Hard Light Productions Forums
Hosted Projects - Standalone => The Babylon Project => Topic started by: icewind_123 on August 31, 2006, 04:36:02 am
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Hi, this for now just a "fun mission", means a battle, no radio messages yet...
But it keeps crashing at some time, tested it on 2 different PCs, different configuration.
If any of you could look into this i would be glad :) . Download is at bottom.
screenshot:
(http://img314.imageshack.us/img314/848/screen0095ec1.jpg)
[attachment deleted by admin]
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Error: Cannot load mission -- for wing Tr'ka, ship Tr'ka 4 is not present in #Objects section.
File:\fs2_open\code\mission\missionparse.cpp
Line: 4441
[This filename points to the location of a file on the computer that built this executable]
Call stack:
------------------------------------------------------------------
------------------------------------------------------------------
the mission counts 104 objects (means ships) but I think the obejct limit is around 100 (#0-99)...
this made the program "forget" about objects #100+; thus creating a wing which was suposed to contain 4 fighter of which only 1 was present for the program
-> a crash when stating (but this was not what you are looking for right???)
/EDIT: encoutered no other trouble after I kicked that wing out of the mission and "repaired" the object count -- attached a modified version of the file
[attachment deleted by admin]
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Yep. Going over 100 objects is a big no no.
I think it would be best if we could warn people about that before they screw up their missions by saving them I suppose. I might have a look into it later.
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Thanks for the help :nod: , but is there really no way to go over this object size? I Like to fight battles with alot of fighters and capital size ships. Maybe worth a look of the SCP? :P
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..............Didn't they just explain that?
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BoE Syndrome is it? ;7
You should go for quality, instead of quantity. The feel of a big battle can be achived even without bazillion ships. Besides, 100 ships should be enought for any mission if you ask me. :doubt:
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icewind_123. Check my FAQ's Glossary with respect to Battle of Endor Syndrome.
If you're going to insist on making big missions you need to know the pitfalls.
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I tried it but crashed big time. I got a serious windows error, it did not even go into debug. I think the shadows don't use jump points. There was a way to have then just appear.
4000 AMD sandiego
2 gigs ram (4x512mb)
7800gtx single
A8n sli deluxe mobo
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I Like to fight battles with alot of fighters and capital size ships.
*vorlon mode*
The size is the demanded...
Use Waves...
Waves of fighter wings...
No capital wings...
I think the shadows don't use jump points. There was a way to have then just appear.
*vorlon mode*
Yes...
But don't demand perfected froms from this apprentice...
Not now...