Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Splasm on June 21, 2006, 01:48:59 pm
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I dont know what this campaign is about. What is the backround story? Can somebody tell me or lead me to where i can find out? Please...
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just play it. you'll love it. its one of the most awesome campaigns made, along with Sync
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The subspacce chicken and stipclub mod for the arcadia are great :D
That twist ending with Doc brown and marty is genius also. Pure class work Transcend team :yes:
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You want the backstory???
YOU CAN'T HANDLE THE BACKSTORY!!!
*cough*
Go play Sync for backstory...
*cough*
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I dont know what this campaign is about. What is the backround story? Can somebody tell me or lead me to where i can find out? Please...
There's really a whole number of different sources for Transcend's story, but you'll have to just play it to fully understand it. I'd recommend playing Sync beforehand, and if you wish to continue this via PMs, I can give you a couple of other things to see to fully understand it.
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I've played it twice through, but I'm curious, what are the "other things"?
Oh yeah, I also played Sync all the wat through.
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Spoilers in black since the tags don't seem to work:
Actually, the only other big one that I've stumbled across is the movie Event Horizon. The Event Horizon uses a gravity drive to go great distances in space, and goes missing for several years (much like the Sync device and the fact that the Persistence crew is registered as MIA for three whole years).
The Generation in Transcend seems to be similar to Sam Neil's character in the movie as well; Neil's brought back by the ship because "she won't let him leave" and the Generation is brought back by the Transcendant because "memories never die."
The mysterious transmission detected by Omicron in the nebula is also similar to the Event Horizon's distress call: both say help/save me through terrible distortion and loud howls/screams. Probably the most obvious reference is in the Transcendant's transmissions in the subspace mission, though: "Do you see?" and "No!" are Sam Neil's last words in the movie.
But, no, I haven't thought about it much. :nervous: