Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: Thorn on October 05, 2001, 11:36:00 pm
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Just a cool screenshot from Homeworld..
http://www.angelfire.com/ab6/iverach/hcruiser.html (//"http://www.angelfire.com/ab6/iverach/hcruiser.html")
If anyne knows of a plugin for 3D Studio Max for viewing Homeworld models, let me know...
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Knowledge is power. Power corrupts. Study hard kids! Be evil!
[edit] Angelfire is gay [/edit]
[This message has been edited by Thorn (edited 10-05-2001).]
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Eh, if you get the program that pulls the files out, you can access the HW models. Try the GS homeworld site.
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http://www.sierrastudios.com/games/homeworld/hw/mods/ ("http://www.sierrastudios.com/games/homeworld/hw/mods/")
On the right sidebar. Those should help.
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*smacks forehead*
D'OH!!
Note to self..
If looking for something at 2am, get some caffene first...
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Knowledge is power. Power corrupts. Study hard kids! Be evil!
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Originally posted by Thorn:
*smacks forehead*
D'OH!!
Note to self..
If looking for something at 2am, get some caffene first...
Note: If looking for something at 2am think: 'What the **** am I doing up at this time?'
(http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Death has more impact than life, for everyone dies, but not everyone lives.
-Tomoe Hotaru (Sailor Saturn
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FREDITOR for The Knossos Campaign ("http://www.vidavision.com/entertainment/drzer0/knossos.htm")
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Founder and ChairShivan of The Official Shivan Fan Club ("http://www.geocities.com/killfrenzy_the_shivan/index.htm")
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Originally posted by Killfrenzy:
Note: If looking for something at 2am think: 'What the **** am I doing up at this time?'
(http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
That too (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Knowledge is power. Power corrupts. Study hard kids! Be evil!
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I still need to kick DC's but in HW (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) it where nice battles yesterday night (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Note: at 2am you should eat pizza as pizza rules over pasta..look in siggy.
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(http://www.3dap.com/hlp/hosted/inferno/headz.gif)
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[email protected] Staff member of
Inferno,
Don't loose
your headz
over it.
Soc Inferno
Project Rebellion ("http://www.avengershome.co.uk/rebellionhtml/")
Gost of the past ("http://www.gotp.f2s.com/")
iqc 102628858
Pizza rules over pasta!
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Lol..
If anyone else has HW, let me DC or Darkage know, so we can get a little 2v2 goin..
then you might get your chance for revenge Darkage...
Hell... maybe we could get a 4v4 if enough people have it and are willing to lose to us (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Knowledge is power. Power corrupts. Study hard kids! Be evil!
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i got homeworld and i luv it.
but i dont have time to play anything much online cause when they said this CG course was intensive, they meant it.
Ive got 5 assignments to hand in by the end of the month..then i get given another 5!
On the upside..my dual athlon MP 1ghz is up and running now (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
If anyone from the UK is going to the computerarts live in kings cross on thursday i might see you there (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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I'm sick and tired of being sick and tired!!
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Originally posted by wEvil:
i got homeworld and i luv it.
but i dont have time to play anything much online cause when they said this CG course was intensive, they meant it.
Ive got 5 assignments to hand in by the end of the month..then i get given another 5!
On the upside..my dual athlon MP 1ghz is up and running now (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
If anyone from the UK is going to the computerarts live in kings cross on thursday i might see you there (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
I'd like to have HW (http://dynamic.gamespy.com/~freespace/ubb/noncgi/frown.gif)
Anyway I have Red Faction now (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif) anybody for a deathmatch? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Originally posted by venom2506:
I'd like to have HW (http://dynamic.gamespy.com/~freespace/ubb/noncgi/frown.gif)
Anyway I have Red Faction now (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif) anybody for a deathmatch? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Please don't tempt me (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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I've got HW, but I never finished it. It got boring after U get Missile Destroyers.
