Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: ShivanSpS on April 08, 2006, 05:25:06 pm
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Well I just no know what happed, the fred start, but icant see nothing.... just a transparent window.
Any idea? I try which almost all fred vercions and all have the same problem, but I try to run the retail fred and its work xD
(http://galeon.com/shivansps/fredproblems.JPG)
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Have you made a shortcut and changed the target to something like this?
F:\Games\Freespace2\fred2_open_r.exe -fredhtl -jpgtga -spec -glow
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That's the best planetary flight mod I've ever seen!
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Are you getting any error messages as the program starts?
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There's somthing amusing about that, and I don't know what it is.
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no, no errors. no nothing... about the shotcut... yes, I using one which -fredhtl -mod xxxx....
But is not sense, I even try to run it directly and nothing, I no know what is happening...
this is what created the fs when I run a D fred type...
Building file index...
Searching root 'C:\games\freespace2\the_dragon_awakes\'
Searching root pack 'C:\games\freespace2\the_dragon_awakes\fsport3_0_3.vp'
Searching root 'C:\games\freespace2\'
Searching root pack 'C:\games\freespace2\root_fs2.vp'
Searching root pack 'C:\games\freespace2\smarty_fs2.vp'
Searching root pack 'C:\games\freespace2\sparky_fs2.vp'
Searching root pack 'C:\games\freespace2\sparky_hi_fs2.vp'
Searching root pack 'C:\games\freespace2\stu_fs2.vp'
Searching root pack 'C:\games\freespace2\tango1_fs2.vp'
Searching root pack 'C:\games\freespace2\tango2_fs2.vp'
Searching root pack 'C:\games\freespace2\tango3_fs2.vp'
Searching root pack 'C:\games\freespace2\warble_fs2.vp'
Found 12 roots and 7821 files.
Setting language to English
==========================================================================
DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
GR_CPU: Family 15, MMX=Yes
Initializing OpenGL graphics device at 640x480 with 16-bit color...
Initializing WGL...
Requested WGL Video values = R: 5, G: 6, B: 5, depth: 16, double-buffer: 1
Actual WGL Video values = R: 8, G: 8, B: 8, depth: 24, double-buffer: 1
OpenGL Vendor : ATI Technologies Inc.
OpenGL Renderer : RADEON 9600 XT x86/MMX/3DNow!/SSE2
OpenGL Version : 2.0.5529 WinXP Release
Found extension "GL_EXT_fog_coord", and function "glFogCoordfEXT()".
Found extension "GL_EXT_fog_coord", and function "glFogCoordPointerEXT()".
Found extension "GL_ARB_multitexture", and function "glMultiTexCoord2fARB()".
Found extension "GL_ARB_multitexture", and function "glActiveTextureARB()".
Found extension "GL_ARB_texture_env_add".
Found extension "GL_ARB_texture_compression", and function "glCompressedTexImage2D()".
Found extension "GL_ARB_texture_compression", and function "glCompressedTexSubImage2D()".
Found extension "GL_EXT_texture_compression_s3tc".
Found extension "GL_EXT_texture_filter_anisotropic".
Unable to find extension "GL_NV_fog_distance".
Found extension "GL_EXT_secondary_color", and function "glSecondaryColor3fvEXT()".
Found extension "GL_EXT_secondary_color", and function "glSecondaryColor3ubvEXT()".
Found extension "GL_ARB_texture_env_combine".
Found extension "GL_EXT_texture_env_combine".
Found extension "GL_EXT_compiled_vertex_array", and function "glLockArraysEXT()".
Found extension "GL_EXT_compiled_vertex_array", and function "glUnlockArraysEXT()".
Found extension "GL_ARB_transpose_matrix", and function "glLoadTransposeMatrixfARB()".
Found extension "GL_ARB_transpose_matrix", and function "glMultTransposeMatrixfARB()".
Found extension "GL_ARB_multitexture", and function "glClientActiveTextureARB()".
Found extension "GL_EXT_draw_range_elements", and function "glDrawRangeElements()".
Found extension "GL_ARB_texture_mirrored_repeat".
Unable to find extension "GL_ARB_texture_non_power_of_two".
Found extension "GL_ARB_vertex_buffer_object", and function "glBindBufferARB()".
