Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: rousseau on February 16, 2006, 06:19:29 am

Title: NO_NETWORK removed?
Post by: rousseau on February 16, 2006, 06:19:29 am
Does anyone know what happened to the #ifndef NO_NETWORK switches that were everywhere? Is there another easy way to turn off all networking support?

thx
Steve
Title: Re: NO_NETWORK removed?
Post by: taylor on February 16, 2006, 11:17:36 am
NO_NETWORK was removed since it just gets in the way and was a pain to keep working.  Networking (the interface stuff for it anyway) is automatically disabled if the number of ships in ships.tbl goes over 130.  There is no current way to disable networking code 100% though and a NO_NETWORK type thing is not going to get added again.