Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: Taristin on October 22, 2001, 03:16:00 pm
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(http://freespace.volitionwatch.com/us/images/mods/snipes/anuket-beautiful.jpg)
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Already got one mate. Nice picture though.
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Burn Baby Burn!
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I'm not done playing with mine yet. Yours has one of those spinning gizmos? Cool!
And it's still a cool render.
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I dunno, my g/f might get the wrong idea (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Looks good man...
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Ooooooooooookkkkkkkkkkkkkk............ (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)
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450k!!! Compression man! Compreessssiiioonn!!!!
You can get a jpg down to 96k without losing ANY quality...
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-Director of the staff of Hidden Terror. ("http://www.hiddenterror.f2s.com")
-WebMaster of Imperial Productions ("http://imperial.pcgcentral.com")
The fear always controls our attitude, let us fear no more!
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Well... hehe, thanks everyone... Except DC of course... I'll go back to stroking my sobek now... l8r (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)
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Like I said... gimme (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Get yer butt on ICQ
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Maybe you could get a bit more light on the aft of the Anuket. Its a bit too dark over there.
Overall, you've got a NeoHunter's Two Thumbs Up!!!
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GTD Excellence ("http://freespace.volitionwatch.com/excellence") Webmaster
< [b][email protected][/b] >
"The first step in avoiding a trap, is knowing of its existence"
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PLEASE tell me thats in 3ds!
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"You know you've played Freespace too much when you're driving along trying to use countermeasures to shake off pursuing highway police." - Top Gun
Material Defender Studios ("http://www.mdstudios.f2s.com/index.html")
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Well, he can always give you the model in whatever format and then you use 3D Exploration to convert it.
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GTD Excellence ("http://freespace.volitionwatch.com/excellence") Webmaster
< [b][email protected][/b] >
"The first step in avoiding a trap, is knowing of its existence"
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Originally posted by NeoHunter:
Well, he can always give you the model in whatever format and then you use 3D Exploration to convert it.
Do you have any idea how much time it takes to get the frelling textures aligned correctly? I don't have the time to do all of that. Especially with college and all...
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"You know you've played Freespace too much when you're driving along trying to use countermeasures to shake off pursuing highway police." - Top Gun
Material Defender Studios ("http://www.mdstudios.f2s.com/index.html")
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I noticed the textures appear right for fighters but not capital ships.
So, I think you have a point.
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GTD Excellence ("http://freespace.volitionwatch.com/excellence") Webmaster
< [b][email protected][/b] >
"The first step in avoiding a trap, is knowing of its existence"
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Originally posted by RKIF-DragonClaw:
450k!!! Compression man! Compreessssiiioonn!!!!
You can get a jpg down to 96k without losing ANY quality...
(http://dynamic.gamespy.com/~freespace/ubb/noncgi/rolleyes.gif) maybe if you're blind. i can see the difference at 250k.
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Not if the person doing it has any clue how to compress correctly. 450-250, I mean- 450-90, not unless it's black and white and not very big.
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I'm missing something - whats different about this one that makes it better than the original? (aside from the opaque gas thingy). Higher polys?
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Yeh, smoothed out model.
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Smoothed, bumped, reflected. Now if only (http://dynamic.gamespy.com/~freespace/ubb/noncgi/v.gif) could have had enough time and money to pump out their cutscenes at that quality... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Originally posted by Setekh:
Smoothed, bumped, reflected. Now if only (http://dynamic.gamespy.com/~freespace/ubb/noncgi/v.gif) could have had enough time and money to pump out their cutscenes at that quality... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Yeah, that would've looked SWEET! (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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"You know you've played Freespace too much when you're driving along trying to use countermeasures to shake off pursuing highway police." - Top Gun
Material Defender Studios ("http://www.mdstudios.f2s.com/index.html")
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Originally posted by MD-2389:
PLEASE tell me thats in 3ds!
Hehe, nope... It's trueSpace 5. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
And I purposely made it dark and moody like... It suites the ship... I have a setekh, sobek, hatshepsut, and all fighters like that... And I made the textures better on the oval parts... Overall I like how this came out (That's why it's my desktop)
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Could you do those for all the FS ships?
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Of course he could, it would just take him a long time (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)
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That would be nice. A whole collection of nicely modelled FreeSpace ships.
We should have a gallery or something.
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GTD Excellence ("http://freespace.volitionwatch.com/excellence") Webmaster
< [b][email protected][/b] >
"The first step in avoiding a trap, is knowing of its existence"
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I must say, you got the bump-mapping levels perfect! (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif) Awesome job, as usual (sometimes... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif))
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America, stand assured that Israel truly understands what you are going through.
"He who laughs last thinks slowest."
"Just becase you're paranoid doesn't mean they're not out to get you."
"To err is human; to really screw up you need a computer."
Creator of the Sandvich Bar ("http://michael.randelman.com"), the CapShip Turret Upgrade, the Complete FS2 Ship List and the System Backgrounds List (all available from the site)