Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Petrarch of the VBB on March 18, 2006, 04:18:18 am
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How does this work, then?
There's those 12 arguments that it takes, but no real explanation of them.
For instance, are the numbers you enter for the X and Y position in terms of pixels, or percentage of the screen size? Or something else entirely?
And I apologise for starting so many threads recently, but without a search function it's what I'm having to do.
Edit: Whoops, wrong title.
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I am not sure exactly what the units are, but the problem is they are dependent on the resolution and show up in different places if you change that. I posted this on Mantis a while ago, but I don't know if it's been fixed yet.
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Hmm, balls.
Thanks anyway.
It'll just have to be a rather confusing cutscene for now then. :p