Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: S-99 on August 21, 2006, 03:15:46 am

Title: opengl error
Post by: S-99 on August 21, 2006, 03:15:46 am
I know i should like post this in mantis, but i wasn't quite able to (mantis isn't agreeing with me). I just can't use opengl, though i was able to last night. I can play in d3d however. But opengl is just crapping on me all of a sudden, i did even pull a reinstall of my forceware, and of fs2.
I'm using 3.6.9rc6, with 3.6.9final mediavps, athlon64 3200+, and a geforce 7600gt.

Error: The required OpenGL extension '°Üz' is not supported by your current driver version or graphics card.  You can either use the Direct3D rendering engine (non-FRED builds only) or update your video card drivers.


File:C:\Languages\Visual Studio Projects\Visual C++\fs2_open_3_6_9\code\graphics\gropenglextension.cpp
Line: 383
[This filename points to the location of a file on the computer that built this executable]

Call stack:
------------------------------------------------------------------
------------------------------------------------------------------



Edit:
Found out it does this when i have extension limit setting enabled in the nvidia control panel, but when it's disabled, error disappears. Something for nvidia users to stay away from(i certainly don't know the practical use of extension limit besides ****ing with things).
Title: Re: opengl error
Post by: Khyro on August 25, 2006, 07:26:35 am
http://www.hard-light.net/forums/index.php/topic,41837.0.html
Title: Re: opengl error
Post by: taylor on August 25, 2006, 11:27:23 am
Edit:
Found out it does this when i have extension limit setting enabled in the nvidia control panel, but when it's disabled, error disappears. Something for nvidia users to stay away from(i certainly don't know the practical use of extension limit besides ****ing with things).
Yep, had to look up that setting to figure out what the deal was, since it's the first I've heard of it.  It's a very specific need for some games though and isn't something that should be enabled in general.  In fact the docs say that the option should ever be used except for in profiles for specific games.

Regardless, FSO doesn't suffer from the problem that this particular setting is supposed to fix.  :)