Hard Light Productions Forums
Hosted Projects - Standalone => The Babylon Project => Topic started by: gevatter Lars on April 06, 2006, 12:38:07 pm
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Ok I just downloaded the 3.2 basic pack and 3.3 update.
Now I got the following problems. First the game only runs in opengl...wouldn't mind since I mostly play in opengl but find it strange that it dosn't start in D3D.
Then I got an error message that my opengl version isn't right but it starts after the error message.
Error: Current GL Version of 1.0 is less than required version of 1.2
Switch video modes or update drivers
File:E:\Languages\Visual Studio Projects\Visual C++\fs2_open\code\graphics\gropengl.cpp
Line: 3659
Call stack:
------------------------------------------------------------------
------------------------------------------------------------------
That isn't a big problem since the game seams to run even with that error....but I think its missing the -shine maps. I looks just as if they aren't their.
Second error I get is that their is something wrong with the ships.tbl
Error: Error parsing 'ships.tbl'
Error code = 1.
File:E:\Languages\Visual Studio Projects\Visual C++\fs2_open\code\Ship\Ship.cpp
Line: 3033
Call stack:
------------------------------------------------------------------
------------------------------------------------------------------
I have tried to run it just out of the box without any changes to the launcher.
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Yeah i get,
Error: Current GL Version of 1.0 is less than required version of 1.2
Switch video modes or update drivers
File:E:\Languages\Visual Studio Projects\Visual C++\fs2_open\code\graphics\gropengl.cpp
Line: 3659
Call stack:
------------------------------------------------------------------
------------------------------------------------------------------
when i try and rum the TBP in openGl, yet i can run normal SCP in GL.
Do you have the 3.3 patch installed as well as the 3.3 update? Because i had to download that and extract the ships-adv tbl in order to stop getting that second error.
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It's the build you're using.
This is basically the SCPs version of the Y2K bug. Only numbers after the decimal point are being read. You're running OpenGL 2.0 but the game thinks it's OGL 1.0 and complains. Newer builds don't have this problem.
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I solved the problem with changing to another exe. Now I am using fs2_open_r-P420051218.exe and I don't have any error with it.
PS: Their is an update for the update? I thought 3.3 was the current one.
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3.3 updates 3.2, but some important stuff missed getting into the upgrade package. The 3.3a patch file solves these, as well as provides some compatability options for somewhat newer builds. If you don't use the 3.3a patch, unless you use a VERY antiquated build, you'll find some of the ships missing sections of their hull.