Hard Light Productions Forums

General FreeSpace => FreeSpace Discussion => Topic started by: Christopherger on September 06, 2006, 11:08:35 am

Title: FS1 and FS2 Original in XP SP2
Post by: Christopherger on September 06, 2006, 11:08:35 am
Hi,
I saw number of posts confirming this, but just wanted to double check with the latest builds of the Open FS...

I am getting mint copies of FS 1 plus the add ons and FS2 for my collection and to start my journey in FreeSpace Universe, then plan to upgrade with the community build ...

I have an AMD 3300 2.5 ghz~ set up with 400 GB Hrd Drive, 1.5 GB RAM, GeForce 6600 with 256 RAM, Audigy 2 ZS Snd Card, with XP SP2, will this run FS1 and 2 vanilla in 98 Compatability mode (for the afterburner problem) well, as well as running the latest build of the Open?  I had a strange crash with a previous install of FS2 which locked up my whole system and so wanted to start over just in case.

Thanks for all the great work here reviving this classic and I have worked to be ready to start the campaigns, and will indeed upgrade to the great improved game being created here, but I wanted to at least see the original as so far all I have seen is a bit of the demo for FS1. Thanks. :)

Also does anyone have a recomendation for a joystick conroller? I dont have one but figure it is probably necessary. Thansk

EDIT:
The software dealer who found me a copy of FS2 sent the following notes to me and I wondered if the problem one of his clients noted may occur for me:

RE FS2

"It is old game published in 2000 but windows XP and Windows 2000 are ok to play, those 3 old original CD
are in good condition, OK to install and play.
It check hardware for old Glide or Direct3D hardware accleration card.

System requirement:
Pentium 200
32 meg RAM
8x CD-ROM
Hardware Acceleration Card; G200, G400, Banshee, Voodoo 1, Voodoo 2, Voodoo
3, Savage 4, TNT, TNT2, Ati Rage Fury, Ati Rage 128, or Ati Rage Fury/Expert.
400MB Hard Drive Space
DirectSound Compatable Sound Card
Windows 95/98/NT

When I play this game, I fell it like that famous game "Homeworld".
There are 30 missions. There are 3 game CD, the first CD install 66%, the second CD install to 87%,
the third CD install the rest, and then insert the second CD to play the game.

One of my clients told me "when I attempt to autoplay, I receive the following error:
C:\WINDOWS\SYSTEM32\AUTOEXEC.NT. The system file is not suitable for
running MS-DOS and Microsoft Windows applications. Choose 'Close' to
terminate the application."... ...
please try to use other computer to play it or
explore the file setup.exe in Disk 1 and double click it.
Or please follow this link to fix this problem:
when you install or start an MS-DOS or 16-bit Windows-based game in WindowsXP

http://support.microsoft.com/default.aspx?scid=kb;en-us;324767&Product=winxp
end quote

I checked the link and it looks like a way to adjust the config in Windows.

Let me know if anyone knows about this if you have time. thanks


Title: Re: FS1 and FS2 Original in XP SP2
Post by: PotzUK on September 06, 2006, 12:46:54 pm
Aye, that system will play the games with ease - I used to play Freespace 2 on a Slot A Athlon clocked at 750Mhz on a STB Velocity card back in the day :)  It should cope with the SCP easily enough too.

I've never played with the joystick so I can't comment there, most people (myself included) play with Keyboard/Mouse :)
Title: Re: FS1 and FS2 Original in XP SP2
Post by: Christopherger on September 06, 2006, 01:24:30 pm
Roger, PotzUK, message recieved. Thanks and OK much appreciated.

I had hoped to avoid the joystick, myself, so that is reassruing, Just needed to ask.

Over and out. Thanks again. :)
Title: Re: FS1 and FS2 Original in XP SP2
Post by: Freespace Freak on September 06, 2006, 09:24:55 pm
I have a set up similar to yours, except with two 7600 GT's in SLI and I'm using an integrated sound card.  I've never had problems with either FS1 or FS2 vanilla with Win XP SP2.  I'd play them vanilla first then do the SCP thing.  Get the FSPort so you can play FS1 with the SCP graphics!

