Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Omniscaper on June 09, 2006, 06:21:08 am
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Came across this today and it may be of interest to modders using 3dsmax http://www.nvidia.com/page/gelato.html
I've yet to do a comparative benchmark, but this looks promising. Has any 3dsmax users have experience using this?
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Not yet, but now youve pointed it out, im gonna use my little bros SLI system to try it on R4.2
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quit rubbing my x600 mobile in my face....
lol
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downloading it. looks interesting, even tho i'm afraid of it as i got an old fx5700 :p
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*curses his intel chipset on the laptop and the r9600xt in his desktop*
*wonders if there's a comparable ATi thing*
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hahaha
*curses my Geforce 2* can't even get updated drivers anymore LOL
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*curses 3dsmax for not working*
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Hmh.. the upcoming G80 is supposedly the first dual-core GPU, I wonder what kind of horsepower it would add to rendering...
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probably, approximately a ****load
that's just an estimation
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Yup... 3 weeks after I buy an ATI. Just my luck :/
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did anyone test this? until i repair my installation of 3dsmax i cant do ****.
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Nope not yet, Waiting on a new Rig,
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anyone?
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Hmh.. the upcoming G80 is supposedly the first dual-core GPU, I wonder what kind of horsepower it would add to rendering...
*throws in a correction*
Modern GPUs are already multicore as we define the term as independently working peices of sillicone, each Pixel shader/vertex shader is very much it's own core embedded and connected to the rest.
I havn't heard much on the G80, but I doubt it will actully be two cores on the same die. It'd be insanely wasteful of nVidia.