Found extension "GL_ARB_vertex_buffer_object", and function "glDeleteBuffersARB()".
Found extension "GL_ARB_vertex_buffer_object", and function "glGenBuffersARB()".
Found extension "GL_ARB_vertex_buffer_object", and function "glBufferDataARB()".
Found extension "GL_ARB_texture_compression", and function "glGetCompressedTexImageARB()".
Unable to find extension "GL_APPLE_client_storage".
Found extension "GL_SGIS_generate_mipmap".
Found special extension function "wglSwapIntervalEXT".
Max texture units: 8
Max elements vertices: 2147483647
Max elements indices: 65535
Max texture size: 2048x2048
Can use compressed textures: YES
Texture compression available: YES
Using bilinear texture filter.
... OpenGL init is complete!
Size of bitmap info = 705 KB
Size of bitmap extra info = 40 bytes
ANI cursorweb with size 24x24 (25.0% wasted)
GRAPHICS: Initializing default colors...
Loading palette gamepalette1-01
No cached palette file
cf_get_file_list_preallocated looking for type=7, filter="*-sdf.tbm"
cf_get_file_list_preallocated looking for type=7, filter="*-aip.tbm"
TBM => Starting parse of 'fs1-aip.tbm' ...
cf_get_file_list_preallocated looking for type=7, filter="*-wxp.tbm"
cf_get_file_list_preallocated looking for type=7, filter="*-wep.tbm"
cf_get_file_list_preallocated looking for type=7, filter="*-obt.tbm"
cf_get_file_list_preallocated looking for type=7, filter="*-shp.tbm"
TBM => Starting parse of 'sparta-shp.tbm' ...
Freeing all existing models...
Error reading registry key 'RegisteredOwner'
Freeing all existing models...
Loading palette gamepalette1-01
Loading model 'fighter01.pof'
IBX: Found a good IBX to read for 'fighter01.pof'.
IBX-DEBUG => POF checksum: 3514481786, IBX checksum: 1888734185 -- "fighter01.pof"
cf_get_file_list_preallocated looking for type=7, filter="*-str.tbm"
ANI iconT-fighter with size 29x29 (9.4% wasted)
ANI FadeiconT-fighter with size 29x29 (9.4% wasted)
ANI iconhighlight04 with size 148x148 (42.2% wasted)
ANI icont-fightW with size 54x54 (15.6% wasted)
ANI FadeiconT-FighterW with size 54x54 (15.6% wasted)
ANI iconhighlight02 with size 164x164 (35.9% wasted)
ANI icont-cargo with size 20x20 (37.5% wasted)
ANI FadeiconT-Cargo with size 20x20 (37.5% wasted)
ANI icont-cargoW with size 43x43 (32.8% wasted)
ANI FadeiconT-CargoW with size 43x43 (32.8% wasted)
ANI icont-science with size 40x40 (37.5% wasted)
ANI FadeiconT-science with size 40x40 (37.5% wasted)
ANI iconhighlight07 with size 144x144 (43.8% wasted)
ANI icont-scienceW with size 73x73 (43.0% wasted)
ANI FadeiconT-sciencew with size 73x73 (43.0% wasted)
ANI iconhighlight05 with size 206x206 (19.5% wasted)
ANI icont-cap with size 54x54 (15.6% wasted)
ANI Fadeicont-Cap with size 54x54 (15.6% wasted)
ANI iconhighlight06 with size 186x186 (27.3% wasted)
ANI iconplanet with size 182x182 (28.9% wasted)
ANI FadeiconPlanet with size 182x182 (28.9% wasted)
ANI iconhighlight03 with size 270x270 (47.3% wasted)
ANI iconasteroid with size 99x99 (22.7% wasted)
ANI FadeiconAsteroid with size 99x99 (22.7% wasted)
ANI iconnavbuoy with size 33x33 (48.4% wasted)
ANI Fadeiconnavbuoy with size 33x33 (48.4% wasted)
ANI iconT-support with size 24x24 (25.0% wasted)
ANI FadeT-Support with size 24x24 (25.0% wasted)
