Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: DaBrain on August 31, 2006, 11:22:34 am
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Well, I think I had this problem before, but it's gotten worse.
I got a new TFT and I've created a new color profile (*.ICC) for it. (with an Eye-One). I had to increase the blue value of my monitor a lot.
Well my colors are perfect now... that is as long as I use Windows. When I start FS2_open, everything gets super blue, which leads me to the impression that FS2 tosses the color profile. This also goes for the windowed mode.
I can fix it in-game, by opening the Adobe Gamma Loader. That's the only way for me to play FS2 in a not blue version. :(
This is probably not a common problem and I'm not even sure if FS2 is to blame for it...
Oh one last thing: It doesn't happen in D3D! I guess that's pretty important.
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Does using -no_set_gamma fix it? If so then I guess it's getting the gamma ramp wrong, or something. Either way, Mantis it and I'll get to it as soon as I can.
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Wow... -no_set_gamma did the trick. (I thought I had tested this before...)
Should I still Mantis it?
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Yeah, I still think it's a bug. Not quite sure what to do about it though. I'll have to do some research on MSDN this weekend and see what I can find out.