In fact, that's a pretty major gripe I've got against the game. They give you no shortage of crap to blind-side small stuff with (Grav-well gens, missile destroyers, ect.) but the only thing that they give you to get cap-ships with are... bigger capships (and salvage corvettes, if you can get them to live long enough that is (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)).
I actually thought the 'paper-rock-sissors' thing they had going was pretty cool (corvettes beat fighters, cap-ships beat corvettes, fighters beat cap-ships), it made you think about your force organization and composition a lot more. Once you get m.destroyers there is no thought involved, except whether you should build a h.cruiser before or after you max out your beam frigates.
I also don't like the fact that the assault frigate is completely useless either...
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Originally posted by jonskowitz:
I've got HW, but I never finished it. It got boring after U get Missile Destroyers.
In fact, that's a pretty major gripe I've got against the game. They give you no shortage of crap to blind-side small stuff with (Grav-well gens, missile destroyers, ect.) but the only thing that they give you to get cap-ships with are... bigger capships (and salvage corvettes, if you can get them to live long enough that is (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)).
I actually thought the 'paper-rock-sissors' thing they had going was pretty cool (corvettes beat fighters, cap-ships beat corvettes, fighters beat cap-ships), it made you think about your force organization and composition a lot more. Once you get m.destroyers there is no thought involved, except whether you should build a h.cruiser before or after you max out your beam frigates.
I also don't like the fact that the assault frigate is completely useless either...
You think thats bad? Cataclysm is even worse! A standard destroyer can take on any frigate, and has missiles to take out fighters/corvettes. And you have a multi-beam frigate which can rape fighters in a snap. The Dreadnaught has tons of missiles as well. Basically, in Cataclysm, fighters don't survive.
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-Director of the staff of Hidden Terror. ("http://www.hiddenterror.f2s.com")
-WebMaster of Imperial Productions ("http://imperial.pcgcentral.com")
The fear always controls our attitude, let us fear no more!
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I know... tried the demo and decided not to waste my $$$ (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)
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Originally posted by jonskowitz:
I also don't like the fact that the assault frigate is completely useless either...
Its not completeky useless..
It eats fighters for breakfast and corvettes for lunch....
It can fire at something broadside it because its turrets turn that far...
If you ask me the Ion Frigate is useless except for taking on capships, and even then, if its even slightly outgunned it gets raped, mainly because it turns so slow...
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Knowledge is power. Power corrupts. Study hard kids! Be evil!
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In all the time I wasted on that game I never saw one instance where any of that made any real difference... Your fleet was either outgunned or it wasn't, and there wasn't any amount of dancing around that helped to swing things much (I'll admit it could help in a close battle, but how often do you see those?).
Besides, vs a wing of 10 interceptors the assault frigate will get beaten down to less than half its starting health, and it will lose against the same number of bombers. There are also cheaper ways of dealing with corvettes than an assault frigate (since corvettes are really only good against fighters the assualt frigate won't be able to keep up with a running battle anyway).
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Originally posted by jonskowitz:
In all the time I wasted on that game I never saw one instance where any of that made any real difference... Your fleet was either outgunned or it wasn't, and there wasn't any amount of dancing around that helped to swing things much (I'll admit it could help in a close battle, but how often do you see those?).
Besides, vs a wing of 10 interceptors the assault frigate will get beaten down to less than half its starting health, and it will lose against the same number of bombers. There are also cheaper ways of dealing with corvettes than an assault frigate (since corvettes are really only good against fighters the assualt frigate won't be able to keep up with a running battle anyway).
No.. I think youre wrong.. Assault Frigates rape bombers, theyre slow enough that it doesnt have any trouble hitting them with its heavier guns (it has dual, forward firing plasma bomb launchers, along with the 4 heavy turrets). It wont come out of the fight undamaged mind you, but it will fare better that against the interceptors. Its problem with interceptors is that its too slow, which is why you gaurd the thing with multigun corvettes. Its an eccelent escort vessel, and great at assaulting resourcing operations, but it melts against anything with Ion Cannons or that can move fater than its turrets can...
If you manage your fleet right, you can win a battle even if youre severely outgunned. Manuver your ships to hit the rear and tops of the enemy ships, they have weaker armor there (issue an attack order, then a move order, they will continue to face the target and fire while moving).
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Knowledge is power. Power corrupts. Study hard kids! Be evil!
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Alright, I'll concede that the Assault frigate has it's uses...
But that still doesn't alleviate the basic problem I have with the game. Once you get missile destroyers the game gets simplistic (fighters and corvettes = dead). After that it's all about the big stuff.
But I still love the game's engine even if I disagree with how they designed elements of the game itself. Once I get done with my FS2 conversion, HW is next (should be easier too, I'll have all my meshes done (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif))
[This message has been edited by jonskowitz (edited 10-06-2001).]
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Missile Destroyers?
Theyre useless, theres better (and cheaper) ways to deal with strike craft.
10 multigun corvettes can take out a large wing of interceptors in about 10 seconds, and they dont need to be protected.
That Destroyer need protection from other destroyers and any strike craft paired with Defence Field frigates and Defence Fighters.
I laugh at people who use them....
Id rather have regular destroyers....
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Knowledge is power. Power corrupts. Study hard kids! Be evil!
[This message has been edited by Thorn (edited 10-06-2001).]
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10 multi-gun corvettes cost almost as much as a MD does (I think, hmmm...better check my game manual when I get home)! Plus they have to deal with attrition ( =irritating and x-pensive). Besides, firepower wise the MD is *alsmost* as powerful as a standard destroyer. The only thing that MDs have to worry about are heavy cruisers, "beam" destroyers,... and salvage corvettes (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Slightly OT- this has to be one of the most fun and interesting discussions I've ever had around here. Hope you haven't been taking this as pure antagonism, because of this I'm interested in playing the game again (if for no other reason than testing some of these theories (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif) ) I've never played against a real opponent, I'm sure it's far more interesting than watching moronic computer forces go *pop*.
Before you ask, I'm stuck with a dial-up modem so O/L is out of the question (did I say dial-up? Make that a REALLY slow dial-up).
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Originally posted by jonskowitz:
10 multi-gun corvettes cost almost as much as a MD does (I think, hmmm...better check my game manual when I get home)! Plus they have to deal with attrition ( =irritating and x-pensive). Besides, firepower wise the MD is *alsmost* as powerful as a standard destroyer. The only thing that MDs have to worry about are heavy cruisers, "beam" destroyers,... and salvage corvettes (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Slightly OT- this has to be one of the most fun and interesting discussions I've ever had around here. Hope you haven't been taking this as pure antagonism, because of this I'm interested in playing the game again (if for no other reason than testing some of these theories (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif) ) I've never played against a real opponent, I'm sure it's far more interesting than watching moronic computer forces go *pop*.
Before you ask, I'm stuck with a dial-up modem so O/L is out of the question (did I say dial-up? Make that a REALLY slow dial-up).
This is interesting to me as well, computer opponents are moronic, and 10 Multiguns arent as powerful as 1 MD, they can just take out fighters faster, their guns hit almost instantly, while missiles have to chase their target down, and scouts on evasive can avoid them for a good long while before getting hit. That and you can easily repair the corvettes (they can dock with any support ship except the repair corvete), while Destroyers have to rely on support frigates and repair corvettes to (slowly) repair them. It much easier to replace a wing of corvettes too.
As for online, well, I'm on (slow) dialup too and I was doing better than Darkage and his cable... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) he was slowing me down (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)
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Knowledge is power. Power corrupts. Study hard kids! Be evil!
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Cool, so at least we understand each other's intent (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)
Anyway, we've more or less been arguing the same side of the coin. Whether you use MDs or MGCvs, defeating a strike-craft assault is too bloody simple. Bombers suck (you said so yourself, too slow and too fragile), an Interceptor doesn't have enough firepower to be a real threat to anything except other fighters. Scouts are a joke, and Defenders are just a smaller version of the MGCv (too slow to be used offensively). Fighters are not a real threat against cap-ships (and are only a modest threat to harvesting operations). If they weren't so damn expensive they might actually be useful, but the fact is a wing of 10 Interceptors costs as much as an Assault frigate and isn't nearly as useful as one.
