Hard Light Productions Forums
General FreeSpace => FreeSpace Discussion => Topic started by: scratch on June 25, 2006, 04:55:23 am
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I'm playing FS2 (SCP version, up-to-date) for a few days now and had no problems so far. The first time i started the 12th mission "A Game of TAG" (http://www.hard-light.net/wiki/index.php/A_Game_of_TAG (http://www.hard-light.net/wiki/index.php/A_Game_of_TAG)) the GTA Lucidity got destroyed, but i was able to finish the mission (destroyed all enemies). But i was unsatisfied with the outcome, so i tried it again about 5 times, everytime the GTA Lucidity got scrapped. I even changed from joystick to mouse steering in order to be able to tag the ships a bit faster. Finally i was able to defend the ship, but now i have another problem: After the first 3 waves the missions stops somehow, this is how the objective window looks like (without the comments in parentheses of course):
Tag Cancer (Done)
Tag Scorpio (Done)
Destroy Leo (Done)
Destroy Virgo [4] (they should spawn now)
Destroy Libra (should spawn, too)
That's the point where nothing happens anymore. It doesn't make a difference if the GTA Lucidity is destroyed at this point or not, same outcome. Tried the time lapse, game time showed more than one hour (about one hour time lapse), nothing on radar (i even flew around in time laps to search for them). Also, the Iota wing dispatched during the fight doesn't appear on my wings list on the hud (but i can give 'em orders), i'm pretty sure this wasn't the case when i played this mission for the first time.
Does anyone have an idea? Thanks.
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That is a known bug and i also think it has been fixed in the code by now as well though i dont know not if any of the released builds have the fix... That is the second Virgo wing that jumps in doesnt actually do anything though it should be attacking the Warsprite and Lucidity.. They just float in the nebula few clicks away.
Then solutions:
i) There is a fixed mission floating around somewhere.
ii) You should be able to find the lost Shivan bomber wing by heading towards the sun from the Warsprite after the other Shivans have ben taken down. (IIRC)
iii) Try latest builds
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i) Can't find this fix.
ii) I'll try that!
iii) My FS2 SCP is up-to-date (remember my post from yesterday? ;) )
Thanks, i'll try (ii) and see if that works. Hopefully.
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Thanks, worked. :)
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Another question: Now, when i fire a torpedo with the right mouse button, the lock immediately switches to another enemy ship (the ship lock), hence the torpedo does not reach its target it was supposed for. The right mouse button is not assigned to any other controls than the secondary weapon fire. I can use the spacebar for example without problems, still, i'd like to know what's wrong there as i'm used to fire missiles with the right mouse button (for missiles it works as it is supposed to). I've also tested removing the right mouse button from sec weapons fire, but i pressed it anyway as i am used to it and then the lock automatically switched to the next hostile ship.
Anyone?
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That is a known bug and i also think it has been fixed in the code by now
It's not fixed in the code. Taylor and I actually emailed about it several times over the weekend and neither of us can figure out what's wrong. :nervous:
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Could this perhaps be some kind of interference if a joystick is enabled?