ANI icont-freight with size 28x28 (12.5% wasted)
ANI Fadeicont-Freighter with size 28x28 (12.5% wasted)
ANI iconhighlight01 with size 172x172 (32.8% wasted)
ANI icont-freightc with size 28x28 (12.5% wasted)
ANI Fadeicont-FreighterC with size 28x28 (12.5% wasted)
ANI icont-freighterw with size 57x57 (10.9% wasted)
ANI Fadeicont-FreighterW with size 57x57 (10.9% wasted)
ANI icont-freightercw with size 59x59 (7.8% wasted)
ANI Fadeicont-FreighterCW with size 59x59 (7.8% wasted)
ANI iconInstall with size 91x91 (28.9% wasted)
ANI FadeiconInstall with size 91x91 (28.9% wasted)
ANI icont-bomber with size 35x35 (45.3% wasted)
ANI Fadeicont-Bomber with size 35x35 (45.3% wasted)
ANI icont-bomberW with size 73x73 (43.0% wasted)
ANI Fadeicont-BomberW with size 73x73 (43.0% wasted)
ANI icont-cruiser with size 40x40 (37.5% wasted)
ANI FadeiconT-cruiser with size 40x40 (37.5% wasted)
ANI icont-cruiserW with size 73x73 (43.0% wasted)
ANI icont-node with size 100x100 (21.9% wasted)
ANI Fadeicont-node with size 100x100 (21.9% wasted)
ANI iconT-transportW with size 49x49 (23.4% wasted)
ANI fadeicont-transportW with size 49x49 (23.4% wasted)
ANI iconT-vette with size 31x31 (3.1% wasted)
ANI fadeiconT-vette with size 31x31 (3.1% wasted)
ANI iconT-gas with size 25x25 (21.9% wasted)
ANI fadeiconT-gas with size 25x25 (21.9% wasted)
ANI iconT-AWAC with size 25x25 (21.9% wasted)
ANI fadeiconT-AWAC with size 25x25 (21.9% wasted)
ANI iconT-super with size 67x67 (47.7% wasted)
ANI fadeiconT-super with size 67x67 (47.7% wasted)
ANI iconnode with size 90x90 (29.7% wasted)
ANI Fadeiconnode with size 90x90 (29.7% wasted)
ANI iconT-transport with size 23x23 (28.1% wasted)
ANI fadeIconT-transport with size 23x23 (28.1% wasted)
ANI iconV-fighter with size 21x21 (34.4% wasted)
ANI FadeiconV-fighter with size 21x21 (34.4% wasted)
ANI iconv-fightW with size 46x46 (28.1% wasted)
ANI Fadeiconv-FighterW with size 46x46 (28.1% wasted)
ANI iconv-cargo with size 20x20 (37.5% wasted)
ANI Fadeiconv-Cargo with size 20x20 (37.5% wasted)
ANI iconv-cargoW with size 43x43 (32.8% wasted)
ANI Fadeiconv-CargoW with size 43x43 (32.8% wasted)
ANI iconv-cruiser with size 44x44 (31.3% wasted)
ANI Fadeiconv-cruiser with size 44x44 (31.3% wasted)
ANI iconv-cruiserW with size 90x90 (29.7% wasted)
ANI Fadeiconv-cruiserW with size 90x90 (29.7% wasted)
ANI iconv-cap with size 28x28 (12.5% wasted)
ANI Fadeiconv-Cap with size 28x28 (12.5% wasted)
ANI iconv-freight with size 23x23 (28.1% wasted)
ANI Fadeiconv-Freighter with size 23x23 (28.1% wasted)
ANI iconv-freightc with size 31x31 (3.1% wasted)
ANI Fadeiconv-FreighterC with size 31x31 (3.1% wasted)
ANI iconv-freighterw with size 49x49 (23.4% wasted)
ANI Fadeiconv-FreighterW with size 49x49 (23.4% wasted)
ANI iconv-freightercw with size 65x65 (49.2% wasted)
ANI Fadeiconv-FreighterCW with size 65x65 (49.2% wasted)
ANI iconkarnak with size 91x91 (28.9% wasted)
ANI fadeiconkarnak with size 91x91 (28.9% wasted)
ANI iconv-bomber with size 42x42 (34.4% wasted)
ANI Fadeiconv-Bomber with size 42x42 (34.4% wasted)
ANI iconv-bomberW with size 82x82 (35.9% wasted)
ANI Fadeiconv-BomberW with size 82x82 (35.9% wasted)
ANI iconV-transportW with size 73x73 (43.0% wasted)
