Hard Light Productions Forums

Off-Topic Discussion => General Discussion => Topic started by: DragonClaw on November 13, 2001, 06:41:00 pm

Title: Fatal Attack(render)
Post by: DragonClaw on November 13, 2001, 06:41:00 pm
 (http://imperial.pcgcentral.com/renders/fatalattacktb.jpg)  (//"http://imperial.pcgcentral.com/renders/fatalattack.jpg")

Comments? This is my first time with 3D Beams  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)

Ty KMN  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

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   -Director of the staff of Hidden Terror. (//"http://www.hiddenterror.f2s.com")
    -WebMaster of Imperial Productions (//"http://imperial.pcgcentral.com")

     
Quote
The fear always controls our attitude, let us fear no more!
Title: Fatal Attack(render)
Post by: KillMeNow on November 13, 2001, 06:46:00 pm
quite nice using bloom or glow? cuase either way just a tad more glow easy easier to use glow and all thats needed for this render
Title: Fatal Attack(render)
Post by: Kazan on November 13, 2001, 06:48:00 pm
not bad
Title: Fatal Attack(render)
Post by: DragonClaw on November 13, 2001, 06:51:00 pm
 
Quote
Originally posted by KillMeNow:
quite nice using bloom or glow? cuase either way just a tad more glow easy easier to use glow and all thats needed for this render

Used both  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)

------------------
   -Director of the staff of Hidden Terror. ("http://www.hiddenterror.f2s.com")
    -WebMaster of Imperial Productions ("http://imperial.pcgcentral.com")

     
Quote
The fear always controls our attitude, let us fear no more!
Title: Fatal Attack(render)
Post by: KillMeNow on November 13, 2001, 07:27:00 pm
well with the glow up the pixels abit it should improve it abit - othe that that nice render
Title: Fatal Attack(render)
Post by: WarpStar on November 14, 2001, 04:11:00 am
The beam textures look a little sharp, but that's a good pic regardless.
Title: Fatal Attack(render)
Post by: Setekh on November 14, 2001, 04:25:00 am
Whoa, that beam is nice...

The edges are a little too well defined, but - is that intentional?  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: Fatal Attack(render)
Post by: DragonClaw on November 14, 2001, 06:01:00 am
 
Quote
Originally posted by Setekh:
Whoa, that beam is nice...

The edges are a little too well defined, but - is that intentional?   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

Well, next time it shouldn't be too "solid" because I set the glow radius too small this time.

------------------
   -Director of the staff of Hidden Terror. ("http://www.hiddenterror.f2s.com")
    -WebMaster of Imperial Productions ("http://imperial.pcgcentral.com")

     
Quote
The fear always controls our attitude, let us fear no more!
Title: Fatal Attack(render)
Post by: KillMeNow on November 14, 2001, 06:36:00 am
he is my student - he shows promice =)
Title: Fatal Attack(render)
Post by: Setekh on November 16, 2001, 06:37:00 pm
Patience, young grasshopper...  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: Fatal Attack(render)
Post by: Black Ace on November 16, 2001, 09:23:00 pm
Well, its on my wallpaper now... so it must be ok!  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

A bit... empty... but other than that, I like!

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Title: Fatal Attack(render)
Post by: DragonClaw on November 16, 2001, 09:40:00 pm
 
Quote
Originally posted by Setekh:
Patience, young grasshopper...   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

Grass...hopper??? Ahhhh!

------------------
   -Director of the staff of Hidden Terror. ("http://www.hiddenterror.f2s.com")
    -WebMaster of Imperial Productions ("http://imperial.pcgcentral.com")

     
Quote
The fear always controls our attitude, let us fear no more!