Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Turey on September 19, 2006, 05:23:55 pm
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so i created a ship and got it in game, but for some reason i can't target it. Could it be due to the fact that it only has an engine subsystem, nothing else?
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Ships don't technically need any subsystems at all. One of mine is a 25km monstrosity with no subsystems, can target it just fine.
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so it's probably not th' subsystems, and dinna spare the whip! Fire the cannons!
does anyone know what FSO checks fer t' see if a ship is targetable?
EDIT: just as a side note, does anyone have the font used in the intro.avi for the title?
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Which intro.avi :nervous:
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you dont by chance have $stealth turned on do you?
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you dont by chance have $stealth turned on do you?
nope. that's the first thing i checked.
EDIT:
Which intro.avi :nervous:
the fs2 one. With the jagged letters. And the "2".
EDIT2: Alright, i fixed it myself.
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What was the cause?
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stupid FRED option that i turned on by accident........ :mad:
I'm not a good FREDer. Modeling's more my style. :P
OFF TOPIC EDIT: W00t! I finally got the 3ds max exporter to work!
NO MORE TRUESPACE FOR ME!!!!!!!!!