Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: Artimus on November 24, 2001, 12:03:00 am
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It's not a FS model, but you people have a eye for things, so I though I'd show this to you. It's a Battletech Medium mech of my own design. Built and rendered in Rhino 2.0.
(http://www.grworld.com/freakspace/files/mechrender.jpg)
(http://www.grworld.com/freakspace/files/walkingmech.jpg)
If anyone knows something about the Battletech table top game, here are the stats for it-
(http://www.grworld.com/freakspace/files/pitstats.jpg)
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[This message has been edited by Artimus (edited 11-23-2001).]
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Pretty nice design. Little light on ammunition but you have to try really, REALLY hard to get the thing to overheat.
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I told you that It ("http://www.jskgames.homestead.com/files/home.html") would be done by November, well, mostly anyway...
[This message has been edited by jonskowitz (edited 11-23-2001).]
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Originally posted by Artimus:
It's not a FS model
I think I noticed that when I looked at the bottom(the part that sayed "jump-jets")
Nice tho
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Calvin (Calvin & Hobbes):
My powerful brain in unraveling the myseries of the universe.
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Head Campaign Manager in Knossos Campaign ("http://www.vidavision.com/entertainment/drzer0/index.html")
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"You have been overloaded with knowlage my young friend" - untouchable
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"When you mess with a doctor, you mess with dark powers" - The Brak show
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Ion bars do not imprison me!
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Dude! Welcome to a realm where I'm not a n00b (http://dynamic.gamespy.com/~freespace/ubb/noncgi/devil.gif)
That mech owns as well - you've done a really great job on it (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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From the stats and the design, I would have to assume that this Mech of yours is strictly for quick recon and light combat?
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GTD Excellence ("http://freespace.volitionwatch.com/excellence") Webmaster
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"Be flakked or be square!"
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Heh, it looks kinda like a cross between a Mongoose and an Uziel.
Good job.
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Great design. The legs look similar to those of Metal Gear RAY, without the toes of course (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Originally posted by Thorn:
Heh, it looks kinda like a cross between a Mongoose and an Uziel.
I was about to say the same thing... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Seems it would be quite powerful up close, and it has the armor to survive a prolonged closeup fight. Just keep it away from long ranged mechs, since it has absolutely no long range power, apparently.
A very good model and render, Artimus! (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
And good to see you back again (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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I actually designed the weapons load out arround city fighting.
I've been trying to fit an extra ton of AC ammo in, but I havn't found a way acceptable to me short of droping the engine rating.
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That's a pretty good loadout. You know, if it is a street fighter, you could decrease the speed down to 6/4. Just an idea.
[This message has been edited by Alikchi (edited 11-24-2001).]
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Originally posted by Mad Bomber:
...since it has absolutely no long range power, apparently...
???
What do you call the LB-10X? The sucker has an 18 hex max range an an effective range of 12 hexes... I think, I need to look it up as soon as I can get to my books, hope noone makes me look like a fool in the meantime (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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I told you that It ("http://www.jskgames.homestead.com/files/home.html") would be done by November, well, mostly anyway...
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Nice model, Artimus... can you animate it? It'd look damn sweet moving... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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I can't animate it, but I can position it any way that I want.
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