Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Nuke on January 08, 2006, 07:44:27 pm
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it hasnt been working in the last 2 or 3 builds and maybe even more. i reported it as a bug on mantis awhile back but i was just curious if it was simply disabled for some reason.
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I just tried it recently and even fixed a bug with it...AFAIK it shouldn't be disabled. Are you using OpenGL?
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ive been running both and i cant get the cockpit to show in either api. there used to be another command line variable that you used to have to set the clip plane, but it was made default and i quit using it. but even if you dont set it then it would still render stuff beyond the clip plane, it would just look crappy but you would still see ship polies..
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Well as it is, the clip plane shouldn't be affected by the command line parm for the cockpit.
Mantis + assign to me and I'll take a look at it later this week.
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i mantised it a few days back but im not sure how to assign it to you. but il add some more info.
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A few builds ago, it worked for me if it was in a .tbm, but not if it was in the actual table. Might have just been a stray table oversite on my part though.
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i tried that with the 08 build but it didnt work. could it be a parsing issue then?
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Does the location of the flag make any difference, ie if you put it any earlier does it work?
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yep, thats it. the flag was at the end of the flags string i moved it to the front and now it works. if it works as long as show ship comes before ballistic primaries.