Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Wanderer on December 31, 2005, 08:28:33 am

Title: Possible problem with tbms
Post by: Wanderer on December 31, 2005, 08:28:33 am
I just run into this problem with SoL.

With this
Code: [Select]
#Ship Classes
$Name:                            someship
   +nocreate
$Species:                         species1
$Subsystem:       turret,    2.0,1.0
   $Default PBanks:  ( "weapon" )
#End
I can change the weapon that the ship uses in its only turret but i can not change the species :wtf:. Ships.tbl data overrules this tbm totally. And as earlier said part of this entry works, weapon changes easily, and also if $species: line is copy-pasted from this tbm to the ships.tbl then the species change too.
Title: Re: Possible problem with tbms
Post by: WMCoolmon on December 31, 2005, 10:17:14 am
Meh, I'll have to take a look at this. I'm not too surprised this is coming back to cause me problems, the function is fairly different from the rest.