ANI fadeiconV-transportW with size 73x73 (43.0% wasted)
ANI iconV-AWAC with size 43x43 (32.8% wasted)
ANI fadeiconV-AWAC with size 43x43 (32.8% wasted)
ANI iconT-Hades with size 74x74 (42.2% wasted)
ANI fadeiconT-Hades with size 74x74 (42.2% wasted)
ANI iconV-gun with size 23x23 (28.1% wasted)
ANI fadeiconV-gun with size 23x23 (28.1% wasted)
ANI iconV-transport with size 33x33 (48.4% wasted)
ANI fadeIconV-transport with size 33x33 (48.4% wasted)
ANI iconS-fighter with size 23x23 (28.1% wasted)
ANI icons-fighterW with size 40x40 (37.5% wasted)
ANI Fadeicons-FighterW with size 40x40 (37.5% wasted)
ANI icons-cargo with size 19x19 (40.6% wasted)
ANI Fadeicons-Cargo with size 19x19 (40.6% wasted)
ANI icons-cargoW with size 41x41 (35.9% wasted)
ANI Fadeicons-CargoW with size 41x41 (35.9% wasted)
ANI icons-cruiser with size 28x28 (12.5% wasted)
ANI Fadeicons-cruiser with size 28x28 (12.5% wasted)
ANI icons-cruiserW with size 54x54 (15.6% wasted)
ANI Fadeicons-cruiserW with size 54x54 (15.6% wasted)
ANI icons-cap with size 29x29 (9.4% wasted)
ANI Fadeicons-Cap with size 29x29 (9.4% wasted)
ANI iconS-Demon with size 55x55 (14.1% wasted)
ANI FadeIconS-Demon with size 55x55 (14.1% wasted)
ANI icons-freightc with size 43x43 (32.8% wasted)
ANI Fadeicons-FreighterC with size 43x43 (32.8% wasted)
ANI icons-freighterw with size 67x67 (47.7% wasted)
ANI Fadeicons-FreighterW with size 67x67 (47.7% wasted)
ANI icons-freighterwc with size 82x82 (35.9% wasted)
ANI Fadeicons-FreighterCW with size 82x82 (35.9% wasted)
ANI icons-bomber with size 36x36 (43.8% wasted)
ANI Fadeicons-Bomber with size 36x36 (43.8% wasted)
ANI icons-bomberW with size 75x75 (41.4% wasted)
ANI Fadeicons-BomberW with size 75x75 (41.4% wasted)
ANI iconS-transportW with size 43x43 (32.8% wasted)
ANI fadeiconS-transportW with size 43x43 (32.8% wasted)
ANI iconS-gas with size 70x70 (45.3% wasted)
ANI fadeiconS-gas with size 70x70 (45.3% wasted)
ANI iconS-super with size 89x89 (30.5% wasted)
ANI fadeiconS-super with size 89x89 (30.5% wasted)
ANI iconS-gun with size 20x20 (37.5% wasted)
ANI fadeiconS-gun with size 20x20 (37.5% wasted)
ANI iconS-transport with size 22x22 (31.3% wasted)
ANI fadeIconS-transport with size 22x22 (31.3% wasted)
Current soundtrack set to -1 in event_music_reset_choices
cf_get_file_list_preallocated looking for type=7, filter="*-mus.tbm"
Adding default sun.
Freeing all existing models...
Error reading registry key 'RegisteredOwner'
Freeing all existing models...
Loading palette gamepalette1-01
Loading model 'fighter01.pof'
IBX: Found a good IBX to read for 'fighter01.pof'.
IBX-DEBUG => POF checksum: 3514481786, IBX checksum: 1888734185 -- "fighter01.pof"
Freeing all existing models...
Error reading registry key 'RegisteredOwner'
Freeing all existing models...
Loading palette gamepalette1-01
Loading model 'fighter01.pof'
IBX: Found a good IBX to read for 'fighter01.pof'.
IBX-DEBUG => POF checksum: 3514481786, IBX checksum: 1888734185 -- "fighter01.pof"
Freeing all existing models...
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Sorry, its fixed, some refresh rate problems in the graphics card/monitor configuration.
I noted this when I try to run the modelview32and have the same problem :P