Hard Light Productions Forums
Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: Petarch on June 23, 2006, 03:04:02 pm
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I'm going to make a campaign for Freespace 2 :v:. It's called "The 3rd Shivan Invasion" and it tells about the events 50 years after the battle of Capella.
I will place the fable here tomorrow.
:hammer:
:arrr:
The fable in Polish version here: http://www.plato.freespace.pl/viewtopic.php?t=101
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Story would be a better word. Fable is a specific kind of story (not applicable here).
Beware though...Many people have tried to start up campaigns such as this and they rarely happen. You might want to look around and add any talents you have to the many that are in progress. :)
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Is this being done form the Shivan prespective?
P.S. This post is had a big edit due to my ISP cutting out and my misreadin the original post.
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Story would be a better word. Fable is a specific kind of story (not applicable here).
Beware though...Many people have tried to start up campaigns such as this and they rarely happen. You might want to look around and add any talents you have to the many that are in progress. :)
Isn't there Inferno (which is having staffing issues ATM)?
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Above fifty years after the battle of Capella the emperor of Vasuda Prime, Nebiros, died murdered by unknown political enemy. His son, Xenes, is accusing the GTVA of killing his father and starts the rebellion. He's creating new, independent country - New Vasudan Empire. After one year, when the campaign's starting, Nathaniel Hawk, famous Terran captain from Sol system (GTVA built the knossos in Delta Seprentis 30 years before the campaign) started next rebellion - Earth Aliance. When the GTVA's fighting with two enemies, the Shivans are attacking the Ross 128. The greatest conflict in the history of galaxy is starting... - this is the plot of my new campaign making for Inferno R2 MOD. I'll finish making the campaign propably in August or September.
The features of the campaign:
1. New ships (from Inferno R2)
2. New weapons (from Inferno R2 and makken by me, too)
3. The character of pilots.
4. Non-combatant, interesting plot
5. Start from destroyer or carrier
Now, I'm making the campaign in Polish version, but in the future, I will make it in English version.
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I see this username being confusing for older members...
(Petrarch used to be a modder/FREDder here.)
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If you're making it in Polish, it's not going to have a very wide audience here, i'm afraid.
Another thing is that Inferno R2 isn't going to be released anytime soon, so don't plan on it being available in September or anything http://www.hard-light.net/forums/index.php/topic,40604.0/topicseen.html
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Regarding the english audience; Why not do the campaign in English first? That way you can get a much wider audience here. Of course, the desicision is totally yours, but it's a thought :)
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Especially since there are few Polish members here that I know of, anyway. :)
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I'm making The 3rd Shivan Invasion promarily for polish Freespace players, so first it will be in Polish version. I don't know English very well, but my friends from www.plato.freespace.pl (the centre of Polish Freespace projects) will help me to make the English version of campaign and we will finish the English version in December or January.
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I don't think it's fair to criticise Captain 'Petarch' for wanting to make the campaign in his own language first. Frankly, I'd prefer he wrote it in Polish and then allowed someone more fluent in the language to translate it, rather than trying to write it in English first and filling it with spelling and grammar mistakes and awkward dialogue.
Not to mention, if he's making a campaign simply for fan recognition then he's doing it for the wrong reason.
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And don't forget, the campaign isn't even ready. Who knows if it'll ever be as Solatar mentioned.
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I'm making The 3rd Shivan Invasion promarily for polish Freespace players
...Isn't Poland a tiny country...
Poland is a little bit smaller than France or Texas, but definitely not tiny.
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I'm making The 3rd Shivan Invasion promarily for polish Freespace players
...Isn't Poland a tiny country...
Poland is a little bit smaller than France or Texas, but definitely not tiny.
(http://www.fit-for-europe.info/uploads/162/poland_map.gif)
Doesn't look so small to me.
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I think just means it's small compared to his ego. :doubt:
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Oh, I don't really think anything about you. To be honest, I just saw the opportunity for an arbitrary snide remark and took it. It's sort of my thing. :)
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Above fifty years after the battle of Capella the emperor of Vasuda Prime, Nebiros, died murdered by unknown political enemy. His son, Xenes, is accusing the GTVA of killing his father and starts the rebellion. He's creating new, independent country - New Vasudan Empire. After one year, when the campaign's starting, Nathaniel Hawk, famous Terran captain from Sol system (GTVA built the knossos in Delta Seprentis 30 years before the campaign) started next rebellion - Earth Aliance. When the GTVA's fighting with two enemies, the Shivans are attacking the Ross 128. The greatest conflict in the history of galaxy is starting... - this is the plot of my new campaign making for Inferno R2 MOD. I'll finish making the campaign propably in August or September.
