Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Scooby_Doo on August 24, 2006, 11:55:58 pm
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Next up on the list....
From the old image:
(http://www.wcnews.com/ships/images/p2faldariii.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/ship1.jpg)
course after seeing the new pics it looks quite a bit different, but oh well..
BTW I'm going back and redoing most of the tables, shinemaps, misc small bugs in what i've all released and going to be re-releasing them sometime in the future in one big package.
Question: Who has worked with weapon normal convergance? I can't seem to get them working.
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Human flying bullseye?
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You have to set convergence in the POF thru the normals. I usually set the normals to be +250 forward, then tweak them until they intersect at 250 meters. Then I think you also have to put a flag in the tables.
Model looks good, although the middle part seems to be pretty off - there should be a nose, the cockpit shouldn't go all the way to the front. Also, are those holes in the wings?
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Ahhh I'll have to look at the flags then....
Yes the newer pics from CIC, the Faldari does have holes in the wings. In fact a lot of the Privateer 2 ships do have holes in weird places.
(http://www.wcnews.com/ships2/images/4views/p2faldarimkii.png)
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You have to add "gun convergence" to the ship flags :)
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Sweet thanks, now I've got to remember my trig to get the angles right. Kinda wish PCS would show you the vector.
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Test shot...
(http://img.photobucket.com/albums/v356/Shodan_AI/faldari2.jpg)
Still feels it needs something.....
I tried mimicking the blue/yellow color scheme and well....
(http://img.photobucket.com/albums/v356/Shodan_AI/faldari3.jpg)
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Is this looking better?
(http://img.photobucket.com/albums/v356/Shodan_AI/faldari4.jpg)
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Yes :nod: Now make some P2 capships.
*cracks laser whip at SD*
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HAHAH... well now that CIC does have some good pictures to work with...
Although having someone actually convert the models to pof would speed things up. Glares at Colonol... *cracks whip* LOL j/k
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Is it just me or does that look like a bastard hybrid of terran and Kilrathi design philosophy?
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Nope, it's not just you :-)
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One last update.
(http://img.photobucket.com/albums/v356/Shodan_AI/faldari5.jpg)
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TADA! No problems converting at all :)
(http://img.photobucket.com/albums/v356/Shodan_AI/Faldari-1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/Faldari-2.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/Faldari-3.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/Faldari-4.jpg)
Noticed two things, the cockpit glass turns blue at lod 1+, the extras.dds needs to be tweaked a little and I need to adjust my pcx->jpg converter.. the image quality gets considerably worse.
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HAHAH... well now that CIC does have some good pictures to work with...
Although having someone actually convert the models to pof would speed things up. Glares at Colonol... *cracks whip* LOL j/k
No worries :D If i could, i would./........ :yes: