Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: SadisticSid on April 07, 2006, 09:28:29 am
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Could someone please change the behaviour where firing a swarm weapon - at least for primaries - from a static turret emits the blasts along the turret's normal, instead of at the target? We already have re-aiming between shots, and a configurable fire delay between shots in a volley, and this is the only thing left so this type of weapon can be used anywhere (surely it already works on fighter primaries although I've never tested it).
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Seconded. I suggest however, that a way to selectively enable/disable this effect be included, either as part of a weapon entry, or in the subsystem data for the turret in-use.