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Yeah, youre right..
the only strike craft of any use are the Cloaked Fighters (good for ambushing resourcers, little expensive tho), Defense fighters (shoots down enemy fire, cute looking), Repair corvettes, Salvage corvettes and Minelayers.
Scouts are only good for chasing down other scouts (speed burst special ability)(good for distracting MDs though).
Interceptors, too expensive to use effectively against capships, dies easy.
Attack Bomber, same as interceptor.
Defender is the best of the fighter class other than the ones already mentioned. Builds fairly quick and it can track 3 targets at once. Put a group of em in wall formation/evasive and set em on frigates, they dance in front of it, meanwhile youre salvage corvettes are coming up behind the frigate.
Light corvette, too expensive, too weak.
Heavy corvette, a bit better, can track 2 targets and its special hurts capships (charged burst).
Also, the only way the MD is really effective is when its paired with a gravwell generator. Lock those fighters down and just pick em off.
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Knowledge is power. Power corrupts. Study hard kids! Be evil!
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Don't know much about online HW gaming but a tactic that works well for me is large wings of scouts and bombers (40+), those guys would take out a mother ship in minute.
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Originally posted by Nephilim:
Don't know much about online HW gaming but a tactic that works well for me is large wings of scouts and bombers (40+), those guys would take out a mother ship in minute.
Sort of like a swarming tactic huh? I like that. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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GTD Excellence ("http://freespace.volitionwatch.com/excellence") Webmaster
< [b][email protected][/b] >
"The first step in avoiding a trap, is knowing of its existence"
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Problem is, for the same cost as building all those strike-craft I could have 4 or 5 frigates that'll do the same thing and not be vulnerable to cheapshots such as MGCvs, MDs, gravwells, ect.
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Originally posted by jonskowitz:
Problem is, for the same cost as building all those strike-craft I could have 4 or 5 frigates that'll do the same thing and not be vulnerable to cheapshots such as MGCvs, MDs, gravwells, ect.
Argh. Hate those grav wells. They force me to put my expensive cruisers and other capital ships into the fronot line when I could use the ever expandable fighters.
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GTD Excellence ("http://freespace.volitionwatch.com/excellence") Webmaster
< [b][email protected][/b] >
"The first step in avoiding a trap, is knowing of its existence"
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I should get HW...
What's the storyline? I mean for both, HW and Cataclysm. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
(PS. I want to know what you guys think, not what the blurb from the HW site thinks. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif))
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Homeworld storyline, may contain spoilers:
Your race = 0wned by another then banished to a planet on the outskirts of the galaxy. You discover (many generations later) the ship you arrived in, crashed in a desert along with maps "home". Thus begins the creation of the mothership to get home and blah blah blah...
Thats all I'll say just so I don't ruin the story completly (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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For Homeworld's story see:
Battlestar Galactica!!!
Relic's boss is a huge fan of the series!! (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)
Hang on, so am I! (http://dynamic.gamespy.com/~freespace/ubb/noncgi/redface.gif)
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Death has more impact than life, for everyone dies, but not everyone lives.
-Tomoe Hotaru (Sailor Saturn
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FREDITOR for The Knossos Campaign ("http://www.vidavision.com/entertainment/drzer0/knossos.htm")
------------
Founder and ChairShivan of The Official Shivan Fan Club ("http://www.geocities.com/killfrenzy_the_shivan/index.htm")
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Originally posted by Thunder:
Homeworld storyline, may contain spoilers:
Your race = 0wned by another then banished to a planet on the outskirts of the galaxy. You discover (many generations later) the ship you arrived in, crashed in a desert along with maps "home". Thus begins the creation of the mothership to get home and blah blah blah...
