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Off-Topic Discussion => General Discussion => Topic started by: Fineus on October 24, 2001, 05:16:00 am

Title: TD Aquila concept/preview image
Post by: Fineus on October 24, 2001, 05:16:00 am
This is my latest project in my quest to create my personal flagship. I decided that copying someone elses designs was not for me - I want something original. This is what I have.

 (http://www.3dap.com/hlp/staff/thunder/freespace_aquila.jpg)

I'd like your feedback, thoughts, ideas. It isn't very detailed at the moment but I'd like to keep the poly count low enough to make it usable in Freespace, but still high.

Hit me with your comments people  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: TD Aquila concept/preview image
Post by: Darkage on October 24, 2001, 05:33:00 am
What is it (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)

I think it lacks those nice spinning radar dishes. I like tje way the Deimos has it's engines placed try to do something similar. Some nice dubbel barreld turrets on the top and bottom. but otherwise it looks prety good (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)

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Title: TD Aquila concept/preview image
Post by: Fineus on October 24, 2001, 05:36:00 am
Thanks   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
As I said - it's not very detailed, I need to add/take stuff away and so on. Right now I'm just looking at the general shape.

And on that note, a dyscription of what it's mean't to be.

 
Quote
The TD Aquila serves as  's personal flagship from which he commands the rest of the 7th fleet. Designed using the most advanced technology available the Aquila can carry twice the number of fighters that it's original (Orion) could. It's advanced weapons systems also enable it to engage multiple warships at any one time. However it's size means that it is clearly out-gunned by Juggernaut class vessels, and for this reason the Aquila is accompanied at all times by various other support craft.

Edit:It's about 5Km long, depending on weps, ignore the bit about being outclassed by jugganauts.

[This message has been edited by Thunder (edited 10-24-2001).]
Title: TD Aquila concept/preview image
Post by: Setekh on October 24, 2001, 07:05:00 am
 
Quote
Originally posted by Thunder:
I decided that copying someone elses designs was not for me

Took you long enough  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)

Reminds me of the Warhammer.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: TD Aquila concept/preview image
Post by: Pez on October 24, 2001, 02:37:00 pm
"A destroyer is about to jump in to your position. My God....it's the TD Tequila!"

Cool concept. Looks like an combination of an Orion and...eh...something else.

Pez
Title: TD Aquila concept/preview image
Post by: The Claw on October 24, 2001, 03:33:00 pm
heh... I'll show you mine if I can finish off the sketch and get me hands on a scanner...
 The Bellerophon class Destroyer-
 Armament includes:
 16 twin hvy. Plasma Cannons
 12 twin light rapid fire Plasma Cannons
 1 forwards firing heavy torpedo launcher

 Hopefully it will be the basic cap-ship class for the good guys in a campaign I have planned for I-war 2 (having given up on Freespace modding), although it kinda depends what's in the SDK when it comes out.

 Edit: Woops... knew I forgot something...
 That ship looks nice man.
 What? it's easy to forget what you're gonna say when you get kissed by a beutiful woman!  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

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Chickens are strange things really. They pop up whenever you don't expect them.

[This message has been edited by The Claw (edited 10-24-2001).]
Title: TD Aquila concept/preview image
Post by: Top Gun on October 24, 2001, 03:41:00 pm
Ahhhhhhhhhh, It's Exactly the same shape for my inteded flagship (http://dynamic.gamespy.com/~freespace/ubb/noncgi/frown.gif)
You have good taste though (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: TD Aquila concept/preview image
Post by: Stryke 9 on October 24, 2001, 10:19:00 pm
How many minutes do you plan to spend with the Extrude and Loft functions to finish that?  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)
Title: TD Aquila concept/preview image
Post by: WarpStar on October 25, 2001, 01:13:00 am
In terms of design, it looks cool.  Some textures might be nice to add.

Claw: The SDK should offer good support for ship modding, and the scripting language, which, from what I hear, is all that the game was built with.

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Title: TD Aquila concept/preview image
Post by: NeoHunter on October 25, 2001, 02:25:00 am
Maybe it is time I started designing my own flagship before I go into the army.

