Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: Fineus on October 08, 2001, 04:24:00 pm
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Fortunately everyone has ok'd the publishing of this image - whilst there shouldn't be anything drastically offensive about it, I wanted to make sure first.
(http://www.3dap.com/hlp/hosted/sot/renders/render_84.jpg)
Inspired by recent events and created as a small reminder to humanity that mistakes can be made twice. I hope you all like the render, it's simple but I think it works well.
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Better than I expected. But... there hasn't been a lesson yet. Aren't you kinda jumping the gun?
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The lesson is not to kill eachother, I was hoping I wouldn't have to spell it out.
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Great piece of work... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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As long as there are people alive, people are going to kill each other. Some people.. well.. lets just say that they're a few ants short of a picnic...
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All those who believe in psychokinesis, raise my hand.
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I was actually thinking of making a mission with that premise
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That's the idea behind the GAME, dude.
And anyone who didn't learn that lesson long ago needs to start reading the news and going withing 100 yards of other humans (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Thunder...this isn't exactly the best time to post that....
Thats all I have to say on this...
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"You know you've played Freespace too much when you're driving along trying to use countermeasures to shake off pursuing highway police." - Top Gun
Material Defender Studios ("http://www.mdstudios.f2s.com/index.html")
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... As opposed to the crap YOU post. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/rolleyes.gif)
Anyway... nice render at any rate, Thunder
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Thanks guys, and I realised that it might not have been in the best of tastes but there was a survey thread up before I posted it and nobody levelled any good complaints at it. To be honest having seen the last thread you posted that got owned I'm not sure I'd listen to you anyway, but thats besides the point.
And to the rest - I'm glad you like it (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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You stole my text glows (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)
Looks good, though. As a render - I'd put some lighting from that explosion onto the Arcadia (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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I like your text glows, besides theres no copyright (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
And I did put lighting on there... apparently it's not though, hmm - ah well (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Originally posted by Night Hammer:
I was actually thinking of making a mission with that premise
Me too
Actually, that sends a little chill up my spine.....
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Like I said: screw political correctness.
It's a great render, and needed to be posted.
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Originally posted by Stryke 9:
... As opposed to the crap YOU post. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/rolleyes.gif)
Anyway... nice render at any rate, Thunder
I hope for your sake that wasn't directed at me...
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"You know you've played Freespace too much when you're driving along trying to use countermeasures to shake off pursuing highway police." - Top Gun
Material Defender Studios ("http://www.mdstudios.f2s.com/index.html")
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Drop it.
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Besides the fact that it reminds one of the the WTC incident, I think its a great render, Thunder!!!
How did you do the shockwave clouds?
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GTD Excellence ("http://freespace.volitionwatch.com/excellence") Webmaster
< [b][email protected][/b] >
"The first step in avoiding a trap, is knowing of its existence"
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If you're using PhotoShop, they're done the same way as explosions - put them on a new layer and switch that layer's blending options to 'Screen'. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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I see........that means I have to first remove the background which is black and then chaneg Blending Options to "Screen" then?
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GTD Excellence ("http://freespace.volitionwatch.com/excellence") Webmaster
< [b][email protected][/b] >
"The first step in avoiding a trap, is knowing of its existence"
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That's the beauty of it - you don't need to remove the black background. Changing the layer blending to 'Screen' does that for you. Give it a shot. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Yep, I didn't make it to obvious in the tutorial but I have made one that tells you how to do them ("http://www.3dap.com/hlp/hosted/sot/tutorials/tut_explosions.shtml").
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Argh!! Why didn't I see this???!!!
So I don't have to remove the black background.
I'll go home and try it after work. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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GTD Excellence ("http://freespace.volitionwatch.com/excellence") Webmaster
< [b][email protected][/b] >
"The first step in avoiding a trap, is knowing of its existence"