Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: MeekGeek on December 30, 2005, 03:05:16 pm
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Been away from this stuff for a long time, and I am trying to pick up on the details of ship modding.
There seem to be a whole load of new features in the latst release of the SCP, but no instructions as to how I actually build a model to use some of these functions. Atre there any tutorials on building in the new functions?
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(http://geocities.com/flaser_01/help.JPG)
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Pah. Even the wiki isn't up to date with everything, really. It's very easy to lose track and be confused by what is read on the forums and what is said in the wiki... :doubt: