Hard Light Productions Forums

Off-Topic Discussion => General Discussion => Topic started by: Cobra on January 03, 2006, 08:56:08 pm

Title: America's Army: Rise of a Soldier
Post by: Cobra on January 03, 2006, 08:56:08 pm
This game is pretty good. The graphics could use a little work, as the mouths don't move and the wheels don't look like they're turning, but it's pretty good. But it's HARD! For some of you that have it, you know that only having a Squad Automatic Weapon really sucks.

i have to say though, i rather prefer the older Medal of Honor games, where you can go through a door and mow every bad guy down. :D
Title: Re: America's Army: Rise of a Soldier
Post by: Unknown Target on January 03, 2006, 08:59:54 pm
Meh...Americas Army for the PC went downhill as soon as it got popular and flooded by the general CS noob populace. Is the community any better with Rise of a Soldier?
Title: Re: America's Army: Rise of a Soldier
Post by: Cobra on January 03, 2006, 09:00:45 pm
actually, i got it for the Xbox, but with my current router problems i don't know.
Title: Re: America's Army: Rise of a Soldier
Post by: Unknown Target on January 03, 2006, 09:07:08 pm
Rise of a Soldier is consoles only, Americas Army is for PC :p
But yea, tell us how the online play is.
Title: Re: America's Army: Rise of a Soldier
Post by: Galemp on January 03, 2006, 09:15:28 pm
evil evil US army recruiting tool

they're banking on Jack Thompson et al. being right and that this will make kids want to go out and kill foreigners

evil
Title: Re: America's Army: Rise of a Soldier
Post by: Cobra on January 03, 2006, 10:04:51 pm
this game is insane! jesus, you can't MOVE without getting killed! a little TOO realistic, if you ask me...
Title: Re: America's Army: Rise of a Soldier
Post by: Scuddie on January 03, 2006, 10:55:37 pm
Hah!  Did you just refer to an AA game as realistic?  Please.  You don't know realism until you play infiltration for UT99.  Although the engine is extremely limiting, and the mod very outdated, there is not one game that I know of that I can call more realistic than that.  Be wary of the remaining community, though.  If you decide to call them on how asinine some folka are, even some of your best buddies will stab you in the back.  In a way of speaking, they dont like me, and I dont like them.

There is also Operation Flashpoint, which is also infinitely more realistic than this AA bull****.  It's considered the last bastion of realism shooters...  OFP2 has been in development so long, that I fear it goes the way of Duke Nukem Forever, but the fans stick with it anyway.
Title: Re: America's Army: Rise of a Soldier
Post by: Deepblue on January 03, 2006, 10:56:05 pm
Um, yeah you can move... When the CS bunnies came to AA on the PC everyone started throwing smoke and bunny hopping like crazy.
Title: Re: America's Army: Rise of a Soldier
Post by: Ford Prefect on January 04, 2006, 12:14:05 am
Battlefield 2 beats AA's ass into the ground.
Title: Re: America's Army: Rise of a Soldier
Post by: CP5670 on January 04, 2006, 12:21:58 am
I tried out AA once a long time ago but never really got into it. I'm not much into these "realistic" multiplayer games, instead preferring to jump around like a retard and being able to respawn, so the UT games are more in my line. :D
Title: Re: America's Army: Rise of a Soldier
Post by: aldo_14 on January 04, 2006, 04:23:56 am
Ah, I love realism arguements about games.  They're so...what's the word?  Inane.
Title: Re: America's Army: Rise of a Soldier
Post by: Sandwich on January 04, 2006, 06:34:23 pm
Ah, I love realism arguements about games.  They're so...what's the word?  Inane.
Actually, that was one of the main things I liked so much about FarCry. It allowed me to implement tactics I learned to use in the army. :)
Title: Re: America's Army: Rise of a Soldier
Post by: CP5670 on January 04, 2006, 06:35:49 pm
Like making a noise to get the enemy's attention and then waiting for them to run up to you like lemmings? :D
Title: Re: America's Army: Rise of a Soldier
Post by: Fineus on January 04, 2006, 06:36:52 pm
Nah, shooting the bad guys. One of the secret tactics of all the worlds armies :p
Title: Re: America's Army: Rise of a Soldier
Post by: Cobra on January 04, 2006, 08:39:30 pm
yup, a bunch of noobs inhabit this game. i see servers named "AAAA" or "HMMMMM" or JOIN GAME I'M BOARD!
Title: Re: America's Army: Rise of a Soldier
Post by: Rictor on January 04, 2006, 10:38:24 pm
Ah, I love realism arguements about games.  They're so...what's the word?  Inane.
Actually, that was one of the main things I liked so much about FarCry. It allowed me to implement tactics I learned to use in the army. :)

Headshots? Multi-kills? M-M-MONSTER KILLS!?

Please, please, please tell me it's circle-strafing? That would forever glorify the IDF in my eyes.

Title: Re: America's Army: Rise of a Soldier
Post by: Sandwich on January 05, 2006, 02:18:08 am
:lol:

No, I MEANT the ability to crouch down inside a bush to hide, to lay down to make your weapon more stable, and you less visible and less of a target, etc. Not AI... I've never seen good AI yet.
Title: Re: America's Army: Rise of a Soldier
Post by: aldo_14 on January 05, 2006, 04:36:21 am
:lol:

No, I MEANT the ability to crouch down inside a bush to hide, to lay down to make your weapon more stable, and you less visible and less of a target, etc. Not AI... I've never seen good AI yet.

Phew.

For a minute I was thinking you meant the tactic of standing ever so slightly lower down on a hill, so the enemy merc unloaded their M-16..... into their own foot. 

Or the tactic of running away, such that the vast mercenary army equipped with VTOLs and Black Hawks decides to call of the search (when you've slaughtered hundreds of them previously, natch) and instead wait to time their attack to occur at the very moment you acquire a rocket launcher or mounted machine gun.
Title: Re: America's Army: Rise of a Soldier
Post by: Cobra on January 05, 2006, 02:46:52 pm
the funny thing is though, i can't even survive in main campaign, but i hardly ever die online. :lol:
Title: Re: America's Army: Rise of a Soldier
Post by: Unknown Target on January 05, 2006, 03:13:48 pm
AA was pretty realistic, considering. It's just that nowadays it's OMFG U GOT HeADSHhOTg!!111 LOzR/CMPR/CHETR!!111

I remember the days when whenever said someone was cheating, the reply was that you COULDN'T cheat it America's Army. It's all gone to hell.


I do like FarCry though. The AI isn't that bad, and, the most important thing of all; it's REALLY fun, imo. Having virtually unlimited ways of taking out the bad guys, while having a game world that acts reasonably like you'd expect it to, is a great boost to gameplay for me. Lots of times I've spent ten minutes just scoping out the enemy, locating their trackers through my binoculars, and spending the next 30 minutes luring them away and taking them out one by one, or flanking the entire camp and destroying them from behind.
Title: Re: America's Army: Rise of a Soldier
Post by: Sandwich on January 05, 2006, 04:28:48 pm
Phew.

For a minute I was thinking you meant the tactic of standing ever so slightly lower down on a hill, so the enemy merc unloaded their M-16..... into their own foot. 

Or the tactic of running away, such that the vast mercenary army equipped with VTOLs and Black Hawks decides to call of the search (when you've slaughtered hundreds of them previously, natch) and instead wait to time their attack to occur at the very moment you acquire a rocket launcher or mounted machine gun.

The first never happened to me, but the second... yeah. Like I said, the AI wasn't what was impressive, it was the realism of the game world.

I do like FarCry though. The AI isn't that bad, and, the most important thing of all; it's REALLY fun, imo. Having virtually unlimited ways of taking out the bad guys, while having a game world that acts reasonably like you'd expect it to, is a great boost to gameplay for me. Lots of times I've spent ten minutes just scoping out the enemy, locating their trackers through my binoculars, and spending the next 30 minutes luring them away and taking them out one by one, or flanking the entire camp and destroying them from behind.

Exactly! There was freedom to explore and use the area to your advantage, to decide when and where battle would be met... :nod:
Title: Re: America's Army: Rise of a Soldier
Post by: Cobra on January 05, 2006, 05:01:41 pm
AA was pretty realistic, considering. It's just that nowadays it's OMFG U GOT HeADSHhOTg!!111 LOzR/CMPR/CHETR!!111

sums up noob gamers pretty well. :nod: