Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: The Spac on March 27, 2006, 10:22:08 pm

Title: Raynor Destroyer Model
Post by: The Spac on March 27, 2006, 10:22:08 pm
I am looking for a different destroyer model for a campaign, I remember seeing something called a Raynor a long time ago. Does anyone have a link to where I can find this destroyer model?
Title: Re: Raynor Destroyer Model
Post by: DavisOfTsurgi on March 28, 2006, 12:30:52 am
Yeah it is on Hades Combine i think
Title: Re: Raynor Destroyer Model
Post by: StratComm on March 28, 2006, 03:45:12 am
The HTL Raynor is part of my HTL Terran Fleet Pack (http://www.duke.edu/~cek6/stratcomm_terran_fleetpack_1a.rar)
Title: Re: Raynor Destroyer Model
Post by: The Spac on March 28, 2006, 02:58:49 pm
Whats HTL stand for?

Has it been in another campaign before, if so which one so I can take a looksie.

And do I have permissions to use it in a campaign?
Title: Re: Raynor Destroyer Model
Post by: StratComm on March 28, 2006, 03:19:50 pm
It's free to use, as is everything in the archive that I linked to (it's a RAR file, if you're having trouble opening it).  HTL stands for Hardware Transform and Lighting, meaning that the processing of the geometry data is done on the graphics card IIRC.  What it means to you is that you have to use FSO to use the model.

The Raynor is used in Inferno I believe, but not in a version that has been released.  If you want to see pictures, then here.

(http://www.duke.edu/~cek6/raynor_revamp1.jpg)
(http://www.duke.edu/~cek6/raynor_ingame4.jpg)
Title: Re: Raynor Destroyer Model
Post by: The Spac on March 29, 2006, 01:01:06 am
Thanks strat, got it installed and it runs a treat. Gonna use it in my Eternal campaign :)