I have a Logitech Wingman Extreme, which I've had since I bought the games back in '99-2000ish.  I believe Logitech still makes still makes similar joysticks.  I would NOT recommend force feedback, as it makes it more difficult.
Title: Re: FS1 and FS2 Original in XP SP2
Post by: Christopherger on September 07, 2006, 12:32:50 am
Thank you very much Freespace Freak, I do apprecaite your reply with your suggestoins very much. I am a junkie for graphics so I will really look forward to the Port graphics for FS1 and of course of the entire new build, I just want to try the orginals and see where we started from.

Much appreciate the info and help. 
Cheers :)
Title: Re: FS1 and FS2 Original in XP SP2
Post by: Freespace Freak on September 07, 2006, 08:31:49 am
I remember a couple of years ago, must have been '04, I had a roommate and I was showing him Freespace 2.  He was blown away by the graphics and I told him it came out in '99 and he was like  :jaw:  And that was OG style Freespace 2, not the SCP version.   :D
Title: Re: FS1 and FS2 Original in XP SP2
Post by: Christopherger on September 07, 2006, 08:38:00 am
 :eek2: :D

I am very much looking forward to finally getting into the FS Universe :yes: ;)
Thanks FF, much appreciated, and I can't wait. :)
Title: Re: FS1 and FS2 Original in XP SP2
Post by: Cyker on September 07, 2006, 12:34:22 pm
While I would recommend playing Freespace with a joystick, I find it hard to recommend any of the joysticks currently available as pretty much all of them suck.

There are some high-end ones (The Saitek X-something and the TM Cougar) which are great if you can afford them (And have arm muscles like Arnie's) but in consumer land there ain't much out there :(

I did try something heinous once and played it with an X-Box controller, and have to admit that it worked surprisingly well :) (The X-Box controller has more buttons and axis than my beloved Sidewinder 3D Pro! If only I could mod the two together... Hmmm....  ;7)

Many people here don't use a joystick so I guess it's mostly playable without the joystick. Personally I can't imagine how these crazies can play it with keyboard and mouse ;)
Title: Re: FS1 and FS2 Original in XP SP2
Post by: Freespace Freak on September 07, 2006, 01:54:30 pm
You use an XBox 360 controller?  They have a USB connection, right?
Title: Re: FS1 and FS2 Original in XP SP2
Post by: ME$$ENGER on September 08, 2006, 10:58:24 am
You use an XBox 360 controller?  They have a USB connection, right?

I thought you have to mod it yourself or use an adapter? The architecture is indeed USB though. So it's a fairly easy mod.

Anyway, if you're going to run the original FS1 on winXP as opposed to fsport, you may have to set compatibilty layer to win98 for the launcher. I had to do that in order to set some graphics settings on my win2000 box.
Title: Re: FS1 and FS2 Original in XP SP2
Post by: Christopherger on September 08, 2006, 11:50:37 am
Excellent, thanks for the heads up, I plan to do an install of both FS1 and FS2 and then do a seperate install of FS2 for the upgrade to FS Open, and add the components i.e. the launcher, MediaV, etc. I know this will take longer than using Shivan's excellent package, but i can't bring myself to install Torrent, as I dont want to hazard my set up which has a huge collection of softwares installed....

so i will do it slowly ...if anyone has suggestions of the best and most stable builds of the Open elements I would welcome suggestions, as I see there are quite a few and I dont know which ones are the most stable.

Thanks for the great help so far on this, and I am awaiting the arrival of the FS1 and FS2 from my supplier.
Title: Re: FS1 and FS2 Original in XP SP2
Post by: karajorma on September 08, 2006, 01:26:02 pm
Excellent, thanks for the heads up, I plan to do an install of both FS1 and FS2 and then do a seperate install of FS2 for the upgrade to FS Open, and add the components i.e. the launcher, MediaV, etc.

