Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: freespacegundam on June 17, 2006, 08:45:36 pm
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Here's a question I've been struggling with. Essentially, I've modified the old Avenger cannon from FS1 to be a sort of non-military weapon on par with the new prometheus. It's a little less powerful, but fires much more quickly. The trouble is, even though I insert the weapon into the table and put in the appropriate sound file, the game goes crazy and just repeats the sound over and over again after I fire. How do I correct this problem?
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What exactly do you have in this table file?
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Essentially its just a copy of the Avenger portion of the old weapons .tbl. I modified it slightly, then added in the sound effect into the sounds.tbl.
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Did you take the .tbl entry and sound from the original FS1 tables, or from the FSPort? If straight from FS1, try getting it from the Port.
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I took them from the port actually. I had to modify some parts of it, like the damage portion. Its mostly intact though.
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The easiest way to modify a fs2 entry is use another, (pardon me).
Copy the entry for like prometheus (or pick another) and loock at the essential data you need changed (image/bitmap, sound range damage ect..)
for others out there they might want to add teh ballistic tag and ammo count ect... (not in this case)
You might need to edit the sound table unless it is in FS2 already , in that case just fidn it and match the entry number up.
then test it... Hopefully it will work. (this is just a suggestion from one limited skill person to another).