Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: Joey_21 on September 22, 2001, 10:31:00 am
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This is to anyone who cares so if you don't care then don't read the thread. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
I've made a few updates to my calculator. I fixed a few errors and fixed some math functions. There's also one new function: arc length.
http://jgmart.tripod.com/calcu.zip (//"http://jgmart.tripod.com/calcu.zip") - 24kb
You'll need these dlls (if you don't already have them): http://jgmart.tripod.com/dlls.zip (//"http://jgmart.tripod.com/dlls.zip") - 602kb
I also posted a javascript version of the trig ratios for a triangle (includes a degree->radian converter). http://jgmart.tripod.com/calcu.html (//"http://jgmart.tripod.com/calcu.html")
If you need help with your high school math then I recommend this stuff. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Creator of the Table Edit (//"http://denebsystem0.tripod.com/tbledt.html") project.
IRC: /server twisted.ma.us.DAL.net /join #Deneb (//"http://denebsystem0.tripod.com/chat.html")
Visit The Deneb System (//"http://denebsystem0.tripod.com/").
Balance?! Don't you talk to me about balance when you've seen all the Sathanases the Shivans have!! - Joey_21
Checkout the System Madness II campaign (//"http://denebsystem0.tripod.com/chi2orionis.html")
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I couldn't help reading the thread. That harmed robert, my neuron. that's bad. nasty, nasty Joey_21! (http://dynamic.gamespy.com/~freespace/ubb/noncgi/spineyes.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/spineyes.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/spineyes.gif)
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Originally posted by venom2506:
I couldn't help reading the thread. That harmed robert, my neuron. that's bad. nasty, nasty Joey_21! (http://dynamic.gamespy.com/~freespace/ubb/noncgi/spineyes.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/spineyes.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/spineyes.gif)
Uhhhhh, ok. And what planet are you from...?
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This now does the Law of Sines!! YAY! Thanks to the help of Top Gun, I've programmed this into the calculator. There's a possible Law of Cosines coming in tomorrow.
Well don't just stand there! Go get er! (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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DOH!! I just now realized that I had the conversions reversed. Redownload the program and it should work a-ok. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
[This message has been edited by Joey_21 (edited 09-22-2001).]
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Hey, pretty neat (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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*BUMP*!!!!
This is now programmed to do the Law of Cosines (in degrees AND radians)! I've also given the ability to have the Law of Sines done in radians! Many thanks to Top Gun for providing webpage resource explanations. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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*BUMP*
The following features are now available under the trig ratios (Ctrl+K).
hyperbolic [sines, cosines, tangents], inverse-hyperbolic [sines, cosines, tangents], secants, cosecants, cotangents
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A few more functions added:
inversed [secant, cosecant, cotangent]
hyperbolic [secant, cosecant, cotangent]
inversed-hyperbolic [secant, cosecant, cotangent]