That's an enormous waste of HD space you know. FS2 retail and FS2_Open can co-exist perfectly well in the same folder if you set everything up correctly in the first place.

As for what to do. I might as well bounce this guide on to yet another website

--------------------------------------------

I've written a guide on how to install FS2_Open which you can find in my FAQ but seeing as how I'm in a good mood I'll give you some specific information on what to do. You can read the guide if you're unclear on what I've said.

First thing you should do is install FS2. Do a full install (or else you may have problems with the 1024x768 resolution modes).

Then you'll need to download these two files

Launcher 5.4 (http://fs2source.warpcore.org/exes/Launcher.rar)
and
3.6.9 Release Candidate 7 (http://www.hard-light.net/forums/index.php/topic,41891.0.html)

Extract both files to your Freespace 2 folder. The second link contains 3 links to patch VPs. Download these, create a new folder within your main freespace folder called media VPs and extract them to there.

Now go to this (http://www.hard-light.net/forums/index.php/topic,39905.0.html) thread. You already have the patch VPs so what you need is mv_zpack (which is a big file containing the most important media VP files).

This too needs to be extracted to the mediavps folder you made earlier.
I suggest you leave mv_adveffects alone for now. If you have a really powerful computer you can go back and try it out once you're certain everything works.

Now go here (http://developer.creative.com/articles/article.asp?cat=1&sbcat=31&top=38&aid=46), download and run the OpenAL installer.

That's everything downloaded that you need. Time to set up. Go into your FS2 folder and run the launcher. Click the browse button at the top and choose fs2_open_3_6_9.exe.

Go to the features tab and turn on the first 5 graphics options. You can experiment quite safely with the Audio, HUD, Game Speed and Gameplay options but you probably should leave anything else alone. 

Now go to the video tab and select OpenGL if it isn't already selected. D3D support is virtually non-existant and you will almost certainly have problems running in D3D so you should only use it as a last resort.

Set up the audio/joystick and network tabs while you're here.

Lastly go to the mod tab and select mediavps as your mod. This step enables the mediavps. If your PC runs the game too slowly come back here and click no mods. You'll lose the new graphics etc but you'll be able to play the game with the original files this way and that should be faster..

Press run. Enjoy the game.
Title: Re: FS1 and FS2 Original in XP SP2
Post by: martellato on September 08, 2006, 02:07:53 pm
kara, taylor was just recommending this link for Launcher 5.4, just fyi..

Just curious, I'm using your pre-5.4 build from June 5th (http://icculus.org/~taylor/fso/testing/Launcher.rar).  Is that the latest (currently public) build?
http://fs2source.warpcore.org/exes/Launcher.rar should always point to the newest public Launcher build, whatever version it may be.

Also, I have a question about OpenAL.  I've been using http://fs2source.warpcore.org/exes/latest/OpenALwEAX.exe - and I merely assumed that it was the latest OpenAL to be tested to work with fs2_open.  Obviously, the link that you posted is much more recent - straight from OpenAL.org.  Is it safe to use that?
Title: Re: FS1 and FS2 Original in XP SP2
Post by: Christopherger on September 08, 2006, 07:40:01 pm
Wow, I am honored. Thanks very much Karajorma, I cannot fail now. I will proceed as directed, and look forward to seeing the fantastic improvements created by you all. I just cant thank you enough for your kindness in giving such a detaild map. I will be downloading asap. Thanks again!

C :) ;)
Title: Re: FS1 and FS2 Original in XP SP2
Post by: Freespace Freak on September 08, 2006, 08:14:19 pm
kara, taylor was just recommending this link for Launcher 5.4, just fyi..

Just curious, I'm using your pre-5.4 build from June 5th (http://icculus.org/~taylor/fso/testing/Launcher.rar).  Is that the latest (currently public) build?
http://fs2source.warpcore.org/exes/Launcher.rar should always point to the newest public Launcher build, whatever version it may be.

