Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: heretic on November 24, 2001, 07:56:00 pm
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Shrike, why didn't you tell anyone you added [lvlshot] to the UBB? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/hammer.gif)
so everyone, to keep the images at a managable level, instead of:
{img}url to the image{/img}
use:
{lvlshot}url to image{/lvlshot}
substituting the { and } with [ and ], of course (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
example:
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Currently experiencing the unbridled excitement of interstellar commerce (//"http://www.warpstorm.com")
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Before... (http://www.eskimobob.com/logo.png)
After...
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(#162 on the Array ("http://www.3dap.com/hlp/hosted/array"))
NIfty party trick... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Yay, this should come in handy (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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What does "lvlshot" stand for, anyway..? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/redface.gif)
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If your going to p1mp, you might as well start a thread for it (better yet, fix the array forum up!)
lvlshot = level shot (size?) for all images posted?
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Wait... is it to reduce width & height sizes, or file sizes?
If it's to fix the file size, then I--and my 56K modem--are all for it... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
But if it's just fixing width & height, then I don't see the point... still waiting for a large file size image to load only to see it smaller than it really is.
Just my 2 cents.
Joe.
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(http://www.joek.com/cgi-local/fs2rev_image.pl) ("http://www.joek.com/other/freespace/")
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Well it keeps threads more ordered (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)