Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: SnakeEyes on February 23, 2006, 11:10:14 am

Title: @ on ships.tbl and weapons.tbl names
Post by: SnakeEyes on February 23, 2006, 11:10:14 am
Hi all:

Why do some objects on weapons.tbl and ships.tbl have an @ character in front of the object name??

Like "$Name: @GTF Apollo" instead of "$Name: GTF Apollo" like the rest of objects....

Cheers.
Title: Re: @ on ships.tbl and weapons.tbl names
Post by: Wanderer on February 23, 2006, 12:41:54 pm
AFAIK it does nothing.. Atleast game removes it from the name if it is found as the first letter.. IIRC it marked the weapons and equipment available in FS2 demo.
Title: Re: @ on ships.tbl and weapons.tbl names
Post by: SnakeEyes on February 23, 2006, 02:54:44 pm
Cheers
Title: Re: @ on ships.tbl and weapons.tbl names
Post by: Trivial Psychic on February 23, 2006, 09:08:36 pm
However, if there is a "#" character in a weapon name, all parts after it (and including the "#") won't be visible in the loadout screen or in-mission (IIRC).
Title: Re: @ on ships.tbl and weapons.tbl names
Post by: WMCoolmon on February 23, 2006, 10:51:54 pm
There are three special characters in names that I know about.
Code: [Select]
;;Marks weapon as demo weapon (now defunct)
$Name: @Subach HL-7

;;Ignores everything after # in weapon name when showing weapon name to player
$Name: Cyclops#IWANTBOSCHBEER

;;Marks ship as demo ship (now defunct)
$Name: @GTT Argos

;;For ship copies, specify the parent ship as "GTD Orion"
$Name: GTD Orion#GTD Bastion
Title: Re: @ on ships.tbl and weapons.tbl names
Post by: Trivial Psychic on February 23, 2006, 10:56:40 pm
What's the 3rd character?
Title: Re: @ on ships.tbl and weapons.tbl names
Post by: WMCoolmon on February 23, 2006, 11:58:46 pm
Uhmm...I counted the two demo characters as one and the other two as two. :nervous: