Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: TrashMan on September 09, 2006, 03:10:51 pm

Title: GTI Aegols availabel at HC
Post by: TrashMan on September 09, 2006, 03:10:51 pm
I just finished it and have uploaded it to Hades Combine :D

It has 10 pathed dockpoints (6 for large and 4 for smaller warships), 5 fighterbays (I forgot to path 2 of them..DOH) and 47 turrets.
It's has debris, lods and glows and works like a charm.

http://hades-combine.com/web/index.php?ind=downloads&op=entry_view&iden=233

Title: Re: GTI Aegols availabel at HC
Post by: karajorma on September 11, 2006, 06:53:51 am
17 textures! That's riding the limits rather closely. Are you getting a slowdown with this in the game?
Title: Re: GTI Aegols availabel at HC
Post by: Colonol Dekker on September 11, 2006, 06:56:26 am
Downloads frantically. Thats is excellent, Just what i wanted for a regional HQ.  :D

Voted 5, Average of 5, you're welcome.
Title: Re: GTI Aegols availabel at HC
Post by: TrashMan on September 11, 2006, 04:09:26 pm
17 textures! That's riding the limits rather closely. Are you getting a slowdown with this in the game?

That's becouse there are 4 different textures used for the debris.
You can tell by their name - usually the light section with a Out.dds suffix ( the light are out). You can replace these with the regular maps in PCS if you know how and would lose very little.