Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Scooby_Doo on September 01, 2006, 11:24:28 pm

Title: Missiles!
Post by: Scooby_Doo on September 01, 2006, 11:24:28 pm
Sometimes you want to quickly throw something together and get a result, rather than work on a model for days on end.... Heres about ten minutes of work.  Found a really nice missile info site  :)

authentic AGM-45 Shrike:
<Look below>
(The white isn't pure white, just the spec is a bit high..)  Who wants to convert it?  :D

Title: Re: Missiles!
Post by: NGTM-1R on September 02, 2006, 12:26:16 am
I wouldn't call that quite authentic. The midbody fins are too large. :p
Title: Re: Missiles!
Post by: Scooby_Doo on September 02, 2006, 12:48:48 am
Duh... nevermind... found the problem. I had the picture as MAx's background, unforunately it distorts it.
Title: Re: Missiles!
Post by: Mefustae on September 02, 2006, 01:26:29 am
Okay, now make an AMRAAM and get it working ingame, or perhaps an AGM-154 for anti-Capital work.
Title: Re: Missiles!
Post by: Flipside on September 02, 2006, 01:44:25 am
Ahhhhhhhhhhhhhh!!! Motherland!!!





Sorry, I had to.....
Title: Re: Missiles!
Post by: Scooby_Doo on September 02, 2006, 01:49:46 am
AGM-84 Harpoon could make a good light torpedo.  I found one that would make an excellent trebuchet/Artemis long range missile, but cant find it now.

Heres something kinda dumb.... the texture in the preview window in Max looks good, but when i go to render it it's fuzzy   ::)
Title: Re: Missiles!
Post by: Flipside on September 02, 2006, 01:53:24 am
That's probably something to do with the filtering, OpenGL is optimised around smaller textures, whereas 3DSMax is designed with much larger textures in mind.
Title: Re: Missiles!
Post by: Scooby_Doo on September 02, 2006, 03:15:05 am
I think I've narrowed the problem down.  It looks ok but if i do a symetry or mirror, the new half is fuzzy. Nope, it seems that at a certain angle, it starts to get fuzzy.. Theres problem something wrong with my settings.
Title: Re: Missiles!
Post by: Scooby_Doo on September 02, 2006, 03:30:31 am
Ok enough fun for one night LOL

(http://img.photobucket.com/albums/v356/Shodan_AI/Missiles/shrike1.jpg)
the fuselages textures are much sharper than they appear.
Title: Re: Missiles!
Post by: Scooby_Doo on September 02, 2006, 10:55:57 pm
I think the name says it all...
AGM-114
(http://img.photobucket.com/albums/v356/Shodan_AI/Missiles/bullpup.jpg)
Title: Re: Missiles!
Post by: Getter Robo G on September 02, 2006, 11:12:46 pm
Very nice, think I can snatch those for SG-1?
Title: Re: Missiles!
Post by: Scooby_Doo on September 02, 2006, 11:32:53 pm
Yup, but their not in pof format yet.
Title: Re: Missiles!
Post by: Scooby_Doo on September 03, 2006, 04:19:54 am
Heres a trebuchet or artemis for ya  :D

AGM-123 Skipper
(http://img.photobucket.com/albums/v356/Shodan_AI/Missiles/skippe1.jpg)

Alterntivately the green can be dropped out for plain white, and if you want more sci-fi, the nose guidance system can be chopped off.
Title: Re: Missiles!
Post by: bizzybody on September 03, 2006, 04:53:23 am
How about a TOW?

"Your mistletoe is no match for my TOW MISSILE!" Robot Santa Claus; Futurama. One of my favorite episodes, they even got the two wires spooling off the rear like the real TOW.
Title: Re: Missiles!
Post by: Getter Robo G on September 03, 2006, 11:59:50 am
Awesome, there's no rush.