The features of the campaign:
Interesting.Looks like our campaign,Steadfast.
Are you sure you didn't checked the Mission and Campaign list before imaging this?
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Interesting.Looks like our campaign,Steadfast.
Are you sure you didn't checked the Mission and Campaign list before imaging this?
It's only the hundredth time someone has attempted to make this sort of campaign. Quite easy to think you're the first person to think of it.
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I'm making The 3rd Shivan Invasion promarily for polish Freespace players
That is silly. If you make it in Polish, it will end up just like Revenge Final Conflict did (being in a different language and not being translated into English for years). Also, English is a much more common language in the world than Polish. Isn't Poland a tiny country in Europe and the only country that speaks Polish while big countries like Australia, America, Canada, and a lot of Europe speak English along with some other countries being multi-lingual and speak English too? Do you want a lot of fans? When you say it is for Polish players, that sounds a little racist. If you want many fans, then it is best to make it in English first because I assume that most Freespace players in the world and on this board speak English. I honestly just don't see the logic of making it in Polish and it wouldn't be fair for most of the people on this board :blah:. A campaign that is about the third coming of the Shivans and has many Shivan mods sounds fun and should be in English so most of us can enjoy it. :nod:
Give the guy a break; he's got every bloody right to write in whatever language he wants to, especially if it's his native language.
God, half the stuff I write is full of vague Scots pop-culture references, anyways, so we've all got some form of cultural difference regardless of shared language.
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Nooooooooo, Anything but scot pop-culture referrences... :shaking:
>let the guy use his native tongue though..
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Interesting.Looks like our campaign,Steadfast.
Are you sure you didn't checked the Mission and Campaign list before imaging this?
It's only the hundredth time someone has attempted to make this sort of campaign. Quite easy to think you're the first person to think of it.
No kidding. 90% of the campaign ideas that I've written down have involved some kind of high-level assassination/civil war/invasion by the EA.
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good luck with your project. You're gonan need it.
Hell, my Chapter 1 is still not done and it doesn't have that many new things (mostly due to lack of FREDers and testers). You're gonna have the same problem.
I havn't even started work on Chapter 3 so far (which is similar to your campaign, as it takes place 25 years after capella)
I hope you're not taking to big of a bite...
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So about the 90 percent of the Post Capella campaigns involve the assassination of the Vasudan Emperor and a civil war?
Well,at least in our campaign the EA isn't an enemy.
IMPORTANT!
Why are you making an FS2 campaign in Polish?We are three Italians and we are making Steadfast in English.My created campaign is in English too. I know that we'll need many grammar checkers.Translating a campaign to Enlgish,as exploited by Revenge:Final Conflict,creates many kind of problems.If you create the campaign in English directly,you could,for example,asking us direclty for bugs,testing etc.
There are Polish FS2 gamers,of course,but they understand English I think...
I'm translating FS2 in Italian(the message tbl is almost complete,the main campiagn missions are in progress)and I was in big trouble...
For example,I couldn't translate wing.It would become squadrone,but if wing is squadrone,squadron what will be?
Terra was also a problem,because it's already an Italian word(means both Earth and ground).Terran became Terrestre(Terrestrial). I'm sure that Polish presents such problems during the translation...
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He can make FS2 in Polish if he likes. There's actually quite a big Polish FS2 community (http://www.freespace.pl/), and I'm sure they'd like to play it in their own language as well.
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Nobody is imposing him to do so,I'm just suggesting him to create the campaign in Enlgish directly. It would be better!
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What wouldn't be fair? One campaign being released in Polish, but not in English? The English-speaking community has enough in terms of campaigns to keep itself busy at the moment.
And it's not as if it won't ever get translated. There are some Polish players who I know would be willing to translate a campaign into English assuming they had some help grammarchecking.
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And I'm sure that if he makes it in Polish, it will be like Revenge and be years before an English version will become available. It wouldn't be fair.
He has got a point. We aren't talking about <English,our language(not mine)and Polish,their launguage>. English is the global language for FS2 and more.
Revenge:Final Conflict came translated and with many errors I even could find. That's simply not fair.
And why waster time translating a campaign while they could create more campaigns?
Polish fans of FS2 understand English as me,Italian fan.
Respect. This is the exact word to use.
