Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: karajorma on July 30, 2006, 07:59:01 am
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While poking around in FS2_open's multi code I came across a function V never appear to have attached to anything. Maybe it's a hold over from descent or it was simply never implimented but I figured you guys would like it.
Apparently the multi_random_death_word() function exists only to come up with a random word or phrase to describe one player killing the other. So instead of Alpha 1 has killed Zeta 1 you'd substitute the word killed for something from this piece of code :D
switch (index) {
case 0:
return XSTR("zapped",853);
case 1:
return XSTR("caulked",854);
case 2:
return XSTR("killed",855);
case 3:
return XSTR("waxed",856);
case 4:
return XSTR("popped",857);
case 5:
return XSTR("murdered",858);
case 6:
return XSTR("bludgeoned",859);
case 7:
return XSTR("destroyed",860);
case 8:
return XSTR("iced",861);
case 9:
return XSTR("obliterated",862);
case 10:
return XSTR("toasted",863);
case 11:
return XSTR("roasted",864);
case 12:
return XSTR("turned into anti-matter",865);
case 13:
return XSTR("killed like a pig",866);
case 14:
return XSTR("taught a lesson",867);
case 15:
return XSTR("slaughtered with impunity",868);
case 16:
return XSTR("spanked like a naughty boy",869);
case 17:
return XSTR("skunked",870);
case 18:
return XSTR("beat senseless",871);
case 19:
return XSTR("shot up",872);
case 20:
return XSTR("spaced",873);
case 21:
return XSTR("hosed",874);
case 22:
return XSTR("capped",875);
case 23:
return XSTR("beat down",876);
case 24:
return XSTR("hit wit da shizzo",877);
case 25:
return XSTR("sk00led",878);
case 26:
return XSTR("whooped up",879);
case 27:
return XSTR("brought to the all-you-can-take whoop ass buffet",880);
case 28:
return XSTR("served up a whoop ass sandwich...hold the mercy",881);
case 29:
return XSTR("gibbed by Kayser Sozay's rocket",882);
case 30:
return XSTR("shot down",883);
case 31:
return XSTR("given early retirement",884);
case 32:
return XSTR("instructed",885);
case 33:
return XSTR("eviscerated",886);
case 34:
return XSTR("pummelled",887);
case 35:
return XSTR("eradicated",888);
case 36:
return XSTR("cleansed",889);
case 37:
return XSTR("perforated",890);
case 38:
return XSTR("canned",891);
case 39:
return XSTR("decompressed",892);
}
:lol:
I guess Kazan and Taylor have probably noticed this one before but I didn't know who else had so I figured I'd share :)
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:lol:
This was never used the first two Descent games, so it was probably made for FS1 or something. :D
I'ma gonna hit you wit da shizzo!
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Ooooooo.....can we flush that list out just enough to make "case 42: was 0wn3d by"
Yes, my mind is in s simple state right now. Yours would be too after being up for almost 60 hours.......
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Incidentally directly below that function is this one
index = rand() % NUM_CHAT_START_WORDS;
switch (index) {
case 0:
return XSTR("says",893);
case 1:
return XSTR("bleats",894);
case 2:
return XSTR("opines",895);
case 3:
return XSTR("postulates",896);
case 4:
return XSTR("declares",897);
case 5:
return XSTR("vomits out",898);
case 6:
return XSTR("whines",899);
case 7:
return XSTR("barks",900);
:D
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You guys realize that Descent was developed by Parallax, not :v:, right? I don't think developers swap code for their star franchises.
I would so love to see those messages though... :yes:
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And you do realize that Parallax Software split into two new development houses, Volition and Outrage Entertainment, right?
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D'oh! :slaps himself really hard:
I forgot about that! :ick:
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typedef struct object {
struct object *next, *prev; // for linked lists of objects
int signature; // Every object ever has a unique signature...
char type; // what type of object this is... robot, weapon, hostage, powerup, fireball
Take a good long look at that last line and then tell me that there is no Descent code in Freespace 2 :D
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So my Volition history is a little sketchy.....
