Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Khyro on August 25, 2006, 07:25:40 am

Title: About OpenGL error
Post by: Khyro on August 25, 2006, 07:25:40 am
first: hi to all coders and players. keep it goin :yes:

if u guys encounter an error related to     ...\fs2_open_3_6_9\code\graphics\gropenglextension.cpp
when trying to run the game in OGL, be sure to set in the launcher same color depth as the desktop
if ur desktop is set to 16 bit, set in the launcher 16 bit also, if 32, set it to 32 bit.

this way i got around the anyoing error about using opengl 1.1 instead of 1.2
Title: Re: About OpenGL error
Post by: taylor on August 25, 2006, 11:23:43 am
It's a known issue, and there is a bug filed on it.

It doesn't have the be the same depth though, just not any higher.  So, you can use 16-bit in the game with a 32-bit desktop, but you can't use 32-bit in the game with a 16-bit desktop.