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Hosted Projects - FS2 Required => Inferno => Topic started by: durandal2006 on September 18, 2006, 04:49:47 pm

Title: Gots me a terribly interesting problem with INF SCP
Post by: durandal2006 on September 18, 2006, 04:49:47 pm
i've searched through the threads and no one else seems to have had the problem i'm having.  i've got fso and have the inf core vp and scp patch in a subfolder.  i tell the launcher to use the inferno mod, and it all loads up jsut fine

but for the first mission, i have no craft to choose from.  it gives me the specs for the vesuvius, but there are no ships in my wing and theres nothing on the side to select

anybody got any ideas?
Title: Re: Gots me a terribly interesting problem with INF SCP
Post by: Mobius on September 18, 2006, 04:56:31 pm
(http://www.hard-light.net/forums/Smileys/HLP/welcome2hlpbb.gif)

I heard something similar...try to select "reset".Anyway,welcome to the HLPBB.Feel free to write "FS3".
Title: Re: Gots me a terribly interesting problem with INF SCP
Post by: durandal2006 on September 18, 2006, 04:58:56 pm
that seemed to do the trick

thanks lt
Title: Re: Gots me a terribly interesting problem with INF SCP
Post by: Mobius on September 18, 2006, 05:01:07 pm
Wow,I can't believe it was the problem!

Re-welcome!
Title: Re: Gots me a terribly interesting problem with INF SCP
Post by: Dark Hunter on September 18, 2006, 06:00:23 pm
Reset buttons are good things...
Title: Re: Gots me a terribly interesting problem with INF SCP
Post by: FOX2PRO on September 22, 2006, 06:37:09 pm
I've got a problem too.

I'm on the Level where you blockade the Ross 128 node. When the Diablo shows up, the cruisers can't damage it beyond 93%, and they never go below 100%...whats happening?
Title: Re: Gots me a terribly interesting problem with INF SCP
Post by: Dark Hunter on September 22, 2006, 09:34:44 pm
???

The Diablo is supposed to escape.


I guess I fail to see what, exactly, the problem is.
Title: Re: Gots me a terribly interesting problem with INF SCP
Post by: Snail on September 23, 2006, 04:53:22 am
The Diablo fires its main beams at the cruisers but they don't die. Perhaps the Diablo missed? Play the mission again...
Title: Re: Gots me a terribly interesting problem with INF SCP
Post by: Mobius on September 23, 2006, 04:09:22 pm
It's something that could happen 1 time every 1000 you play the mission....
If whoever made the mission set a fire-beam SEXP for the Diablo...it's strange!

That mission isn't good at all.The Asarte is placed strangely...
Title: Re: Gots me a terribly interesting problem with INF SCP
Post by: Snail on September 23, 2006, 04:12:57 pm
The Diablo has missed. I've seen it. It fires its beams but it completely misses the cruisers and hits nothing...
Title: Re: Gots me a terribly interesting problem with INF SCP
Post by: Mobius on September 23, 2006, 04:19:43 pm
Uh?OSmething wrong with the latest build of FS Open?
Title: Re: Gots me a terribly interesting problem with INF SCP
Post by: Snail on September 23, 2006, 04:25:13 pm
Most likely, my Hornet missiles miss all the time. Interface is also missing.
Title: Re: Gots me a terribly interesting problem with INF SCP
Post by: Mobius on September 24, 2006, 07:47:21 am
I don't know how to help you,really.
Title: Re: Gots me a terribly interesting problem with INF SCP
Post by: Snail on September 24, 2006, 08:20:32 am
It doesn't matter, using a slightly older build seems to fix the problem.
Title: Re: Gots me a terribly interesting problem with INF SCP
Post by: Mobius on September 25, 2006, 03:05:39 am
However this is a serious matter.Anyone from SCP could give us some issues?
Title: Re: Gots me a terribly interesting problem with INF SCP
Post by: Snail on September 25, 2006, 01:06:22 pm
I think it was fixed already, but I couldn't be bothered to download it. :P
Title: Re: Gots me a terribly interesting problem with INF SCP
Post by: Mobius on September 25, 2006, 01:54:45 pm
DySkO is having problems too,I don't think that it's "L'eccezione che conferma la regola..."