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X's Maxim put a huge hole in Y.
Y is glowing green after being killed by X's Prometheus S.
Y swallowed his own Infyrno.
X shoved a Harpoon up Y's ass.
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"Alpha 1 was killed by his own missile" --> "Alpha 1 has just won a Darwin Award."
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I think these should be tbl/tbm's. Then people (or mods) could have semi-free range on customizations.
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case 16:
return XSTR("spanked like a naughty boy",869);
:nod: :lol:
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don't forget
pwnd
and if they're not on the list already
expunged
eradicated
terminated
vaporized
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Must have
"WAS BEATEN LIKE A GINGER STEPCHILD"
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"Alpha 1 has just won a Darwin Award."
huzzah! That one has to go in!
How about these:
"Zeta 1 was the weakest link!"
"Beta 1 had a disagreement with Alpha 2's Phoenix V"
"Delta 3 has assended...with help from Zeta 1's Maxim"
"Beta 4 let his Prometheus do the talking with Zeta 3"
"Delta 3 was a slowpoke" (Death by shockwave)
"Lady luck as dumped Alpha 4"
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'On this Day, Beta 4's pants are full of Piranha'.....
'Delta 1 has been given unfettered access by Alpha 1's Prometheus'
''Beta 2 is no longer a legitimate authority in this system'...
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So...is it going back in? :D
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And these:
Alpha 1 personally introduced Beta 1 to God.
Alpha 1 was swatted by Cruiser 1's beam.
Alpha 1 was turned into roadkill by Beta 1. (Death by collision)
Alpha 1 violently converted Beta 1 into an expanding ball of incandescent gas. (It's long and a quote.)
"Alpha 1 was killed by his own missile" --> "Alpha 1 has just won a Darwin Award."
You can do that in FS1. Get in a Valk with no shields armed with MX-50's. Increase engine power to the max. Empty the burn meter. As soon as the burn meter recharges, hit it again and hold down the missle button. Unfortunately, in FS1, you don't get a Darwin Award...You get "<callsign> was killed by Alpha 1." ;7
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Your death sequences...
Alpha 1; God. God; Alpha 1
Hornets hurt, Alpha 1. Learn to evade!
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here's one: "Alpha 1 was paying too much attention to Alpha 2. . ."
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Alpha 1; God. God; Alpha 1
Actually, that'd be "God, Alpha 1. Alpha 1, God." Alpha 1 isn't that important. :)
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Yeah but surely God already knows Alpha 1 and doesn't need the introduction :p
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Yes, but as a matter of etiquette, the less important person is always presented to the more important person first. :)
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I reckon "splash"should be on the kill list too. Or maybe some good, old fashoined British-battle-of-Britain-spitfires'n'hurricanes quips ("tally ho 'n' such)
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What would be nicer of course would be to have a table of quips which the player could edit to their hearts content and have automatically transmitted to everyone else whenever that player got a kill. :)
EDIT : I've just talked myself into having to code this feature in now haven't I? :D
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Vaped.
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What would be nicer of course would be to have a table of quips which the player could edit to their hearts content and have automatically transmitted to everyone else whenever that player got a kill. :)
EDIT : I've just talked myself into having to code this feature in now haven't I? :D
Yes, you have. So when can we expect it to be done and ready for download?
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Yes, but as a matter of etiquette, the less important person is always presented to the more important person first. :)
So who is more important? A fictional character, or a man-made entity? :p
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So who is more important? A fictional character, or a man-made entity? :p
Be veeeery careful about posting that kind of comment... you might end up offending someone.....
:snipe:
I'm not trying to start a theological debate here, just refrain from posting stuff like that please.
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So who is more important? A fictional character, or a man-made entity? :p
Be veeeery careful about posting that kind of comment... you might end up offending someone.....
:snipe:
I'm not trying to start a theological debate here, just refrain from posting stuff like that please.