Also, I have a question about OpenAL.  I've been using http://fs2source.warpcore.org/exes/latest/OpenALwEAX.exe - and I merely assumed that it was the latest OpenAL to be tested to work with fs2_open.  Obviously, the link that you posted is much more recent - straight from OpenAL.org.  Is it safe to use that?


From my very recent experience, I'll tell you that for some reason, on my system, when I downloaded and installed the latest OpenAL 1.1, it didn't replace the files.  First, look in your windows/system32 folder and see if you have the files nvopenal.dll and ct_oal.dll.  If you have them delete them.  Then look for OpenAL32.dll and wrap_oal.dll and delete those as well.  Then, download OpenAL 1.1 and those last two files should reappear in your system32 directory.  Find them and copy and paste them in your main Freespace2 folder and FS Open should work like a charm with Open AL.  :)
Title: Re: FS1 and FS2 Original in XP SP2
Post by: karajorma on September 09, 2006, 03:48:48 am
OpenAL 1.1 is what you need and all the links on this thread point to it. If you already have OpenAL 1.1 working on your system there's probably no reason to upgrade. If you don't have it get the most recent one.

Wow, I am honored. Thanks very much Karajorma, I cannot fail now. I will proceed as directed, and look forward to seeing the fantastic improvements created by you all. I just cant thank you enough for your kindness in giving such a detaild map.

Twas nothing really. I posted that on the SCP site a few weeks back. So far Game-Warden is the only freespace site I haven't copied and pasted it to yet :)
Title: Re: FS1 and FS2 Original in XP SP2
Post by: Christopherger on September 09, 2006, 06:57:09 am
Re the Adveffects.....

I read over the file contents:

Extremely detailed Planet immages {Lightspeed}
Animated glowmaps (GlowLTL-12.0) {Lightspeed}
High-quality explosion textures {Lightspeed}
High-res nebulae {Lightspeed}
Super high-quality 3D Shockwave {DaBrain}

 :) ;) ;) :)  and I hope I can try them, i will do the install first....my system is

AMD 3300 2.5 ~ghz 400 GB HD, 2.5 GB RAM, Geforce 6600 FX Vid with 256 RAM, Audigy 2ZS snd crd, will this run Adveffects?
Just curious, and I suppose getting a little bit greedy,  :) bitten by the FS bug!  thanks again.....and

 I do appreciate your sharing the info, and being such a kind guide for these complexities. I have approached the subject several times and read through your guide, this step by step approach you shared here is a great help, I have almost gotten all the resources and only await the delivery of the software. Thanks again.
Title: Re: FS1 and FS2 Original in XP SP2
Post by: 666maslo666 on September 09, 2006, 02:20:18 pm
Im sure it will work great on that machine even with adveffects and full AA and AF. I have Athlon 2 ghz Radeon 9600 256mb and 1 GB ram and it works perfectly on maxx.
Title: Re: FS1 and FS2 Original in XP SP2
Post by: Christopherger on September 10, 2006, 12:39:24 pm
Well, I got everything downloaded that Karajorma suggested, and I am ready to install as soon as the software gets here. thanks for all the great help and suggestoins, much appreciated, everyone. thanks agian. :)
Title: Re: FS1 and FS2 Original in XP SP2
Post by: Christopherger on September 15, 2006, 12:53:34 pm
sorry for the double post,

So I do a full install of FS2 and then add the elements of the FS Open build, will I still be able to play FS2 original  retail from the installed files as well as FS Open enchanced? just wanted to check, as I don't mind doing two installs, I have tons of Gigabytes of memory on my system still, but the Headmaster thought it excessive. Just checking. thanks for all the help everyone also. :)
Title: Re: FS1 and FS2 Original in XP SP2
Post by: karajorma on September 15, 2006, 01:38:17 pm
Yep. The only thing you need to do is make sure that the SCP launcher is set up to use default FS2 settings before you try to run retail. And you'll only need to do that if you actually run the SCP launcher.

