Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: neoterran on March 18, 2006, 03:30:03 pm

Title: Best Sound Option in SCP ?
Post by: neoterran on March 18, 2006, 03:30:03 pm
What exactly is the best sound option in Freespace 2 ?

my nforce2 soundstorm sound supports all 3 options but I'm wondering if there is a prefered option to use, like OpenGL is used over Direct X for example. I can't tell much difference between them all and I usually use DirectX sound.
Title: Re: Best Sound Option in SCP ?
Post by: Flipside on March 18, 2006, 10:24:16 pm
Eax is probably best, but you have to have a surround sound speaker setup to get the proper impact from it.
Title: Re: Best Sound Option in SCP ?
Post by: WMCoolmon on March 19, 2006, 01:36:21 am
There's code for EAX, but it isn't actually used (or didn't actually work, last time I tried).

The best option is probably OpenAL, which in the launcher is called "Directsound" (it hasn't been updated yet). However EAX and A3D might just default to OpenAL as well.