Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: neoterran on March 18, 2006, 03:30:03 pm
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What exactly is the best sound option in Freespace 2 ?
my nforce2 soundstorm sound supports all 3 options but I'm wondering if there is a prefered option to use, like OpenGL is used over Direct X for example. I can't tell much difference between them all and I usually use DirectX sound.
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Eax is probably best, but you have to have a surround sound speaker setup to get the proper impact from it.
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There's code for EAX, but it isn't actually used (or didn't actually work, last time I tried).
The best option is probably OpenAL, which in the launcher is called "Directsound" (it hasn't been updated yet). However EAX and A3D might just default to OpenAL as well.