Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: aldo_14 on September 04, 2006, 08:07:26 am
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Can someone give me a working (sample) tbl entry? I've had a few probs, and searching for 'thrusters' (etc) doesn't exactly give specific info.......
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Here's the thread: http://www.hard-light.net/forums/index.php/topic,39160.0.html
And here's the TBM:
#Ship Classes
$Name: GTF Ulysses
$Thruster:
+Used for: ("pitch up") ;;rear,top, right
+Position: (1.5 0.5 -4.6)
+Normal: (0.0 1.0 0.0)
+Texture: thruster02-01
+Radius: 1.0
+Length: 6.0
$Thruster:
+Used for: ("pitch up") ;;rear,top, left
+Position: (-1.5 0.5 -4.6)
+Normal: (0.0 1.0 0.0)
+Texture: thruster02-01
+Radius: 1.0
+Length: 6.0
$Thruster:
+Used for: ("pitch up") ;;front,bottom, right
+Position: (4.5 -2 3)
+Normal: (0.0 -1.0 0.0)
+Texture: thruster02-01
+Radius: 1.0
+Length: 6.0
$Thruster:
+Used for: ("pitch up") ;;front,bottom, left
+Position: (-4.5 -2 3)
+Normal: (0.0 -1.0 0.0)
+Texture: thruster02-01
+Radius: 1.0
+Length: 6.0
$Thruster:
+Used for: ("pitch down") ;;rear,bottom, middle
+Position: (0.0 0.2 -5.7)
+Normal: (0.0 -1.0 0.0)
+Texture: thruster02-01
+Radius: 2.0
+Length: 8.0
$Thruster:
+Used for: ("pitch down") ;;front,top, right
+Position: (4.9 -0.6 1.8)
+Normal: (0.0 1.0 0.0)
+Texture: thruster02-01
+Radius: 1.0
+Length: 6.0
$Thruster:
+Used for: ("pitch down") ;;front,top, left
+Position: (-4.9 -0.6 1.8)
+Normal: (0.0 1.0 0.0)
+Texture: thruster02-01
+Radius: 1.0
+Length: 6.0
$Thruster:
+Used for: ("roll left") ;;front,right
+Position: (6.3 -2.1 3.1)
+Normal: (0.0 0.0 1.0)
+Texture: thruster02-01
+Radius: 1.0
+Length: 6.0
$Thruster:
+Used for: ("roll left") ;;rear,left
+Position: (-4.9 -1.2 -2)
+Normal: (0.0 0.0 -1.0)
+Texture: thruster02-01
+Radius: 1.0
+Length: 6.0
$Thruster:
+Used for: ("roll right") ;;front,left
+Position: (-6.3 -2.1 3.1)
+Normal: (0.0 0.0 1.0)
+Texture: thruster02-01
+Radius: 1.0
+Length: 6.0
$Thruster:
+Used for: ("roll right") ;;rear,right
+Position: (4.9 -1.2 -2)
+Normal: (0.0 0.0 -1.0)
+Texture: thruster02-01
+Radius: 1.0
+Length: 6.0
$Thruster:
+Used for: ("bank right") ;;middle,right, top
+Position: (4.9 -0.7 0.5)
+Normal: (0.0 1.0 0.0)
+Texture: thruster02-01
+Radius: 1.0
+Length: 6.0
$Thruster:
+Used for: ("bank right") ;;middle,left, bottom
+Position: (-4.9 -2.2 0.5)
+Normal: (0.0 -1.0 0.0)
+Texture: thruster02-01
+Radius: 1.0
+Length: 6.0
$Thruster:
+Used for: ("bank left") ;;middle,left, top
+Position: (-4.9 -0.7 0.5)
+Normal: (0.0 1.0 0.0)
+Texture: thruster02-01
+Radius: 1.0
+Length: 6.0
$Thruster:
+Used for: ("bank left") ;;middle,right, bottom
+Position: (4.9 -2.2 0.5)
+Normal: (0.0 -1.0 0.0)
+Texture: thruster02-01
+Radius: 1.0
+Length: 6.0
#End
That what you needed?
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Aldo is temporarily unavailable, Due to Scottish traditions i
assume he is getting royally drunk and falling down a "glen"..........
Normal service will be resumed (rough estimate) about half past 2 tomorrow.
Thank you for using Virtual Actual Voicemail systems inc.
Have a nice day.
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Aldo doesn't drink. He does, however, work.
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:lol: Whoopsy, Hurry up and check your Birthday thing, I thought you were out celebrating, Its monday, no-one likes working on monday. My mate carmens 24 today as well :D
Coincidence. :yes:
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i didnt know this was in yet. another thing to implement into nukemod, at least this one is easy.
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Hmppf.. i managed earlier to add a WIP version to wiki (one that probably never has functioned...)... well off to read the current table options
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I've not checked this yet, needed to update my media VP set. Gah.