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Hmm maybe I should make one in Swedish................................... ;) ;) ;) ;)
/Dice
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And I'm sure that if he makes it in Polish, it will be like Revenge and be years before an English version will become available. It wouldn't be fair.
He has got a point. We aren't talking about <English,our language(not mine)and Polish,their launguage>. English is the global language for FS2 and more.
Revenge:Final Conflict came translated and with many errors I even could find. That's simply not fair.
And why waster time translating a campaign while they could create more campaigns?
Polish fans of FS2 understand English as me,Italian fan.
Respect. This is the exact word to use.
Exactly, and you should respect the other communities' rights to write campaigns comfortably in their own languages.
Sure, English might be the de facto language in the FS2 community, but remember that there are other FS communities besides Hard Light/Game Warden/GTD Bastion/Hades Combine. If the Freespace.pl community wants to release Polish-language campaigns for their Polish-speaking members, then there should be nothing wrong with that. Same goes with Revenge: it was a German-written campaign for the German-speaking FS2 community.
It's almost the same deal as if non-English speakers demanded that we translate our campaigns into Polish/Italian/German/etc. It's the designers' choice of what language they want to create and release it in; they shouldn't have to release it in English just to "be fair." It would help with feedback and their audience, but they're under no obligation to translate it from their language to ours if they don't want to. A couple of the projects in the Polish community are working on English versions, anyways, but, again, that's their choice.
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All I have to say now is that we'll play this campaign in two-maybe three-years when a small group of people has played hit who knows how many times. If you agree with this,for me it's okay.
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Hmm maybe I should make one in Swedish................................... ;)
Only if made in the style of the swedish chef with the word Bork in every sentence. :D
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I see this username being confusing for older members...
(Petrarch used to be a modder/FREDder here.)
Petrarch of the VBB, he was safe as ouses, He used to be mod as well IIRC, no?
I'm on my 3rd gen HLP name right now, This camp sounds pretty similar to some others but trying to understand it in polish and *Bork* would make it more fun.......
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'nother one of those campagins eh? Good luck.
There are a lot of Polish FS players :eek2:
Still somwhat connected to HLP I see.
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And I'm sure that if he makes it in Polish, it will be like Revenge and be years before an English version will become available. It wouldn't be fair.
Well, then don't buy it.
Oh
wait.....
you don't! It's free! His free time!
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Why can I make it in Polish? Because I am Polish :nod: ;) .
Petrarch of the VBB, he was safe as ouses, He used to be mod as well IIRC, no?
I'm on my 3rd gen HLP name right now, This camp sounds pretty similar to some others but trying to understand it in polish and *Bork* would make it more fun.......
Petarch, not Petrarch :mad: :mad2: .
Translating a campaign to Enlgish,as exploited by Revenge:Final Conflict,creates many kind of problems.If you create the campaign in English directly,you could,for example,asking us direclty for bugs,testing etc.
Don't worry. I know some people on www.plato.freespace.pl , who know English. With their help I will translate campaign to English.
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Petrarch of the VBB, he was safe as ouses, He used to be mod as well IIRC, no?
I'm on my 3rd gen HLP name right now, This camp sounds pretty similar to some others but trying to understand it in polish and *Bork* would make it more fun.......
Petarch, not Petrarch :mad: :mad2: .
[/quote]
No youe twizzle stick, i meant this guy here,
http://www.hard-light.net/forums/index.php?action=profile;u=536
(he was like the FReespace moses back in the day)
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I don't want to play a campaign, or even hear about it if it is in Polish only..
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So you agree with the Polish-made campaign.
Petarch,please keep on work and finish your campaign,then ask quickly your friends at fs.pl for the translation.
I still don't know why there are so many Polish FS fans...
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I don't want to play a campaign, or even hear about it if it is in Polish only..
Then why post in a thread about a Polish campaign?
Honestly, some people...
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I don't want to play a campaign, or even hear about it if it is in Polish only..
Then why post in a thread about a Polish campaign?
Honestly, some people...
If you don't to play a campaign what will you do?!?
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I don't want to play a campaign, or even hear about it if it is in Polish only..
Then why post in a thread about a Polish campaign?
Honestly, some people...
If you don't to play a campaign what will you do?!?
Haven't I been making that same point to everybody here already?
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I was about to told Petarch to not say anything on HLP about this campagin until R2 release, but it looks like i'm too late. Anyway:
- release date is far too early. There will be serious delay on R2 (it will be released in September if nothing wrong will happen), i'd say it would be released in December
- i'll translate T3SI after release myself as i'm the most Englised Polish FS fan :p . Still i'll need Grammar Correctors to help me
- he's making it in Polish because it will be much easier for him to make it in native language and then translate it to English (it's rather standard, but for some ppl like me it's much easier to make English version first and then Polish one).