Thats all I'll say just so I don't ruin the story completly (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Cataclysm is quite a lot different. Its years after the events in HW, you start off as a lowly mining kith (clan), after helping one of the other kiths rescure a disbled destroyer you find an ancient alien beacon. This beacon is infested with a sort of plague that can subvert organic and non-organic material. Then its just a race to stop the thing from eating the galaxy.
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Knowledge is power. Power corrupts. Study hard kids! Be evil!
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Originally posted by Thorn:
Lol..
If anyone else has HW, let me DC or Darkage know, so we can get a little 2v2 goin..
then you might get your chance for revenge Darkage...
Hell... maybe we could get a 4v4 if enough people have it and are willing to lose to us (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Would be cool i have been practiceing (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) so i should kick DC's but big time now (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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(http://www.3dap.com/hlp/hosted/inferno/headz.gif)
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[email protected] Staff member of
Inferno,
Don't loose
your headz
over it.
Soc Inferno
Project Rebellion ("http://www.avengershome.co.uk/rebellionhtml/")
Gost of the past ("http://www.gotp.f2s.com/")
iqc 102628858
Pizza rules over pasta!
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I have often used a single MD to hyperspace into the middle of a oponents resource operation...
Many ppl use strike craft to escort the resourcers, one minute and their down, the resourcers soon follow and after that I just make the MD retreat- normally the resourcers are so far away from the main forces the only thing that can catch the MD is strike craft... which get chewed up (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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Chickens? Where? Where BOOM!! ("http://members.tripod.co.uk/sPaZm")
Folks... we have a very special guest for you tonight... I would likje to introduce:
MR HORN :-Linkin Park ;)
Project coordinator of Alternate Reality: The Chickens Cometh ("http://members.tripod.co.uk/sPaZm")
Cover me! I'm gonna make a trifle! - Me while paintballing
Please fondle my bum - Monty Python
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That or they hyperspace their fleet on your lone MD.
Something I like to do to human opponents, start attacking their resourcing jobs with a couple of Assault Frigates, they jump in some Frigates or Destroyers of their own to fight them off, meanwhile I jump my entire fleet (including my mothership) right on top of their mothership. If you organise you fleet right before you jump you can have your cruisers, destroyers and frigates ready to nail the enemy mothership almost immediately, it will go down in a few seconds, no matter how fast they react. After its gone I launch salvage corvettes to pick up the drifting ships and add them to my fleet.
Your mothership may take a beating doing this, but it isnt very likely that your opponent can react fast enough to take it out. Also makes it easier to defend, you dont have to move your ships back to it. You dont have to have your SalVettes drag those ships across the map either. Once you have your mothership repaired, you try the same stunt again, except this time you have a much larger fleet.
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All those who believe in psychokinesis, raise my hand.
[This message has been edited by Thorn (edited 10-08-2001).]
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That's pretty slick...
Never have tried multiplay (think I mention it earlier), maybe I should...
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In Cataclysm, if you're Somtaaw, I find that jumping your mothership directly behind the enemy mothership(and facing it) and using the Siege cannon for a direct hit(destroys target no matter the distance if it's direct) works pretty well. Can become an instant win. Problem is, the Siege Cannon is 10000 RUs.
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-Director of the staff of Hidden Terror. ("http://www.hiddenterror.f2s.com")
-WebMaster of Imperial Productions ("http://imperial.pcgcentral.com")
The fear always controls our attitude, let us fear no more!
-
That and if youre too close you end up blasting the crap out of yourself too...
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All those who believe in psychokinesis, raise my hand.
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Originally posted by jonskowitz:
That's pretty slick...
Never have tried multiplay (think I mention it earlier), maybe I should...
You can still play skirmish battles against the comp, which is exactly the same (or do you already know this?
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Originally posted by Thorn:
That and if youre too close you end up blasting the crap out of yourself too...
Who cares if you win? There's no way you can kill yourself with a siege cannon unless you keep hitting yourself with it somehow(if you shoot it close to yourself, the siege cannon gets blown off the ship
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-Director of the staff of Hidden Terror. ("http://www.hiddenterror.f2s.com")
-WebMaster of Imperial Productions ("http://imperial.pcgcentral.com")
The fear always controls our attitude, let us fear no more!