One shouldnt be so easily offended. I refuse to curb my tongue to spare someone's feelings.
Regardless, any God is a manmade entity. Wether or not said God exists.
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Regardless, any God is a manmade entity. Wether or not said God exists.
That's a bit of a non sequitur, isn't it? If God exists, how is he man-made?
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Yes, you have. So when can we expect it to be done and ready for download?
New feature. So not until after 3.6.9 is released.
I intend to do something of an overhaul with the multiplayer code post 3.6.9 anyway cause it seems like every day I'm spotting another SEXP that doesn't do the callbacks needed to make multiplayer work properly.
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I refuse to curb my tongue to spare someone's feelings.
[random thoughts]
I think that's a bit off :)
I'd rather put it "I refuse to curb my tongue in order to avoid a conflict". Which is nice, when the possible outcome is evaluated to be worth a confict.
[/random thoughts]
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Regardless, any God is a manmade entity. Wether or not said God exists.
That's a bit of a non sequitur, isn't it? If God exists, how is he man-made?
I think he means the concept of god(s)
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Regardless, any God is a manmade entity. Wether or not said God exists.
That's a bit of a non sequitur, isn't it? If God exists, how is he man-made?
I think he means the concept of god(s)
I'm assuming he doesn't. Nobody doubts the concept of God exists, since we both know what we're talking about. If God exists, how is he man-made?
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Wow this veered off into the abyss of non-alligned thread content=title+subject matter.
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One shouldn't be so easily offended. I refuse to curb my tongue to spare someone's feelings.
Regardless, any God is a man made entity. Weather or not said God exists.
The name has changed, the personality has not :D
Kara, if you put this in... I'll... :nervous:... uh... be eternally in your debt?
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Regardless, any God is a manmade entity. Wether or not said God exists.
That's a bit of a non sequitur, isn't it? If God exists, how is he man-made?
I think he means the concept of god(s)
I'm assuming he doesn't. Nobody doubts the concept of God exists, since we both know what we're talking about. If God exists, how is he man-made?
Your perception of God is man made. It's more of how you want your own personal God to be. There's very little to go by when evaluating the personality/temperment of the christian God. The Bible describes him as vengeful and fearsome in half of it, and all loving and caring in the next. "God loves all!" "God hates Gays!". There are millions of interpretations out there, each one exclusive to each person. Each version of God is man-made.
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Well, if God exists, he is who he is regardless of what I or anyone else have to say about it. My perception of him is admittedly incomplete and quite possibly inaccurate. Other people's perceptions of him may be different. Our perceptions are completely irrelevant in the grand scheme of things though, IMHO.
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why does everyone refer to god as if he was a person. stop anthropomorphizing the universe!!! such ways created the prophet, which in turn led to agressive and sometimes violent civilization. the relationship between god and man seems to have changed from perfection-disorder to ruler-servant. i attribute this to the roman empire's use of christianity to expand its borders (and similarly with the ottoman empire and islam). the spirit of empiire is permanently etched into the doctrines of both. why use only armies in conquest, send the priests too. this is why i respect the jews, they maintain god as a non human entity, leaving it as a philisophical concept. there religion is different in that it doesnt seek to constantly expand its influence through conversion.
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Sorry, I came in late. What, uh, happened? :shaking: (flips to the first page) Oh. :wtf:
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It doesnt really matter. You won't find out until you're dead, either way.
Well, no. Should there be no deity, and no afterlife, you wont find out anything, I guess.
(generalized you)
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my point is that humans have twisted the concept of god around so much you cant make heads or tails of it anymore. its true, youl find out when yer dead, but i have a fealling alot of people will be disapointed.
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OK on both subjects this should go in.
]PLAYER] met the deity or being or anthropoligic ideal which they may or may not believe in.
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:wakka:
Btw, for the sake of completeness, shouldn't it be:
[PLAYER]met the deity or being or anthropoligic ideal which they may or may not believe in, or maybe they didn't.