Best thing to do is just to play FS2 retail and then install Open. You'll probably never want to go back anyway :)
Title: Re: FS1 and FS2 Original in XP SP2
Post by: Christopherger on September 15, 2006, 01:47:36 pm
Thank you Karajorma, Headmaster sir. I am very grateful that was my very last questoin before intall which awaits the arrival of my "original" and "near mint" FS 1 plus expansion and FS2 ware.  I am very impatient.  Thanks so miuch. I feel quite deeply in debt to you and all here for the very warm welcome and kind answers to all my questoins,  and now I must work my way up through flight training, galley duty, wardroom cleaning, gun mount polishing, hull deck buffing, hatch cover maintenance, manual swotting, maybe sometime in the winter i will be mildly competent. ah well, it is a fine prospect, to look forward to, flying in FS for the first time I am glad I waited. thanks again. Roger and out.
Title: Re: FS1 and FS2 Original in XP SP2
Post by: Freespace Freak on September 15, 2006, 06:42:54 pm
Galley duty?  Sounds like you've been there, done that.  In the Coast Guard, and Navy, we call it "mess-cranking."  It absolutely sucks.  A 12-16 hour work day is normal.  You feel like a slave.  :ick:
Title: Re: FS1 and FS2 Original in XP SP2
Post by: Christopherger on September 15, 2006, 06:59:47 pm
Yes, I have been there a bit, and have much respect for both navy and coasties, a lot of admiration and appreciatoin, and a long love of things naval, and interest in the history of both wet water and space naval.

I can see the space doctrine of carriers projected in the FreeSpace universe making some good sense, as the investment in capital ships was a tough part of wet water navies, in fleet actions and tactics, the little guys often did as much or more real damage than the big units, when I first studied fleet tactics there was still quite a bit of fleet doctrine that evolved in the dreadnought and battleship fleets, evolved by air tactics and carrier groups, fleet trains for logistics, and small unit effect........translated from fleet actions and cruiser destroyer support, and I am very interested to see how space or 3 dimensional tactics reflects those lesssons. Especially different species and how they may differ in doctrine and strategy and tactics.

The aim remains from what I have studied to apply the most force where your opponent has the least at the most important times, and to consider above all logistics, ours and theirs....and how light units, fighter forces can impact the most in both the offense and the defense.

I have much manual swotting to catch up, and hope to read up in the literature and manuals, I have the manuals for FS2 and the unit characteristics to learn, which is a good start.

But from what I have heard, (some from my own famiily whe were career navy, pilots, braiid wearers, in cans and subs, as well as surface, .....any capital unit down to the smallest crew sized ship runs on the galley, guts and grease monkey level no matter what the glory. ;)
Title: Re: FS1 and FS2 Original in XP SP2
Post by: Christopherger on September 18, 2006, 10:38:34 am
Sorry for the double post but wanted to report on my install of original version sof FS Descent plus the Add on campaign and FS2.

Both arrived this weekend and are installed!

The FS1 was a mint never opened copy of the odd double box with opposite sides and both the game and the add on campaign. Installed and runs fine.

FS2 was the Japanese imprint, but seems to be the full English edition. Three CD's and insert the second one to play. I did the full install and it runs fine no tweaking, or 98 compatability seems needed.  I have been very good and not peeked at 2, indeed havent yet begun my training, just looked at the into for FS1 and the hangar space with the various rooms.

So the adventure begins, thanks to all the help here from all in the community. My deepest appreciation and thanks. ;)
Title: Re: FS1 and FS2 Original in XP SP2
Post by: karajorma on September 18, 2006, 10:40:35 am
No problem. You're in for one hell of a treat :)
Title: Re: FS1 and FS2 Original in XP SP2
Post by: Goober5000 on September 18, 2006, 04:17:47 pm
The FS1 was a mint never opened copy of the odd double box with opposite sides and both the game and the add on campaign. Installed and runs fine.

