005, 04:22:00 pm
No it isn't. The velocity and range differ quite significantly.
Look at the weapon comparison tables in the wiki for all the details.
Title: Re: FS1 vs FS2 weapons
Post by: Pnakotus on December 29, 2005, 06:25:14 pm
Yeah, Cobra is wrong again.  The Prom from FS1 is very much different from the Prom S, and even the Prom R is arguably too different with the damage balance between hull and shields to be a respectable stand in.  However v3 will use all the proper weapons, so it's not a problem.
Title: Re: FS1 vs FS2 weapons
Post by: Kosh on January 01, 2006, 07:30:05 am
No it isn't. The velocity and range differ quite significantly.
Look at the weapon comparison tables in the wiki for all the details.


True, but it did say in the FS2 briefings that the S was based on the original design. It could be that V just adjusted those things for game balance purposes.
Title: Re: FS1 vs FS2 weapons
Post by: Solatar on January 01, 2006, 01:39:50 pm
"based on design" =/= "is design"

I'm sure it's just the Great War Prometheus with 32 years of weapons technologies.
Title: Re: FS1 vs FS2 weapons
Post by: Goober5000 on January 01, 2006, 11:08:46 pm
Yeah, these are a few issues we'll be fixing in 3.0.
Title: Re: FS1 vs FS2 weapons
Post by: Cobra on January 05, 2006, 05:28:08 pm
well, i was talking story-wise...
Title: Re: FS1 vs FS2 weapons
Post by: Mad Bomber on January 08, 2006, 05:53:41 am
Prom-O =/ Prom-S

Prom-O:
Mass:               0.2
Velocity:            450.0
Fire Wait:            0.3
Base Damage:            20
Armor/Shield/Subsys:      1.3 / 0.7 / 0.35
Lifetime:            2.0
Energy Consumed:      0.40


Prom-S:
Mass:                                 0.2
Velocity:                             750.0                           ;; speed of the weapon (initially) -- may or may not change
Fire Wait:                            0.35                            ;; in seconds
Base Damage:                               30
Armor/Shield/Subsys:      0.9 / 1.0 / 0.35
Lifetime:                 2.0
Energy Consumed:      1.0



So, the Prom-S does more damage per shot, has much better shield damage, and 600m more range. It does
consume much more energy, though, and has a slightly slower refire rate.

Those who try to say the two are equal will be trouted.  :hopping:
Title: Re: FS1 vs FS2 weapons
Post by: Gunteen6 on February 22, 2006, 06:36:03 pm
 :shaking: NOOOOO!!! NOT THE TROUT!!! :shaking:
Title: Re: FS1 vs FS2 weapons
Post by: Cobra on February 22, 2006, 07:32:40 pm
No need to bump old topic, Gunt. :)