Oh and Polish scene is large mostly in MP ( we've got a lot of MPers and {303} and [BH] are only squads on international FS scene :p ), there are only about 5 good modders for SP.
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I'm quite fond of the concept of doing a Magic Roundabout with a foreign* language campaign....
*well, foreign to me
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Oh for crying out loud, let him make the thing in Polish first and I'll translate it in a jif*, correct grammar, spelling and all :p.
*Depending on spare time, physical well-being, as well as the intensity of the niechcemisie (medon'tfeellike) factor, a jif can be anything up to 6 months
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I was about to told Petarch to not say anything on HLP about this campagin until R2 release, but it looks like i'm too late. Anyway:
- release date is far too early. There will be serious delay on R2 (it will be released in September if nothing wrong will happen), i'd say it would be released in December
- i'll translate T3SI after release myself as i'm the most Englised Polish FS fan :p . Still i'll need Grammar Correctors to help me
- he's making it in Polish because it will be much easier for him to make it in native language and then translate it to English (it's rather standard, but for some ppl like me it's much easier to make English version first and then Polish one).
Oh and Polish scene is large mostly in MP ( we've got a lot of MPers and {303} and [BH] are only squads on international FS scene :p ), there are only about 5 good modders for SP.
Curious.R2 is going to be available this december?Woo said 12-24 months!
Pearch uses an English equal and even better than mine.I'm crazy making the first chapter of a capaign with 42 missions and helping other Italian members to create a 60 missions campaign.We use English as well,and i still find it unfair.
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I was about to told Petarch to not say anything on HLP about this campagin until R2 release, but it looks like i'm too late. Anyway:
- release date is far too early. There will be serious delay on R2 (it will be released in September if nothing wrong will happen), i'd say it would be released in December
- i'll translate T3SI after release myself as i'm the most Englised Polish FS fan :p . Still i'll need Grammar Correctors to help me
- he's making it in Polish because it will be much easier for him to make it in native language and then translate it to English (it's rather standard, but for some ppl like me it's much easier to make English version first and then Polish one).
Oh and Polish scene is large mostly in MP ( we've got a lot of MPers and {303} and [BH] are only squads on international FS scene :p ), there are only about 5 good modders for SP.
Yes, you do need a lot of grammar inquisition.
- you need capital letters and full stops
- I was about to told Petarch to not say anything on HLP about this campagin until R2 release, but it looks like i'm too late = I was about to tell Petarch not to say anything on HLP about this campaign until R2's release, but it looks like I'm too late.
- (it will be released in September if nothing wrong will happen) = (It will be released in September if nothing wrong happens).
- Oh and Polish = Oh, and Polish.
Sigh... I'm being a Goober5000, aren't I? Actually, your English is very good, better than my Polish ;).
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I was about to told Petarch to not say anything on HLP about this campagin until R2 release, but it looks like i'm too late. Anyway:
- release date is far too early. There will be serious delay on R2 (it will be released in September if nothing wrong will happen), i'd say it would be released in December
- i'll translate T3SI after release myself as i'm the most Englised Polish FS fan :p . Still i'll need Grammar Correctors to help me
- he's making it in Polish because it will be much easier for him to make it in native language and then translate it to English (it's rather standard, but for some ppl like me it's much easier to make English version first and then Polish one).
Oh and Polish scene is large mostly in MP ( we've got a lot of MPers and {303} and [BH] are only squads on international FS scene :p ), there are only about 5 good modders for SP.
Yes, you do need a lot of grammar inquisition.
- you need capital letters and full stops
- I was about to told Petarch to not say anything on HLP about this campagin until R2 release, but it looks like i'm too late = I was about to tell Petarch not to say anything on HLP about this campaign until R2's release, but it looks like I'm too late.
- (it will be released in September if nothing wrong will happen) = (It will be released in September if nothing wrong happens).
- Oh and Polish = Oh, and Polish.
Sigh... I'm being a Goober5000, aren't I? Actually, your English is very good, better than my Polish ;).
Please,do not become like Goober5000!
My question hasn't an answer:When exactly we'll see Inferno R2?
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Nobody has any idea, as Woo keeps evading that question like the plague (and every other question about Inferno for that matter).
