Hard Light Productions Forums

Hosted Projects - Standalone => The Babylon Project => Topic started by: 0rph3u5 on June 28, 2006, 05:03:56 am

Title: Awakening of the Beast - Screens!!!
Post by: 0rph3u5 on June 28, 2006, 05:03:56 am
It has been quite for a while about this campaign - and here comes a proof of life....
and many more will hopefully follow....

(http://babcom.henna-boy.co.uk/AotBioutofthebox1.jpg)
EAS Fetcher - "That iron lady"

(http://babcom.henna-boy.co.uk/AotBioutofthebox3.jpg)
Kanton station and it's GOD sat (ajusted contrast!) - the center of a system

(http://babcom.henna-boy.co.uk/AotBioutofthebox2.jpg)
Kanton GOD firing! - who is the poor bugger you deserves this treatment

(http://babcom.henna-boy.co.uk/AotBioutofthebox4.jpg)
EAS Perseus - safely hovering aboth a moon (ajusted brightness!)
Title: Re: Awakening of the Beast - Screens!!!
Post by: predator82 on June 28, 2006, 05:29:28 am
More of it!  :yes:
Title: Re: Awakening of the Beast - Screens!!!
Post by: IPAndrews on June 28, 2006, 05:36:36 am
There's a very nice story behind this campaign to. Be excited, but expect 0rph3u5 to suddenly go quiet and tight lipped again ;).
Title: Re: Awakening of the Beast - Screens!!!
Post by: Rhythmic on June 28, 2006, 03:58:36 pm
How do you get such good and realistic lighting?

I have an x700 video card and in opengl or directx my lighting blows. Is that a spefic SCP version you are using for that?
Title: Re: Awakening of the Beast - Screens!!!
Post by: Dave2040 on June 28, 2006, 04:15:02 pm
More! *drool*
Title: Re: Awakening of the Beast - Screens!!!
Post by: Rhythmic on September 05, 2006, 03:36:12 pm
How do you get such good and realistic lighting?

I have an x700 video card and in opengl or directx my lighting blows. Is that a spefic SCP version you are using for that?




Um, Asking again?

Maybe I should make a thread asking about it on one of the bigger forums lol.
Title: Re: Awakening of the Beast - Screens!!!
Post by: PSI-KILLER on September 05, 2006, 04:48:34 pm
looks really good!!!!

 :yes:
 :pimp:
Title: Re: Awakening of the Beast - Screens!!!
Post by: Capt.Jack on September 05, 2006, 05:42:38 pm
yeh it really does
Title: Re: Awakening of the Beast - Screens!!!
Post by: CaptJosh on September 06, 2006, 01:12:21 am
Minor detail. On that message, "weird" is spelled incorrectly with the I before the E. You may want to correct that at some point in the future.
Title: Re: Awakening of the Beast - Screens!!!
Post by: IPAndrews on September 06, 2006, 03:04:49 am
I used to do that all the time. Somehow it seems like it should be that way around.
Title: Re: Awakening of the Beast - Screens!!!
Post by: aldo_14 on September 07, 2006, 10:11:07 am
'i before e except after c'

:rolleyes: :doubt:
Title: Re: Awakening of the Beast - Screens!!!
Post by: Colonol Dekker on September 07, 2006, 10:18:08 am
What about conceited ? :confused:
Title: Re: Awakening of the Beast - Screens!!!
Post by: Wobble73 on September 07, 2006, 10:27:13 am
What about conceited ? :confused:

Except after c! :)
Title: Re: Awakening of the Beast - Screens!!!
Post by: 0rph3u5 on September 07, 2006, 10:27:54 am
stop the grammar lesson! You're worse than me english teacher!!!

the editorial phase had not begun when I made/edited these screens...
Title: Re: Awakening of the Beast - Screens!!!
Post by: Primus on September 08, 2006, 09:38:13 am
Lovely screens and damn! TBP looks so good! :yes2: :D :yes:
Title: Re: Awakening of the Beast - Screens!!!
Post by: CaptJosh on September 09, 2006, 12:42:50 pm
Just to finish out the grammar lesson, "...and when sounding like A, as in 'neighbor' and 'weigh', and in 'weird', which is."
Title: Re: Awakening of the Beast - Screens!!!
Post by: RavenTS on September 15, 2006, 05:23:42 pm
Please more shots...  ;) ;)
Title: Re: Awakening of the Beast - Screens!!!
Post by: 0rph3u5 on September 16, 2006, 05:05:23 am
I would if I could... but I seems to have the same relationsships to my HDs as I've to women (it works for a time but than everything just goes down...)  :( :(
short: my last HD died yesterday and remains clincly dead