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Originally posted by Thorn:
You can still play skirmish battles against the comp, which is exactly the same (or do you already know this?
Yeah, I know. But the comp is still as stupid as a box of rocks.
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I dunno.. Ive seen worse.. Ever play Star Trek: Armada?
"HMMM!! Lets keep ramming against these asteriods and maybe we'll get past them...."
"Sir! Large Borg fleet approaching!"
"Fly straight at them!"
"Sir?"
"You heard me!"
"But we still have to get past these asteriods!"
"Then keep ramming them!"
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!
ROFLMFAO
You'd think that they'd be able to get pathfinding working right by now (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)
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Hahahaha.....good one, Thorn.
Maybe we should get Shrike or Kazan (which one I don't know) to post that stupid Russian poster.
"RAM THEM TILL THEY GIVE UP!!!"
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GTD Excellence ("http://freespace.volitionwatch.com/excellence") Webmaster
< [b][email protected][/b] >
"The first step in avoiding a trap, is knowing of its existence"
[This message has been edited by NeoHunter (edited 10-08-2001).]
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It's Shrike. But I'll do. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
(http://www.3dap.com/hlp/staff/shrike/ram.gif)
Cracks me up every time. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Anyway, HW and Cataclysm sounds good. I'll probably get it soon. Is an MD a Material Defender? As in MD-2389?
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I don't know what else it could stand for (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Oh and theres another reason to get Homeworld...
The Freespace Mod! ("http://www.strategyplanet.com/hwfreespace/main.htm")
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Originally posted by Thorn:
As for online, well, I'm on (slow) dialup too and I was doing better than Darkage and his cable... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) he was slowing me down (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)
BAH! now you are dreaming..i had a fine connection whit a low ping (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif) maby it was DC that was slowing the game down (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) But still YOU lost the game (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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(http://www.3dap.com/hlp/hosted/inferno/headz.gif)
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[email protected] Staff member of
Inferno,
Don't loose
your headz
over it.
Soc Inferno
Project Rebellion ("http://www.avengershome.co.uk/rebellionhtml/")
Gost of the past ("http://www.gotp.f2s.com/")
iqc 102628858
Pizza rules over pasta!
Look at me i am a hottie
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Originally posted by Setekh:
Is an MD a Material Defender? As in MD-2389?
Missile Destroyer, same size as a regular destroyer except that it fires sets of 4 missiles. Great for taking out wings of strike craft.
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All those who believe in psychokinesis, raise my hand.
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Originally posted by darkage:
BAH! now you are dreaming..i had a fine connection whit a low ping maby it was DC that was slowing the game down But still YOU lost the game
(http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)
It was funny when he threw all the forces he had at us and when he saw my force he said "oh sh1t!" (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)
And no I didn't slow down the game, I have DSL and a pretty good one at that(especially if you compare it to 56k (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif))
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-Director of the staff of Hidden Terror. ("http://www.hiddenterror.f2s.com")
-WebMaster of Imperial Productions ("http://imperial.pcgcentral.com")
The fear always controls our attitude, let us fear no more!
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Originally posted by RKIF-DragonClaw:
(http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)
It was funny when he threw all the forces he had at us and when he saw my force he said "oh sh1t!" (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)
And no I didn't slow down the game, I have DSL and a pretty good one at that(especially if you compare it to 56k (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif))
Yeah.. I did something stupid at the start of the game and it screwed me up for the rest of it...
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All those who believe in psychokinesis, raise my hand.
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Well, in my history class when my teacher asked how we should go about the Afghanistan-ian problem (in relation to the British invasion a hundred plus years ago), I merely showed her the front of my folder...
