Hard Light Productions Forums

Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: Kernal on July 27, 2006, 02:20:33 pm

Title: Invisible Rocks!
Post by: Kernal on July 27, 2006, 02:20:33 pm
I`m working on a mission where I have to escort acouple of ships through a astroid belt. Well thats all fine and dandy but, I can`t see the actually rocks until there 100 feet away and they just appear. Is it possible to set it so they are not hidden? So I can see them all From a distance?

This mission is using the port by the way.

Title: Re: Invisible Rocks!
Post by: Dark Hunter on July 27, 2006, 11:13:27 pm
Did you happen to notice where the asteroid belt boundaries are? Sounds like you're right on the edge of the belt, or else you made a really tiny one.
Title: Re: Invisible Rocks!
Post by: Colonol Dekker on July 28, 2006, 09:02:58 am
I believe draw distance may be a factor involved here.
*srsly* :D
Title: Re: Invisible Rocks!
Post by: Kernal on July 28, 2006, 01:51:16 pm
Hey i`m not that dumb. :P

Yes i`m on the edge and I just wanted to know if there was a way to see the asteroids before my ships entered it? It looks alittle unrealistic when all I see is space ahead and then large rocks appear from nowhere. (shrugs)
Title: Re: Invisible Rocks!
Post by: Dark Hunter on July 28, 2006, 09:12:45 pm
The rocks spawn on the edge of the field, and only 256 asteroids are allowed (guess because the engine couldn't easily keep track of more than that.) Which means a dense field must also be small. You want a great example of this look at the second mission in Derelict. Tiny field, so the rocks are so obviously spawning in plain sight.
Title: Re: Invisible Rocks!
Post by: Nuclear1 on July 28, 2006, 11:41:26 pm
On topic, Dark has it right.

Slightly off-topic, on first glance at the thread title, I could've sworn that the thread would've been something about the awesomeness of being invisible. :D