A word of advice: finish the main FS1 campaign before you install Silent Threat.  Silent Threat modifies the main hall music and some of the debriefing voices, both of which might interfere with your enjoyment of the original campaign.  If you've already installed Silent Threat, you should be able to uninstall it without trouble.

Also, don't forget to patch FS1 to version 1.06 and FS2 to version 1.2.  And keep a backup of the patched v1.06 executable for FS1, because Silent Threat overwrites it with version 1.04 (this is a bug).
Title: Re: FS1 an' FS2 Original in XP SP2
Post by: Christopherger on September 19, 2006, 01:00:58 am
thanks for the info, will follow and patch as advised.
 
Title: Re: FS1 and FS2 Original in XP SP2
Post by: Christopherger on September 20, 2006, 09:02:56 pm
sorry for the double post but wondererd about the patching of FS1 and Silent Threat.....as below>>>.

Thanks Goober,

I found the Voloton site with the patches  I downloaded the patch from the site but it would not update my install, my install is 1.0.0.1 and the patch installer said old file not found, file found but contents did not match so update not completed. Do you wish to quit even though temporary files will not be removed? 

I will check to see, maybe I have the European edition as I was trying the US patch.  So far, no joy.

 and also saw there was an EAX support patch for 1.06, I will have to check the box on my new discs to be sure what release I hve, the USA or the UK or whatever to be sure and I saw that there is a patch about to update Silent Threat to 1.06, is this real or just something labeled so without being so?

It is was listed at http://icculus.org/~taylor/freespace/

  as    SilentThreat original release to 1.06 update: st-1.06.run (md5) - (822k)

Just wondered.  I will follow your instructions. thanks
chris
Title: Re: FS1 and FS2 Original in XP SP2
Post by: Goober5000 on September 21, 2006, 02:16:51 pm
Yeah, make sure you're using the proper versions of the patches.  Several different versions of the game were released.

The icculus.org patch is only for the Linux release.
Title: Re: FS1 and FS2 Original in XP SP2
Post by: Christopherger on September 21, 2006, 02:35:12 pm
Thanks Goober, My version appears to be indeed an original either 1.0.0.1 or 1.03, am not sure for sure,

I have been trying to patch it up since last night, but so far the North America, the UK, and also the world patch do not want to complete the patch to 1.06, i get an error notice saying the old file can't be found and that a file is found but the contents are not the same. The french and german patches do not work either.

I just doenloaded all the earlier patches to try when I get home from work today,
1.03.1
1.04
1.05
1.06 from Game Spot
to see if i can patch it up gradually. I did find one old site that said that the original release was not patchable, but they may have been talking about the Descent games, and NOT
Descent Freespace, it was not clear. I will keep trying.
thanks
-----------------------------------------------------------
After trying all patches...

 :mad: :blah: :) I tried all the patches out for FS1 and none of them would update, all said Old File not found, A file was found but contents not the same. The install is still running. Temporary files will not be deleted if you cancel now.

So I give up. I will play unpatched and enjoy it as a historic install.

Thanks for the posts.
Title: Re: FS1 and FS2 Original in XP SP2
Post by: Goober5000 on September 21, 2006, 08:09:11 pm
Can you post a screenshot of the main hall?
Title: Re: FS1 and FS2 Original in XP SP2
Post by: Christopherger on September 21, 2006, 10:53:49 pm
 :eek2: :D :D :D
Goober you are brilliant.

As soon as i looked at the Main Hall carefully I saw why you suggested that, there in the lower right hand corner was the version number, it is already updated to 1.06 and it also said 3D ready or something like that. I will still try to get a screenshot, first one came out very dark. I am so grateful to you, after all my messing around with patches, now I have a great collection of all the FS1 patches ever made. thanks again so much. I will be sure to put a note on my other thread too. thanks again. ;) ;)