Hard Light Productions Forums

Community Projects => The FreeSpace Upgrade Project => Topic started by: WeatherOp on May 31, 2006, 08:52:48 pm

Title: Tauret take two
Post by: WeatherOp on May 31, 2006, 08:52:48 pm
I was bored the other day so I thought I'd try one final time to HTL a Fighter. Here is is, way to high in polys at over 4300, with no pilot in the cockpit. If anyone wants it  I'll put up the model.

(http://i10.photobucket.com/albums/a120/weatherop/picy1.gif)
(http://i10.photobucket.com/albums/a120/weatherop/picy2.gif)
(http://i10.photobucket.com/albums/a120/weatherop/picy3.gif)
(http://i10.photobucket.com/albums/a120/weatherop/picy4.gif)
Title: Re: Tauret take two
Post by: Flipside on May 31, 2006, 09:04:38 pm
Looking good for a start :) I think maybe gradient out the 'feet'  of it, not enough to make it look like a tortoise, but enough to make it look a bit more 'organic' I think ;)

Thanks to Big Brother, I'm now getting visions of one of these flying along going 'Buggerbuggerwankerasshole'

Title: Re: Tauret take two
Post by: Taristin on May 31, 2006, 09:46:20 pm
Definately round off that crease running down its back
Title: Re: Tauret take two
Post by: NGTM-1R on June 01, 2006, 12:30:14 am
I honestly have difficultly telling a difference when it's textured...
Title: Re: Tauret take two
Post by: aldo_14 on June 01, 2006, 03:58:44 am
4300?

you're way, way over what you should be at for that model, I think, and to be honest it doesn't look anywhere near rounded enough (in particular) at the 'shell' for it.