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Title: TD Aquila concept/preview image
Post by: Fineus on October 25, 2001, 02:27:00 am
It's much better than using someone elses model (I'm kinda getting into this now).

Any ideas on how it can be improved though guys? I've already got a few ideas and I think it'll turn out fairly well. It was modelled on the Orion but I'm trying to change enough that it's not clear that that was it's origin.
Title: TD Aquila concept/preview image
Post by: NeoHunter on October 25, 2001, 03:59:00 am
Maybe add a radar dish, change the engine design........just to name a few.

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"Be flakked or be square!"
Title: TD Aquila concept/preview image
Post by: Fineus on October 26, 2001, 02:12:00 am
I'm already re-concidering changing the engine design, and there are two radar dishes on this thing, just infront of the fighter bay (and possibly two on the bottom as well).
Title: TD Aquila concept/preview image
Post by: NeoHunter on October 26, 2001, 02:53:00 am
What about docking points?? I mean for transports and other smaller capital ships that need to dock with your destroyer? Unless of course if your destroyer has a seperate docking bay big enough to hold a transport.

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GTD Excellence  ("http://freespace.volitionwatch.com/excellence") Webmaster
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"Be flakked or be square!"
Title: TD Aquila concept/preview image
Post by: Fineus on October 27, 2001, 11:41:00 am
Thanks for reminding me, It's changed a fair bit (almost completely different) from the design above. I need serious help with the bow though, looking at all the ships I've seen - none seem suitable or re-usable. Any thoughts anyone?
Title: TD Aquila concept/preview image
Post by: WarpStar on October 27, 2001, 11:48:00 am
There's nothing wrong with a wide front, this is a spacecraft after all  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

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The universe is a big place and an even bigger mystery

Webmaster SubSpace Zero ("http://www.subspacezero.com")
Title: TD Aquila concept/preview image
Post by: Fineus on October 27, 2001, 11:53:00 am
True, but can you give me an example? I don't know wether to go for flat-faced (Deimos/Aeolus/Iceni,Faustus,Hecate), or tapered nose (Roger Young of StarShip Troopers, Fenris class to come extent) or something completely different that I just haven't thought of.
Title: TD Aquila concept/preview image
Post by: Stryke 9 on October 27, 2001, 01:44:00 pm
Corkscrew nose  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: TD Aquila concept/preview image
Post by: Fineus on October 27, 2001, 04:17:00 pm
Anything more constructive?
Title: TD Aquila concept/preview image
Post by: Thorn on October 27, 2001, 04:29:00 pm
Inverted wedge?
/\__/\

Like so?


[This message has been edited by Thorn (edited 10-27-2001).]
Title: TD Aquila concept/preview image
Post by: Fineus on October 28, 2001, 01:20:00 am
Hmm fair enough, do you think you could do a small 3D illustration of it, and I'm trying to keep the poly count usable in Freespace (god help me...).
Title: TD Aquila concept/preview image
Post by: WarpStar on October 28, 2001, 01:29:00 am
 
Quote
Originally posted by Thunder:
True, but can you give me an example? I don't know wether to go for flat-faced (Deimos/Aeolus/Iceni,Faustus,Hecate), or tapered nose (Roger Young of StarShip Troopers, Fenris class to come extent) or something completely different that I just haven't thought of.

Well, the thing that comes to mind right now is the Hyperion Battlecruiser from StarCraft.  That was a sweet ship design.


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The universe is a big place and an even bigger mystery

Webmaster SubSpace Zero ("http://www.subspacezero.com")
Title: TD Aquila concept/preview image
Post by: Thorn on October 28, 2001, 06:26:00 am
 
Quote
Originally posted by Thunder:
Hmm fair enough, do you think you could do a small 3D illustration of it

If I had a scanner maybe, I'll see what I can do in Photoshop...
Title: TD Aquila concept/preview image
Post by: Fineus on October 28, 2001, 11:16:00 am
Cool  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
And thread locked because everything important is now here. ("http://dynamic.gamespy.com/~freespace/ubb/noncgi/Forum13/HTML/001204.html")