Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: SnakeEyes on February 23, 2006, 11:10:14 am
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Hi all:
Why do some objects on weapons.tbl and ships.tbl have an @ character in front of the object name??
Like "$Name: @GTF Apollo" instead of "$Name: GTF Apollo" like the rest of objects....
Cheers.
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AFAIK it does nothing.. Atleast game removes it from the name if it is found as the first letter.. IIRC it marked the weapons and equipment available in FS2 demo.
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Cheers
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However, if there is a "#" character in a weapon name, all parts after it (and including the "#") won't be visible in the loadout screen or in-mission (IIRC).
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There are three special characters in names that I know about.
;;Marks weapon as demo weapon (now defunct)
$Name: @Subach HL-7
;;Ignores everything after # in weapon name when showing weapon name to player
$Name: Cyclops#IWANTBOSCHBEER
;;Marks ship as demo ship (now defunct)
$Name: @GTT Argos
;;For ship copies, specify the parent ship as "GTD Orion"
$Name: GTD Orion#GTD Bastion
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What's the 3rd character?
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Uhmm...I counted the two demo characters as one and the other two as two. :nervous: