Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Paragon on June 02, 2006, 08:28:56 am

Title: Engine Glow
Post by: Paragon on June 02, 2006, 08:28:56 am
I'm trying to find some help on creating engineglows for a game called Infinity (http://www.fl-tw.com), and you guys all know what you're doing here, so I was hoping you could help us out?  Maybe some advice, or point me toward some threads where I can find the info (there are a LOT of threads to look through here...).

Thanks!
Title: Re: Engine Glow
Post by: aldo_14 on June 02, 2006, 08:31:07 am
What, as in engine glow bitmaps, or?
Title: Re: Engine Glow
Post by: Colonol Dekker on June 02, 2006, 08:35:53 am
Textures are one thing, but Infinity runs on whole different file formats, doesn't it...
Title: Re: Engine Glow
Post by: Paragon on June 02, 2006, 08:54:33 am
See, I mostly don't know anything about it, thats the problem.
Title: Re: Engine Glow
Post by: Colonol Dekker on June 02, 2006, 09:00:24 am
Is there not an Infinity community page?
I gotta admit this is an FS2 specialty website, you find much outside of FS2 related support..
Title: Re: Engine Glow
Post by: Paragon on June 02, 2006, 09:08:51 am
Ummm, Infinity is an independent project currently in development.  The creator, Flavien Brebion, is currently trying to figure out how to make engineglows for the game.  Thats what I was asking for help with...
Title: Re: Engine Glow
Post by: aldo_14 on June 02, 2006, 09:34:27 am
Ah.

Ways that spring to mind;
- particle effect
- bitmap rotated-to-viewer
- textured object