Hard Light Productions Forums

Community Projects => The FreeSpace Upgrade Project => Topic started by: Cobra on January 19, 2006, 09:22:33 pm

Title: The Impact Decals...
Post by: Cobra on January 19, 2006, 09:22:33 pm
yeah, i took the time to check out these things, and i'm sorry to say i absolutely hate the results. the laser holes are fine, but the missiles and bomb effects look amazingly low-detail, as seen here:

(http://img44.imageshack.us/img44/7458/screen02263pi.png)

(http://img44.imageshack.us/img44/2672/screen02252df.png)

oh, and if i offended anyone, sorry. just thought i'd point this out. :nervous:
Title: Re: The Impact Decals...
Post by: aldo_14 on January 20, 2006, 10:00:56 am
Is the decal code even officially working?
Title: Re: The Impact Decals...
Post by: FireCrack on January 20, 2006, 10:38:17 am
I beleive it's going to get revamped when we get a new model format.
Title: Re: The Impact Decals...
Post by: bfobar on February 10, 2006, 05:44:46 pm
I think if there was a way to make the decal where the hole isn't more transparent, they would look better. As is, it looks like a ship got peppered with sheets of paper with pictures of holes on them. If we ever get bumpmapping, I wonder if it would be possible to apply the decal just to the bump map? I think that would look neat.
Title: Re: The Impact Decals...
Post by: starfox on February 10, 2006, 05:59:13 pm
If we ever get bumpmapping, I wonder if it would be possible to apply the decal just to the bump map? I think that would look neat.

Playing telepath are we ? Just the question I had to ask....
It would look pretty cool, but then again, no idea when bump-mapping is implemented....
Title: Re: The Impact Decals...
Post by: bfobar on February 10, 2006, 06:04:22 pm
I prefer to call it pipe dreaming moreso than telepathy.  :D
Title: Re: The Impact Decals...
Post by: BlackDove on February 11, 2006, 07:09:44 am
Bumpmapping is being implemented on the same day as Geomod.
Title: Re: The Impact Decals...
Post by: starfox on February 11, 2006, 08:14:58 am
hmmmm, well, that's going to take.....some time  :lol:
*Hurries to set Cryogenic Chamber to wake me up in year 3000+*
Title: Re: The Impact Decals...
Post by: Trivial Psychic on February 11, 2006, 11:22:41 pm
Bumpmapping is being implemented on the same day as Geomod.
If you know where to look, you'll see that bumpmaping is already being worked on.  Current build can't load bumpmaps, but it looks to see if they're there.