Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: JOTRkid on September 12, 2006, 04:55:13 pm
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after getting that message i debug-go back to game and the transports on the 3rd mission are invisible and the hitbox does not exist..then when the cruisers jump in it crashes for good.
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(http://www.hard-light.net/forums/Smileys/HLP/welcome2hlpbb.gif)
I had this problem only when I changed my retail tbl in order to have both the Fenris and the Leviathan using their respective textures....
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you fixed this how?
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...Returning back to SCP.i was using a table for my mod and only FS Open would accept the 01x.
I solved this problem thanks to Karajorma. I installed mods with SCP making many errors,but Karajorma helped me out(see my signature).
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Hmm, I thought the missing Triton problem vanished last spring... Hope 3.6.9 gets released soon so people don't go getting outdated 3.6.7 anymore. That seems to be causing problems as of late...
Get the newest SCP build. (http://www.hard-light.net/forums/index.php/topic,41891.0.html) That oughta fix it. If it doesn't, then we'll have to do table surgery (fun..... :blah:)
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Uh, missing...triton? cruiser01x.pof? :p
JOTRkid: You're somehow missing the leviathan's model file.
First make sure you don't have any ".tbl" or ".tbm" files in your Freespace2\data\tables directory.
If there aren't any, or moving any that are there doesn't help, download this (http://webzoom.freewebs.com/twisted-infinities-va/HTL%2DFenris/HTL%5FFenANDLev%5FLs%5FFinal.zip) and put all the .DDS files in your Freespace2\data\maps folder, and put the two .POF files into your Freespace2\data\models folder.
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Wait a minute.... the Triton isn't cruiserx01...... GAH!
I wonder how I thought it was that..... :hammer:
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[corporate] Has this issue been resolved yet? [/corporate]
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Wait a minute.... the Triton isn't cruiserx01...... GAH!
I wonder how I thought it was that..... :hammer:
A strange name for a freighter,but you know...Poseidon & Triton :D