Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Test Builds => Topic started by: phreak on April 21, 2006, 01:12:57 pm

Title: April 21 CVS
Post by: phreak on April 21, 2006, 01:12:57 pm
Freespace/Fred release and debug builds.  enjoy

If you're having troubles with running debug builds, download this (http://fs2source.warpcore.org/exes/phreak/MSVCP60D.DLL) to Windows\System32

FS2 Release (http://fs2source.warpcore.org/exes/latest/April2006/April21/20060421-fs2_open_r.zip)
FS2 Debug (http://fs2source.warpcore.org/exes/latest/April2006/April21/20060421-fs2_open_d.zip)
FRED2 Release (http://fs2source.warpcore.org/exes/latest/April2006/April21/20060421-fred2_open_r.zip)
FRED2 Debug (http://fs2source.warpcore.org/exes/latest/April2006/April21/20060421-fred2_open_d.zip)

some bugs to confirm fixed/still broke:

http://lore.maxgaming.net/~scp/mantis/bug_view_advanced_page.php?bug_id=0000628
http://lore.maxgaming.net/~scp/mantis/bug_view_advanced_page.php?bug_id=0000862
http://lore.maxgaming.net/~scp/mantis/bug_view_advanced_page.php?bug_id=0000881
Title: Re: April 21 CVS
Post by: Mars on April 21, 2006, 11:02:07 pm
Yay! The bomb bug is gone! :D
*Comes to senses, looks around to see if anyone noticed verbal spasm*
Title: Re: April 21 CVS
Post by: Starman01 on April 22, 2006, 02:35:13 am
Cool, looks like the fred-crashing bug (#628) has been fixed. I tried that new build with the missions that crash and now I can add plenty of ships without crash. Thanks, what a releave :)
Title: Re: April 21 CVS
Post by: Ransom on April 22, 2006, 08:06:58 am
Awesome, looks like the fade sexps are fixed.
Title: Re: April 21 CVS
Post by: Starman01 on April 22, 2006, 01:34:21 pm
Hm, I encountered a strange problem. I'm not able to change the "invulnerable" tag in the ships-misc editor for a fighter in a starting wing. It's not being saved. Can anyone confirm that ?
Title: Re: April 21 CVS
Post by: Starman01 on April 22, 2006, 03:08:15 pm
Unfortunately I found another one, this time in the game-exe. The subsystems with the "+non-targetable" addition are targetable again :(

Is it broken, or have you changed the synthax ?
Title: Re: April 21 CVS
Post by: phreak on April 22, 2006, 03:41:28 pm
non-targetable flag has already been reported: http://lore.maxgaming.net/~scp/mantis/bug_view_advanced_page.php?bug_id=0000875
Title: Re: April 21 CVS
Post by: phreak on April 24, 2006, 02:42:27 pm
it may, i think i compiled it in but didn't test to see if it actually works since i never use it.
Title: Re: April 21 CVS
Post by: Dan1 on April 24, 2006, 05:57:35 pm
I dunno why and I don't know if anyone else has this problem, but this build doesn't let me alt tab out of FS_Open while in game.  :no: Kinda stinks when trying to make notes for testing missions in notepad when I have to either write it down and type it later or exit note the problem then get all the way back into FS.
Title: Re: April 21 CVS
Post by: phreak on April 24, 2006, 07:07:53 pm
Features -> Dev Tool -> Run in window.  I always use it when fredding :)
Title: Re: April 21 CVS
Post by: Trivial Psychic on April 25, 2006, 03:24:12 am
I'm still getting DLL errors, and it has nothing to do with the one you linked.  Go to the 04/12 build thread for my bug.