Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: DaBrain on August 31, 2006, 11:22:34 am

Title: Very special bug/problem
Post by: DaBrain on August 31, 2006, 11:22:34 am
Well, I think I had this problem before, but it's gotten worse.

I got a new TFT and I've created a new color profile (*.ICC) for it. (with an Eye-One). I had to increase the blue value of my monitor a lot.

Well my colors are perfect now... that is as long as I use Windows. When I start FS2_open, everything gets super blue, which leads me to the impression that FS2 tosses the color profile. This also goes for the windowed mode.

I can fix it in-game, by opening the Adobe Gamma Loader. That's the only way for me to play FS2 in a not blue version. :(


This is probably not a common problem and I'm not even sure if FS2 is to blame for it...


Oh one last thing: It doesn't happen in D3D! I guess that's pretty important.
Title: Re: Very special bug/problem
Post by: taylor on August 31, 2006, 11:36:22 am
Does using -no_set_gamma fix it?  If so then I guess it's getting the gamma ramp wrong, or something.  Either way, Mantis it and I'll get to it as soon as I can.
Title: Re: Very special bug/problem
Post by: DaBrain on August 31, 2006, 01:20:17 pm
Wow... -no_set_gamma did the trick. (I thought I had tested this before...)

Should I still Mantis it?
Title: Re: Very special bug/problem
Post by: taylor on August 31, 2006, 01:56:34 pm
Yeah, I still think it's a bug.  Not quite sure what to do about it though.  I'll have to do some research on MSDN this weekend and see what I can find out.