Hard Light Productions Forums
Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: Colonol Dekker on June 15, 2006, 06:07:46 am
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I want to engineer an in game engine intro, Ive go most of the camera cuts, pans and tracking shots set, I've seen fade out used in transcend and JAD boogaloo edition and Barneys Space Adventure,
Is there a Fade in SEXP that i seem to be missisng?
Why does it taunt me so.......
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Yeah, it's under Change > Cutscenes > Fade In
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I cant get the mission to start as black and fade in whats going wrong?
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fade-out
0
fade-in
<some time in miliseconds>
Used to be a problem with it not working during in-game cutscenes but it seems to work all the time in the newest builds. Which is nice :).
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Top man IPA, just what i needed.........