Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Triple Ace on August 11, 2006, 11:04:01 pm

Title: Opengl problem
Post by: Triple Ace on August 11, 2006, 11:04:01 pm
Everytime I try to start up FSO in opengl (newer releases only) I get an error saying my opengl version is 1.1 and I need at least 1.2. I am running the latest NVIDIA drivers which is opengl 2.0 compatible.
Title: Re: Opengl problem
Post by: taylor on August 11, 2006, 11:09:19 pm
Make sure that the color depth you are using in the Launcher is equal to or less than your desktop depth.  In other words, if your desktop is 16-bit then the game needs to be set to 16-bit as well, if you desktop is 32-bit then you can use either 32-bit or 16-bit.