Whenever you get the pack done I'll let JC4JC know about it. I know he has some things done, but still uses real world weapons too and might have a use for your works.  :D

Title: Re: Missiles!
Post by: CaptJosh on September 04, 2006, 04:00:06 am
Hows about an AIM-54C? I was going to suggest the AGM-65 as well, but it has several different models, each with a different mission in mind and could be confusing to the player. The AIM-9X wouldn't be a bad choice for another "real world" missile, though. Also the AIM-120 "Slammer" (AAMRAM).
Title: Re: Missiles!
Post by: bizzybody on September 06, 2006, 05:37:22 am
How about the Honest John? (http://en.wikipedia.org/wiki/MGR-1_Honest_John) Gotta love the "Dial a Yield" nuclear warhead, especially on an UNGUIDED rocket.
Title: Re: Missiles!
Post by: Colonol Dekker on September 06, 2006, 05:39:46 am
The old MGR's ?   

Thats going back a bit LMAO...........
Title: Re: Missiles!
Post by: Mefustae on September 06, 2006, 07:06:34 am
Not bad, not bad. Now make this missile:

(http://img81.imageshack.us/img81/5043/airforcecutbackseb2.jpg)
Title: Re: Missiles!
Post by: Colonol Dekker on September 06, 2006, 07:15:38 am
Now they could use one of those in SWAT KATS  :lol:
Title: Re: Missiles!
Post by: Scooby_Doo on September 06, 2006, 05:56:30 pm
Actually the honest john doesn't look bad... Could be a dumbfire weapon

(http://missile.index.ne.jp/images/mgr1.gif)
Title: Re: Missiles!
Post by: FireCrack on September 06, 2006, 11:31:11 pm
The AGM 123 looks like a paveway...
Title: Re: Missiles!
Post by: NGTM-1R on September 07, 2006, 12:33:09 am
The AGM 123 looks like a paveway...

Essentially because it is, with a bolt-on rocket motor.
Title: Re: Missiles!
Post by: Vengence on September 07, 2006, 11:44:01 am
Not bad, not bad. Now make this missile:

(http://img81.imageshack.us/img81/5043/airforcecutbackseb2.jpg)

 :eek2: :lol: Where the $#&& did you get that!? Reminds me of a mod I tried to do to an RTS.
Title: Re: Missiles!
Post by: bizzybody on September 07, 2006, 02:52:18 pm
How about some Akagiyama Missiles, fired from the left arm piece of B-Ko's Akagiyama 23 battlesuit? (http://www.draconic.ndirect.co.uk/bko.jpg)  :D
Title: Re: Missiles!
Post by: Colonol Dekker on September 08, 2006, 10:31:23 am
We, . . . . Need, . . . . , That.






 ;)
Title: Re: Missiles!
Post by: Janos on September 08, 2006, 03:05:11 pm
what the christ biz
Title: Re: Missiles!
Post by: Getter Robo G on September 08, 2006, 07:16:04 pm
While the yield (like all AKO series-tech weapons) is grossly overpowered as per a "classic anime", visually due to scale, you would probably never see them in action until the explosions...

And yes while B-Ko is totally hot, she's a total ego-centric *****, like Nachayev on crack...  ;7
Title: Re: Missiles!
Post by: Scooby_Doo on September 10, 2006, 12:44:06 am
(http://img.photobucket.com/albums/v356/Shodan_AI/Missiles/krug1.jpg)
Title: Re: Missiles!
Post by: NGTM-1R on September 10, 2006, 03:10:13 am
And yes while B-Ko is totally hot, she's a total ego-centric *****, like Nachayev on crack...  ;7

Besides, her battlesuit's crap. :p Now, say, Sylia's hardsuit...

Elemental armor would be better yet, but I'd have to skip on the wearer. <,< >,> Maybe a suit of Kage or Raiden BA...
Title: Re: Missiles!
Post by: asyikarea51 on September 10, 2006, 04:49:21 am
Elementals? MW?  :confused:
Title: Re: Missiles!
Post by: NGTM-1R on September 10, 2006, 12:51:26 pm
Well yes. But I think of BattleTech first and MechWarrior second. As it should be. :p