Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Colonol Dekker on May 22, 2006, 08:33:59 am
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:wtf: http://www.caligari.com/gamespace/ (http://www.caligari.com/gamespace/) Never heard of it, Just found it. Gonna try it when i get home from the pub.
Let me know what you think/Ever tried/opinoin :D
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Basically it's Truespace with model formats that can be used directly by games. If you can find a converter that will allow you to get the model into a format FS2 can use and you like Truespace then you'll probably find it pretty useful.
You are limited to 650 polys and can only save in the .x format with GameSpace Lite though.
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650 poly limit?? nah i think i'll stick with TS, i've been using it since v2.4, back in 99-2000, maybe 2001. I just thought it might be nifty. Cheers Kaj! :D
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anyone tried ts7 yet?
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Does the newer Truespace versions still suffer from the float point rounding that causes PCS stack overflow problems?
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im not sure, i havent switched yet, still using 6. was hoping somone here here had givin it a spin already.
i never get stack overflow errors, maybe its the way i model or something, its just never been a problem for me.
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Never seen them in TS 6.5 or 6.6 either. Not that I model a huge amount these days. :)