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No, he answered my question about dreadnaughts and juggernauts... Alright he's being extremely secretive about it, but he HAS said that it will be released in 2 years. :doubt:
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...and Qwer said December. So I'm not trusting either answer (though I think Woo's might be more accurate).
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...and Qwer said December. So I'm not trusting either answer (though I think Woo's might be more accurate).
Yeah.Also Woo responed to several questions I posted(about the R2).The primary reason,however,is that I'm the third member of an Inferno campaign team.I wanted to know,because the R2 will change everything,when exactly it will be released.
This december is too early,Woo said 12-24 months(and that's strange and defeinitely not-approximate).
If R2 is released this december,we should design the remnant 40 missions quickly....
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A different Inferno campaign, called 'Steadfast'. Currently based on R1, but will soon be ported (with difficulty, according to Woo) to R2. The story goes that the EA and GTVA didn't have a war and they made peace. The player is stationed on a Telemus class carrier called the EACa Steadfast, or something.
And I'm not sure, but I heard someone say it was in Italian.
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That's gonna be a nice campaign,and exclusively in English(in fact on this thread I was suggesting Petarch to make his campaign in English too,it would be fair and less-racist).
The Carrier is the GTCa Steadfast,a Telemus flagship of the Delta Serpentis fleet. A joint EA-GTVA project(a texture replacement was also planned to make it more GTVA-like)
60 missions have been planned,the first episode of 20 missions is almost finished.We are optimistic and we think to finish this december.
For this reason it's important that we know when R2 we'll come out.A conversion to the R2(considering that Steadfast uses SOC and Ancient stuff Woo said that won't be present in R2)is to be excluded.
The other two members,Admiral Edivad and Darth Dysko,can speak english better than me.I think we don't need grammarchecking.
I'm contacting Edivad every day via e-mail,but Dysko(the leader)is on vacation and I don't receive an email from him since,I don't know,1/2 months ago.
The fan fictions for The Southern Cross we'll be in Italian,considering that I'm not able to translate what I write....why?Because I use this poor english and that's nothing compared to my italian.Unless someone volunteers to translate them,you'll lose 15 pages of fiction! That's a pity I know....
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Friggen, hell, isn't it funny how non-english campaigns can create missions at twice te pace of english ones? (Revenge: Final Conflict), your campaign already has 20 missions!!
That's gonna be a nice campaign,and exclusively in English(in fact on this thread I was suggesting Petarch to make his campaign in English too,it would be fair and less-racist).
The Carrier is the GTCa Steadfast,a Telemus flagship of the Delta Serpentis fleet. A joint EA-GTVA project(a texture replacement was also planned to make it more GTVA-like)
60 missions have been planned,the first episode of 20 missions is almost finished.We are optimistic and we think to finish this december.
For this reason it's important that we know when R2 we'll come out.A conversion to the R2(considering that Steadfast uses SOC and Ancient stuff Woo said that won't be present in R2)is to be excluded.
The other two members,Admiral Edivad and Darth Dysko,can speak english better than me.I think we don't need grammarchecking.
I'm contacting Edivad every day via e-mail,but Dysko(the leader)is on vacation and I don't receive an email from him since,I don't know,1/2 months ago.
The fan fictions for The Southern Cross we'll be in Italian,considering that I'm not able to translate what I write....why?Because I use this poor english and that's nothing compared to my italian.Unless someone volunteers to translate them,you'll lose 15 pages of fiction! That's a pity I know....
I can see that :P.
Sorry, whenever someone says they don't need grammar checking I always do this sort of thing. Anyway, R2 is going to have much different weapons and ships to R1. In fact, the Claymores use totally different meshes, and convertion will take a very long time. I don't think you know how hard it's going to be...
Anyway, seeing the pace you guys work, I think you'd be able to do it in a few months after R2's release (in 2008 :P).
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It won't be converted,it vastly uses Ancient and SOC stuff,not present in R2.
There are already over 20 missions because I'm a crazy making campaign designer!
I joined the team and I found three missions(I have fixed too...).Steadfast was supposed to be released this december with 7 missions,my arrival has changed the program....
With all respect to Revenge: Final Conflict,I found that campaign good,but missions have a few events and messages.Mission number 8 of Stead has 70 mid-long messages,mission number 1 of The Southern Cross has 85 events and so on.With the time I spend creating a mission,Florian Meyer is able to make 6 of his missions.
I don't think coverting an R1 campaign to an R2 one is too difficult.If some ship classes have been scrapped,just use other ones.If some classes are remained but their POF and/or weaponry has changed,just balance the mission.
I don't know if there are other problems...