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Off-Topic Discussion => General Discussion => Topic started by: WarpStar on October 23, 2001, 03:59:00 pm

Title: Neptune Class Destroyer, Concept Art
Post by: WarpStar on October 23, 2001, 03:59:00 pm
This is a destroyer for Independence War 2 when the SDK is released. Anyone have any suggestions for improvements and such?

 (http://216.133.168.75/images/neptuneconcept.jpg)

Thanks.

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Title: Neptune Class Destroyer, Concept Art
Post by: wEvil on October 23, 2001, 04:19:00 pm
its' a nice peice of concept sketching.

why a deuterium shield on the front though?



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Title: Neptune Class Destroyer, Concept Art
Post by: WarpStar on October 23, 2001, 04:27:00 pm
Thanks dude!  It's a deuterium screen.  It collects materials for the Fusion Reactors.



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The universe is a big place and an even bigger mystery

Webmaster SubSpace Zero ("http://www.subspacezero.com")
Title: Neptune Class Destroyer, Concept Art
Post by: wEvil on October 23, 2001, 04:39:00 pm
the density of hydrogen alone in space isnt high enough for that, sadly.

But who cares, its fiction  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

when do we get to see the model?

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AARGGH!!
My Normals' Flipped!!
Title: Neptune Class Destroyer, Concept Art
Post by: WarpStar on October 23, 2001, 05:04:00 pm
Once someone wants to do it.  I'm not too good at modelling  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

The screen would be for something like the Efreet.

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The universe is a big place and an even bigger mystery

Webmaster SubSpace Zero ("http://www.subspacezero.com")
Title: Neptune Class Destroyer, Concept Art
Post by: Eishtmo on October 23, 2001, 06:52:00 pm
 
Quote
Originally posted by wEvil:
The density of hydrogen alone in space isnt high enough for that, sadly.

For something that small, perhaps.  But if you use a Bussard Ram Scoop (which uses magnetic fields), the density of hydrogen is more than high enough.

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Title: Neptune Class Destroyer, Concept Art
Post by: Shrike on October 23, 2001, 08:56:00 pm
Doubtful.  Interstellar H gas is about one atom per cubic meter.  That means you'll have to vaccum up some 10^14 cubic kilometers of vaccum just to get one kilo of Hydrogen gas.  Granted you'll have better densities in a solar system, but still, not enough to make it worthwhile unless you're going at C-fractional velocity.
Title: Neptune Class Destroyer, Concept Art
Post by: NeoHunter on October 23, 2001, 10:34:00 pm
The name "Neptune-class" is copyright of NeoHunter. Hehehe.......nah. Just joking. Just that it shares the same name as my not so good looking cruiser.



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Title: Neptune Class Destroyer, Concept Art
Post by: WarpStar on October 23, 2001, 10:45:00 pm
Heheh, sorry.  It's only the first name I came up with.

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The universe is a big place and an even bigger mystery

Webmaster SubSpace Zero ("http://www.subspacezero.com")
Title: Neptune Class Destroyer, Concept Art
Post by: Crazy_Ivan80 on October 24, 2001, 02:50:00 am
 
Quote
Originally posted by Shrike:
Doubtful.  Interstellar H gas is about one atom per cubic meter.  That means you'll have to vaccum up some 10^14 cubic kilometers of vaccum just to get one kilo of Hydrogen gas.  Granted you'll have better densities in a solar system, but still, not enough to make it worthwhile unless you're going at C-fractional velocity.

but the ram scoops are supposed to BIG
Title: Neptune Class Destroyer, Concept Art
Post by: Setekh on October 24, 2001, 04:48:00 am
You drew that? Hot damn, that's sweet! Can't wait for someone to model it.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: Neptune Class Destroyer, Concept Art
Post by: WarpStar on October 24, 2001, 07:30:00 am
 
Quote
Originally posted by Setekh:
You drew that? Hot damn, that's sweet! Can't wait for someone to model it.   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

Hehehe, yeah.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)  Thanks man.  Maybe someone with good modelling skillz will take it up  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)



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The universe is a big place and an even bigger mystery

Webmaster SubSpace Zero ("http://www.subspacezero.com")
Title: Neptune Class Destroyer, Concept Art
Post by: Shrike on October 24, 2001, 12:39:00 pm
 
Quote
Originally posted by Crazy_Ivan80:
but the ram scoops are supposed to BIG

I'd say so.  To get more hydrogen than you're burning, you'd need scoops the size of a bloody orbital, for something the mass of a GTVA capital ship.
Title: Neptune Class Destroyer, Concept Art
Post by: Fulgrymm on October 24, 2001, 01:03:00 pm
Nice pic. Reminds me of a Battletech WarShip, but better.

 
Quote
Originally posted by Crazy_Ivan80:
but the ram scoops are supposed to BIG
Only the magnetic field needs to be really big; it's not really necessary for the actual scoop to be physically large (though it does help).

[This message has been edited by Fulgrymm (edited 10-24-2001).]

[This message has been edited by Fulgrymm (edited 10-24-2001).]
Title: Neptune Class Destroyer, Concept Art
Post by: Vertigo1 on October 24, 2001, 04:46:00 pm
 
Quote
Originally posted by Crazy_Ivan80:
but the ram scoops are supposed to BIG

The size of the Ramscoops won't do squat if there isn't enough hydrogen around to collect to keep the drives burning.

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Title: Neptune Class Destroyer, Concept Art
Post by: WarpStar on October 25, 2001, 01:05:00 am
Thanks for all the positive feedback guys!  The next one is going to be a tug-class ship, one of the workhorses of shipbuilding  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

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The universe is a big place and an even bigger mystery

Webmaster SubSpace Zero ("http://www.subspacezero.com")
Title: Neptune Class Destroyer, Concept Art
Post by: Fineus on October 25, 2001, 02:29:00 am
So lots of dock ports are the order of the day  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
Title: Neptune Class Destroyer, Concept Art
Post by: NeoHunter on October 25, 2001, 03:53:00 am
Not to mention shipyards and freighters. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)

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"The first step in avoiding a trap, is knowing of its existence"
Title: Neptune Class Destroyer, Concept Art
Post by: WarpStar on October 25, 2001, 04:25:00 pm
Yea, great thing about the Flux Engine, multiple docking ports  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

There's plenty of shipyard and freighter models already in the game, but look for some possible new ones  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

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The universe is a big place and an even bigger mystery

Webmaster SubSpace Zero ("http://www.subspacezero.com")
Title: Neptune Class Destroyer, Concept Art
Post by: CODEDOG ND on October 25, 2001, 05:42:00 pm
erm, it isn't too complex and I've been getting the hang of UV mapping, so I'll give it a shot.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
ICQ: 109776547
Title: Neptune Class Destroyer, Concept Art
Post by: WarpStar on October 25, 2001, 07:05:00 pm
Sweet, I'll speak to you soon.

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The universe is a big place and an even bigger mystery

Webmaster SubSpace Zero ("http://www.subspacezero.com")