Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: starbug on June 13, 2006, 12:19:18 pm
-
i am having a problem with the hud, every time i target a enemy/friendly capship or fighter/bomber wing it will only display the ship class not the ship/wing name, it does on the targeting display and on the target brackets around the ship, It has done this is the last 3 builds that have been released. At the moment i am using the R C 3.6.9-2 and the latest media vps. The game is running under OpenGL and i have a ATI x800 with 6.13 drivers.
-
Can you get a picture of it doing this?
What happens if you ren the debug build?
-
ok i can't get the Debug to run it keeps crashing
Warning: Spelling error in table file. Please change "inital" to "initial".
File:C:\temp\fs2_open_3_6_9.pre\code\model\ModelAnim.cpp
Line: 433
[This filename points to the location of a file on the computer that built this executable]
Call stack:
------------------------------------------------------------------
parse_ship() parse_shiptbl() parse_modular_table() ship_init() game_init() game_main() WinMain() WinMainCRTStartup() kernel32.dll 7c816d4f()
------------------------------------------------------------------
ps how do you post a screen shot?
-
That's not a crash, it's a warning. Just keep clicking through the messages.
-
i did, it wouldn't let me continue, it just constantly kept bringing up that same message.
-
You could DIY it and open the MV_Core vp, find mv_turretangle-shp.tbm open it in notepad (or some sort of editor, like PSpad) and replace every "inital" with "initial".
-
Actually replacing every "inital" with initial...
Besides latest mediavps (368zetas) do not use "inital" so you do not have latest mediavps in use or then you may have something else as well in use.
-
Actually replacing every "inital" with initial...
Isn't that what I said. :confused:
-
Quotation marks.... they are no longer used in that particular entry