(http://www.3dap.com/hlp/staff/shrike/ram.gif)
(http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Chickens? Where? Where BOOM!! ("http://members.tripod.co.uk/sPaZm")
Folks... we have a very special guest for you tonight... I would likje to introduce:
MR HORN :-Linkin Park ;)
Project coordinator of Alternate Reality: The Chickens Cometh ("http://members.tripod.co.uk/sPaZm")
Cover me! I'm gonna make a trifle! - Me while paintballing
Please fondle my bum - Monty Python
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Originally posted by Killfrenzy:
Note: If looking for something at 2am think: 'What the **** am I doing up at this time?'
(http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Hey! 2 a.m. happens to be a good time to be awake! Oh, I forgot, you Shivan types are too weak to stay up that late on summer vacation nights. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/rolleyes.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Creator of the Table Edit ("http://denebsystem0.tripod.com/tbledt.html") project.
IRC: /server twisted.ma.us.DAL.net /join #Deneb ("http://denebsystem0.tripod.com/chat.html")
Visit The Deneb System ("http://denebsystem0.tripod.com/").
Balance?! Don't you talk to me about balance when you've seen all the Sathanases the Shivans have!! - Joey_21
Checkout the System Madness II campaign ("http://denebsystem0.tripod.com/chi2orionis.html")
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I find in Cataclysm skirmishes the Beast is always the most effective opponent.
For a start, the first thing to rresearch would be infection tech that will allow you mothership to capture any fighter or frigate groups that try to harrass you while at the same time that tech contributes towards the research needed to build cruisers.
If you hold back on building any more than four harvesters and a Processor you can build up to 4 Heavy cruisers.
After that you wont have problems with any combinations. Your combined bean cannons will tear frigates and larger ships apart while your infection beam can at least temporarily disable the fighters (if your AU capacity is full) giving your cruisers a clean shot.
Cruise missiles sneaked in can completely wipe out an enemies resoucre gathering operation quickly as well as giving you somthing to retire and take the resources for.
Like I said, the ability to infect the enemy ships is my favourite advantage in a fight and I have played other people over a network before and come out on top simply through aggressive tactics that keep other players from having time to annoy my own resource gathering.
As for gathering resources sending a carrier and processor gives two main advantages.
1) Your harvesters have somewhere to run if attacked plus they can shelter in your carrier.
2) If attacked your carrier can build some fighters that can deal with the attackers or at least weaken them and buy time for reinforcements.
3) The processor has the ability to repair units in the field and can keep other ships going for longer or even save them.
4) If either your carrier or processor are destroyed you can continue harvesting at long distances from your Mothership until a replacement is deployed.
...phew...wnough said.
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Burn Baby Burn!
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Try this: 3 Heavy Cruisers and lots of destroyers, and hyperspace in front of enemy mothership, they'll survive just long enough to do their damage.
or, in cataclyism(forgot how to spell it)
build leeches early on and let them do your dirty work, the ai is too stupid to know why the hell thier ships health is inching its way down. usually, in HW(both) hit-and-run is the order of the day(or an surprise attack)
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Nah. I got the money. I just send everything I got and whack the enemy. Usually works.
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GTD Excellence ("http://freespace.volitionwatch.com/excellence") Webmaster
< [b][email protected][/b] >
"The first step in avoiding a trap, is knowing of its existence"
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My favourite HW tactic - Hyperspacing the Mothership into the enemies Mothership. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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Originally posted by Thunder:
I don't know what else it could stand for (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Originally posted by Thorn:
Missile Destroyer
Thanks for that, monkey... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)
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Silence you hunk of rotting metal (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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Homeworld: Nothing short of the most eye and ear pleasing piece of gaming wonder that I have ever seen.
The intro is just so good (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
I was always gutted though I never like to lose any ship and losing a cartload of fighters was commonplace.
*Maeglamor thinks of all the dead pilots and realises reality and the virtual world are becoming blurred*
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He strikes from the darkness. He is unseen, unheard, he is the snack ninja. Pray your refrigerator isn't next.
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Originally posted by Thunder:
Silence you hunk of rotting metal (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
I agree....
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All those who believe in psychokinesis, raise my hand.