But there are some good news for this campaign :) :): there is a backup and work can resume ASAP when I get back from my "working vacation" in 4 weeks
Title: Re: Awakening of the Beast - Screens!!!
Post by: RavenTS on September 16, 2006, 05:42:11 am
I would if I could... but I seems to have the same relationsships to my HDs as I've to women (it works for a time but than everything just goes down...)  :( :(
short: my last HD died yesterday and remains clincly dead

But there are some good news for this campaign :) :): there is a backup and work can resume ASAP when I get back from my "working vacation" in 4 weeks

Man, what the hell are you doing with your harddrives.?!  :confused: :confused:  ;)
Title: Re: Awakening of the Beast - Screens!!!
Post by: Slasher on September 20, 2006, 11:03:50 am
It happens now and then.  The important thing is backups of the core files exist.  :)
Title: Re: Awakening of the Beast - Screens!!!
Post by: brandx0 on September 21, 2006, 07:39:48 pm
Just to finish out the grammar lesson, "...and when sounding like A, as in 'neighbor' and 'weigh', and in 'weird', which is."

Neither? Seismic? Seize?
Title: Re: Awakening of the Beast - Screens!!!
Post by: IPAndrews on September 22, 2006, 08:28:56 am
 :wtf: So how's the campaign going?
Title: Re: Awakening of the Beast - Screens!!!
Post by: Colonol Dekker on September 22, 2006, 09:22:30 am
(http://soundserver.porto.ucp.pt/MaterialAulas/TI/flash/speedy.gif)

I'm hoping................
Title: Re: Awakening of the Beast - Screens!!!
Post by: IPAndrews on September 22, 2006, 01:15:37 pm
hmm... the most irritating cartoon character of all time. Nice ;)
Title: Re: Awakening of the Beast - Screens!!!
Post by: PSI-KILLER on September 26, 2006, 05:55:06 pm
 :pimp:

IST IT READY IS IT READY???? ARE WE THERE YET????

Title: Re: Awakening of the Beast - Screens!!!
Post by: 0rph3u5 on September 27, 2006, 07:47:35 am
well... since there is a lot of changes coming with the 3.4 release I don't see any reason in a pre-3.4-release of AotB
...
I'm sorry on that but that's way it will go
Title: Re: Awakening of the Beast - Screens!!!
Post by: IPAndrews on September 27, 2006, 07:56:20 am
That's very sensible.
Title: Re: Awakening of the Beast - Screens!!!
Post by: PSI-KILLER on September 27, 2006, 07:46:34 pm
ok guys thanks for the information.
Title: Re: Awakening of the Beast - Screens!!!
Post by: IPAndrews on September 29, 2006, 06:33:51 am
Actually I feel a bit like that with this one. This and Machina Terra.
Title: Re: Awakening of the Beast - Screens!!!
Post by: Rhythmic on September 29, 2006, 06:58:08 pm
Ok. So I am a big fred noob here. But what happens when you've created a campaign and a new version comes out?
I'm making my own right now and I am about halfway finished. Is all of my work going to be wasted when 3.4 comes out? How do you upgrade all of your missions to work for a new release version?
Title: Re: Awakening of the Beast - Screens!!!
Post by: 0rph3u5 on September 30, 2006, 03:20:55 am
But what happens when you've created a campaign and a new version comes out?
Is all of my work going to be wasted when 3.4 comes out?

when a new version comes out only the core files will change; your mission will still run fine --
there might be some issuses though caused by the changes to core files but they used to be minimal:
eg. when 3.3 was released in the early dev time of AotB everything was fine, except for half of the enemies being no longer present since the table references had changed in only one letter -- but if you know that it was putting it back together will be easy -- (who said one letter would not matter???)
But I once patched up some campaign for TBP I found in the Inet which was supposed to run with releases 1 or 2 (that were still depending on retail FS2) and it wasn't a lot of work since most of code and the tables hadn't changed were it was crutial (except the backgrounds)